OldBlueWater/BlueWater/Assets/PixelHeroes/Scripts/CharacterScripts/AnimationState.cs

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2023-09-26 06:24:34 +00:00
namespace Assets.PixelHeroes.Scripts.CharacterScripts
{
/// <summary>
/// Animation state. The same parameter controls animation transitions.
/// </summary>
public enum AnimationState
{
Idle,
Ready,
Walking,
Running,
Jumping,
Blocking,
Crawling,
Climbing,
Dead
}
}