11 lines
313 B
C#
11 lines
313 B
C#
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using UnityEngine;
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namespace NWH.DWP2.WaterObjects
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{
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[CreateAssetMenu(fileName = "WaterObjectMaterial", menuName = "Dynamic Water Physics 2/Water Object Material",
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order = 0)]
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public class WaterObjectMaterial : ScriptableObject
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{
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public float density = 600;
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}
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}
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