OldBlueWater/BlueWater/Assets/NWH/Dynamic Water Physics 2/Scripts/WaterObject/WaterObjectMaterial/WaterObjectMaterial.cs

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2023-12-19 02:31:29 +00:00
using UnityEngine;
namespace NWH.DWP2.WaterObjects
{
[CreateAssetMenu(fileName = "WaterObjectMaterial", menuName = "Dynamic Water Physics 2/Water Object Material",
order = 0)]
public class WaterObjectMaterial : ScriptableObject
{
public float density = 600;
}
}