43 lines
1.1 KiB
C#
43 lines
1.1 KiB
C#
![]() |
using NWH.Common.CoM;
|
|||
|
using UnityEngine;
|
|||
|
|
|||
|
namespace NWH.DWP2.WaterObjects
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// Calculates mass of a Rigidbody from the children that have MassFromVolume script attached.
|
|||
|
/// </summary>
|
|||
|
[RequireComponent(typeof(Rigidbody))]
|
|||
|
public class MassFromChildren : MonoBehaviour
|
|||
|
{
|
|||
|
private Rigidbody _rb;
|
|||
|
private string _result;
|
|||
|
|
|||
|
|
|||
|
public void Calculate()
|
|||
|
{
|
|||
|
_rb = GetComponent<Rigidbody>();
|
|||
|
float massSum = 0;
|
|||
|
|
|||
|
_result = "Calculated mass from: ";
|
|||
|
foreach (MassFromVolume mam in GetComponentsInChildren<MassFromVolume>())
|
|||
|
{
|
|||
|
massSum += mam.mass;
|
|||
|
_result += $"{mam.name} ({mam.mass})";
|
|||
|
}
|
|||
|
|
|||
|
_result += $". Total mass: {massSum}.";
|
|||
|
Debug.Log(_result);
|
|||
|
|
|||
|
if (massSum > 0.001f)
|
|||
|
{
|
|||
|
_rb.mass = massSum;
|
|||
|
|
|||
|
VariableCenterOfMass vcom = GetComponent<VariableCenterOfMass>();
|
|||
|
if (vcom != null)
|
|||
|
{
|
|||
|
vcom.baseMass = massSum;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|