OldBlueWater/BlueWater/Assets/NWH/Common/Scripts/NUI/NUISettings.cs

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2023-12-19 02:31:29 +00:00
using UnityEngine;
namespace NWH.NUI
{
public static class NUISettings
{
public const float fieldHeight = 23f;
public const float fieldSpacing = 3f;
public const string resourcesPath = "NUI/";
public const float textMargin = 2f;
public static Color scriptableObjectHeaderColor = new Color32(220, 122, 32, 255);
public static Color editorHeaderColor = new Color32(20, 125, 211, 255);
public static Color propertyHeaderColor = new Color32(78, 152, 213, 255);
public static Color disabledColor = new Color(1f, 0.5f, 0.5f);
public static Color enabledColor = new Color(0.5f, 1f, 0.5f);
public static Color lightBlueColor = new Color32(70, 170, 220, 255);
public static Color lightGreyColor = new Color32(192, 192, 192, 255);
}
}