15 lines
474 B
C#
15 lines
474 B
C#
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// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
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// This code can only be used under the standard Unity Asset Store End User License Agreement
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// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
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// ReSharper disable UnusedMemberInSuper.Global
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namespace Doozy.Runtime.Reactor.Ticker
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{
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public interface IUseTickService
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{
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void RegisterToTickService();
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void UnregisterFromTickService();
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void Tick();
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}
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}
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