17 lines
571 B
C#
17 lines
571 B
C#
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// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
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// This code can only be used under the standard Unity Asset Store End User License Agreement
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// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
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using System;
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using Doozy.Runtime.Common;
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namespace Doozy.Runtime.Reactor
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{
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[Serializable]
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public partial class ProgressorId : CategoryNameId
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{
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public ProgressorId() {}
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public ProgressorId(string category, string name, bool custom = false) : base(category, name, custom) {}
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}
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}
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