29 lines
1005 B
C#
29 lines
1005 B
C#
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// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
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// This code can only be used under the standard Unity Asset Store End User License Agreement
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// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
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//.........................
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//.....Generated Class.....
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//.........................
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//.......Do not edit.......
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//.........................
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using Doozy.Editor.EditorUI.ScriptableObjects.MicroAnimations;
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using UnityEngine;
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namespace Doozy.Editor.EditorUI
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{
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[SuppressMessage("ReSharper", "IdentifierTypo")]
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[SuppressMessage("ReSharper", "MemberCanBePrivate.Global")]
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[SuppressMessage("ReSharper", "StringLiteralTypo")]
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[SuppressMessage("ReSharper", "UnusedType.Global")]
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[SuppressMessage("ReSharper", "UnusedMember.Global")]
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[SuppressMessage("ReSharper", "InconsistentNaming")]
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public static class EditorMicroAnimations
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{
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}
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}
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