OldBlueWater/BlueWater/Assets/Behavior Designer/Runtime/Variables/SharedGameObject.cs

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2023-09-11 03:34:42 +00:00
using UnityEngine;
namespace BehaviorDesigner.Runtime
{
[System.Serializable]
public class SharedGameObject : SharedVariable<GameObject>
{
public static implicit operator SharedGameObject(GameObject value) { return new SharedGameObject { mValue = value }; }
}
}