OldBlueWater/BlueWater/Assets/Behavior Designer/Runtime/Variables/SharedBehaviour.cs

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2023-09-11 03:34:42 +00:00
using UnityEngine;
namespace BehaviorDesigner.Runtime
{
[System.Serializable]
public class SharedBehaviour : SharedVariable<Behaviour>
{
public static explicit operator SharedBehaviour(Behaviour value) { return new SharedBehaviour { mValue = value }; }
}
}