2023-09-12 07:41:11 +00:00
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using System.Collections.Generic;
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using UnityEngine;
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// ReSharper disable once CheckNamespace
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namespace BlueWaterProject
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{
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2023-09-12 14:46:57 +00:00
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[CreateAssetMenu(fileName = "EnemyStatDataSo", menuName = "ScriptableObjects/EnemyStatData", order = 3)]
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2023-09-12 07:41:11 +00:00
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public class EnemyStatDataSo : ScriptableObject
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{
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public List<EnemyStat> enemyStatDataList = new(GlobalValue.ENEMY_STAT_DATA_CAPACITY);
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}
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}
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