OldBlueWater/BlueWater/Assets/02.Scripts/Skill/Data/ActiveSkillDataSo.cs

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2023-11-12 18:54:37 +00:00
using System.Collections.Generic;
using UnityEngine;
// ReSharper disable once CheckNamespace
namespace BlueWaterProject
{
[CreateAssetMenu(fileName = "ActiveSkillDataSo", menuName = "ScriptableObjects/Skills/ActiveSkillDataSo", order = 0)]
public class ActiveSkillDataSo : ScriptableObject
{
[field: SerializeField] public List<ActiveSkillData> ActiveSkillDataList { get; set; }
}
}