OldBlueWater/BlueWater/Assets/02.Scripts/Data/PirateUnitStatDataSo.cs

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2023-09-12 14:46:57 +00:00
using System.Collections.Generic;
using UnityEngine;
// ReSharper disable once CheckNamespace
namespace BlueWaterProject
{
[CreateAssetMenu(fileName = "PirateUnitStatDataSo", menuName = "ScriptableObjects/PirateUnitStatData", order = 6)]
public class PirateUnitStatDataSo : ScriptableObject
{
public List<PirateUnitStat> pirateUnitStatDataList = new(GlobalValue.PIRATE_UNIT_STAT_DATA_CAPACITY);
}
}