28 lines
536 B
C#
28 lines
536 B
C#
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using UnityEngine;
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using UnityEngine.UI;
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namespace NWH.Common.Demo
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{
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public class DemoWelcomeMessage : MonoBehaviour
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{
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public GameObject welcomeMessageGO;
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public Button closeButton;
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private void Start()
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{
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if (!Application.isEditor)
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{
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welcomeMessageGO.SetActive(true);
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}
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closeButton.onClick.AddListener(Close);
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}
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private void Close()
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{
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welcomeMessageGO.SetActive(false);
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}
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}
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}
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