OldBlueWater/BlueWater/Assets/02.Scripts/Tycoon/Table.cs

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using System;
using UnityEngine;
// ReSharper disable once CheckNamespace
namespace BlueWaterProject
{
public class Table : MonoBehaviour
{
public Seat[] SeatPoints;
private void Awake()
{
SeatPoints = transform.Find("SeatPoints").GetComponentsInChildren<Seat>();
}
}
}