OldBlueWater/BlueWater/Assets/02.Scripts/Tycoon/Class/NpcData.cs

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2024-04-02 02:24:39 +00:00
namespace BlueWaterProject.Class
{
public class NpcData
{
public int Idx { get; set; }
public string Name { get; set; }
public int Speed { get; set; }
public int Hurry { get; set; }
public int Wait { get; set; }
public int BaseHappyPoint { get; set; }
public int Taste1 { get; set; }
public int Taste2 { get; set; }
public int Taste3 { get; set; }
public int Picky1 { get; set; }
public int Picky2 { get; set; }
public int Picky3 { get; set; }
public int Bully { get; set; }
public int Tip { get; set; }
public int Dialogue { get; set; }
public NpcData(NpcData other)
{
Idx = other.Idx;
Name = other.Name;
Speed = other.Speed;
Hurry = other.Hurry;
Wait = other.Wait;
BaseHappyPoint = other.BaseHappyPoint;
Taste1 = other.Taste1;
Taste2 = other.Taste2;
Taste3 = other.Taste3;
Picky1 = other.Picky1;
Picky2 = other.Picky2;
Picky3 = other.Picky3;
Bully = other.Bully;
Tip = other.Tip;
Dialogue = other.Dialogue;
}
}
}