13 lines
360 B
C#
13 lines
360 B
C#
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using UnityEngine;
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// ReSharper disable once CheckNamespace
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namespace BlueWaterProject
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{
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public class Player : BaseCharacter2D, IDamageable
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{
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public void TakeDamage(float attackerPower, float attackerShieldPenetrationRate = default, Vector3? attackPos = null)
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{
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throw new System.NotImplementedException();
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}
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}
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}
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