OldBlueWater/BlueWater/Assets/05.Prefabs/Character/BaseCharacter.prefab

29310 lines
810 KiB
Plaintext
Raw Normal View History

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100156
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 454740}
- component: {fileID: 3329718}
- component: {fileID: 2384850}
m_Layer: 0
m_Name: shield_11
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &454740
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100156}
serializedVersion: 2
m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436,
w: 1}
m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: -0.000000042390823}
m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3329718
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100156}
m_Mesh: {fileID: 4300426, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2384850
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100156}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &102036
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 454854}
- component: {fileID: 3369270}
- component: {fileID: 2375106}
m_Layer: 0
m_Name: Head_10h
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &454854
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 102036}
serializedVersion: 2
m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662,
w: 1}
m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662}
m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3369270
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 102036}
m_Mesh: {fileID: 4301002, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2375106
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 102036}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &102220
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 437910}
- component: {fileID: 3387028}
- component: {fileID: 2313190}
m_Layer: 0
m_Name: Head_02c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &437910
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 102220}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3387028
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 102220}
m_Mesh: {fileID: 4300908, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2313190
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 102220}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &102934
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 472808}
- component: {fileID: 3327190}
- component: {fileID: 2303130}
m_Layer: 0
m_Name: shield_14
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &472808
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 102934}
serializedVersion: 2
m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588,
w: 1}
m_LocalPosition: {x: 0.00000014533997, y: 0.0000007751465, z: 0}
m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3327190
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 102934}
m_Mesh: {fileID: 4300424, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2303130
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 102934}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &103850
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 454670}
- component: {fileID: 3317400}
- component: {fileID: 2388124}
m_Layer: 0
m_Name: Head_09e
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &454670
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 103850}
serializedVersion: 2
m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662,
w: 1}
m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0}
m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3317400
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 103850}
m_Mesh: {fileID: 4300918, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2388124
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 103850}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &104906
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 482472}
- component: {fileID: 13701438}
m_Layer: 0
m_Name: Body_04d
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &482472
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 104906}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13701438
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 104906}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300834, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161}
m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &106578
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 419878}
- component: {fileID: 13744312}
m_Layer: 0
m_Name: Body_12a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &419878
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 106578}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13744312
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 106578}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300794, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 432716}
- {fileID: 411676}
- {fileID: 490334}
- {fileID: 478310}
- {fileID: 453808}
- {fileID: 460692}
- {fileID: 403528}
- {fileID: 458218}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161}
m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &107704
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 462494}
- component: {fileID: 3368388}
- component: {fileID: 2381922}
m_Layer: 0
m_Name: Head_10c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &462494
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 107704}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3368388
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 107704}
m_Mesh: {fileID: 4301006, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2381922
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 107704}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &108020
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 485196}
- component: {fileID: 3331836}
- component: {fileID: 2374380}
m_Layer: 0
m_Name: Head_06b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &485196
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 108020}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3331836
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 108020}
m_Mesh: {fileID: 4300986, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2374380
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 108020}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &108914
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 476750}
- component: {fileID: 3374080}
- component: {fileID: 2322880}
m_Layer: 0
m_Name: w_halberd
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &476750
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 108914}
serializedVersion: 2
m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1}
m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.000001550293}
m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3374080
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 108914}
m_Mesh: {fileID: 4300464, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2322880
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 108914}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &109628
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 442184}
- component: {fileID: 13728954}
m_Layer: 0
m_Name: Body_13c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &442184
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109628}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13728954
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109628}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300824, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.09130818, y: 0.020662278, z: 0.00000014901161}
m_Extent: {x: 0.54068047, y: 0.28675786, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &109672
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 461444}
- component: {fileID: 3317988}
- component: {fileID: 2383174}
m_Layer: 0
m_Name: Head_03a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &461444
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109672}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3317988
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109672}
m_Mesh: {fileID: 4300906, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2383174
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109672}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &110760
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 428450}
- component: {fileID: 13728556}
m_Layer: 0
m_Name: Body_08a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &428450
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 110760}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13728556
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 110760}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300814, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161}
m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &111464
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 496828}
- component: {fileID: 3372678}
- component: {fileID: 2390850}
m_Layer: 0
m_Name: Head_07e
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &496828
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 111464}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000029067994}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3372678
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 111464}
m_Mesh: {fileID: 4301014, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2390850
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 111464}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &111704
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 477072}
m_Layer: 0
m_Name: Bip001 L Clavicle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &477072
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 111704}
serializedVersion: 2
m_LocalRotation: {x: -0.6404204, y: -0.00025606094, z: 0.76802444, w: -0.00030490963}
m_LocalPosition: {x: -0.3317789, y: 0.000112889786, z: 0.21894683}
m_LocalScale: {x: 1.0000001, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 403762}
m_Father: {fileID: 478310}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &112582
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 469982}
- component: {fileID: 3324874}
- component: {fileID: 2385720}
m_Layer: 0
m_Name: quiver_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &469982
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 112582}
serializedVersion: 2
m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 0.9999999, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 442182}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3324874
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 112582}
m_Mesh: {fileID: 4300870, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2385720
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 112582}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &113072
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 495434}
- component: {fileID: 3327178}
- component: {fileID: 2362962}
m_Layer: 0
m_Name: shield_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &495434
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 113072}
serializedVersion: 2
m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3327178
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 113072}
m_Mesh: {fileID: 4300404, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2362962
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 113072}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &113190
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 418770}
- component: {fileID: 3389990}
- component: {fileID: 2395258}
m_Layer: 0
m_Name: w_TH_sword
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &418770
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 113190}
serializedVersion: 2
m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808,
w: 1}
m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3389990
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 113190}
m_Mesh: {fileID: 4300446, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2395258
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 113190}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &113210
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 465062}
- component: {fileID: 13705086}
m_Layer: 0
m_Name: Body_05b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &465062
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 113210}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13705086
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 113210}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300806, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161}
m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &114784
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 478062}
- component: {fileID: 3307766}
- component: {fileID: 2342706}
m_Layer: 0
m_Name: w_staff_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &478062
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 114784}
serializedVersion: 2
m_LocalRotation: {x: 0.000000044703473, y: 0.0000000018626474, z: 0.00000005029142,
w: 1}
m_LocalPosition: {x: 0.000000012111664, y: 0, z: -0.000000072669984}
m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 474286}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3307766
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 114784}
m_Mesh: {fileID: 4300396, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2342706
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 114784}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &114952
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 439062}
- component: {fileID: 3338988}
- component: {fileID: 2360136}
m_Layer: 0
m_Name: Head_02e
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &439062
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 114952}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000019378662}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3338988
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 114952}
m_Mesh: {fileID: 4300962, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2360136
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 114952}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &115684
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 497518}
- component: {fileID: 13793466}
m_Layer: 0
m_Name: Body_08b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &497518
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 115684}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13793466
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 115684}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300812, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.099886596, y: 0.020403951, z: 0.00000014901161}
m_Extent: {x: 0.5492589, y: 0.28703, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &117240
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 459050}
- component: {fileID: 3385460}
- component: {fileID: 2327130}
m_Layer: 0
m_Name: w_short_sword
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &459050
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 117240}
serializedVersion: 2
m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808,
w: 1}
m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3385460
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 117240}
m_Mesh: {fileID: 4300448, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2327130
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 117240}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &118114
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 408638}
- component: {fileID: 3341394}
- component: {fileID: 2348924}
m_Layer: 0
m_Name: shield_16
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &408638
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 118114}
serializedVersion: 2
m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436,
w: 1}
m_LocalPosition: {x: 0.000000048446655, y: 0.00000038757324, z: 0.000000006055832}
m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3341394
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 118114}
m_Mesh: {fileID: 4300758, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2348924
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 118114}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &118962
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 485946}
- component: {fileID: 13751710}
m_Layer: 0
m_Name: Body_06a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &485946
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 118962}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13751710
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 118962}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300810, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161}
m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &119406
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 480166}
- component: {fileID: 3356498}
- component: {fileID: 2329188}
m_Layer: 0
m_Name: Head_06f
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &480166
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 119406}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3356498
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 119406}
m_Mesh: {fileID: 4300970, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2329188
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 119406}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &119902
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 438700}
m_Layer: 0
m_Name: Bip001 Neck
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &438700
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 119902}
serializedVersion: 2
m_LocalRotation: {x: -3.0117673e-14, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0.4422119, y: 0.0018946155, z: 0.0000000025954159}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 436720}
m_Father: {fileID: 478310}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &120570
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 479644}
- component: {fileID: 3313696}
- component: {fileID: 2370856}
m_Layer: 0
m_Name: Head_05b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &479644
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 120570}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3313696
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 120570}
m_Mesh: {fileID: 4300876, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2370856
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 120570}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &121424
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 439258}
- component: {fileID: 3328492}
- component: {fileID: 2376500}
m_Layer: 0
m_Name: shield_10
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &439258
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121424}
serializedVersion: 2
m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588,
w: 1}
m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0}
m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3328492
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121424}
m_Mesh: {fileID: 4300422, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2376500
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121424}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &121650
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 424414}
- component: {fileID: 3334984}
- component: {fileID: 2344082}
m_Layer: 0
m_Name: w_TH_maul
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &424414
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121650}
serializedVersion: 2
m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1}
m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3334984
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121650}
m_Mesh: {fileID: 4300454, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2344082
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121650}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &121870
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 483844}
m_Layer: 0
m_Name: Bip001 R Clavicle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &483844
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121870}
serializedVersion: 2
m_LocalRotation: {x: 0.6404204, y: 0.0002539299, z: 0.76802444, w: -0.0003066849}
m_LocalPosition: {x: -0.3317789, y: 0.000114100956, z: -0.21894683}
m_LocalScale: {x: 1.0000001, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 437690}
m_Father: {fileID: 478310}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &121898
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 411420}
- component: {fileID: 3301686}
- component: {fileID: 2374634}
m_Layer: 0
m_Name: shield_13
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &411420
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121898}
serializedVersion: 2
m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436,
w: 1}
m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0}
m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3301686
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121898}
m_Mesh: {fileID: 4300428, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2374634
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121898}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &121916
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 411146}
- component: {fileID: 3384332}
- component: {fileID: 2396238}
m_Layer: 0
m_Name: shield_07
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &411146
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121916}
serializedVersion: 2
m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436,
w: 1}
m_LocalPosition: {x: -0.000000048446655, y: 0.00000019378662, z: 0.000000006055832}
m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3384332
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121916}
m_Mesh: {fileID: 4300410, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2396238
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121916}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &122738
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 465322}
- component: {fileID: 3364126}
- component: {fileID: 2344348}
m_Layer: 0
m_Name: w_TH_maul_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &465322
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 122738}
serializedVersion: 2
m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1}
m_LocalPosition: {x: 0.00000009689331, y: -0.0000007751465, z: -0.000000072669984}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3364126
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 122738}
m_Mesh: {fileID: 4300788, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2344348
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 122738}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &123158
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 474286}
m_Layer: 0
m_Name: L_hand_container
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &474286
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 123158}
serializedVersion: 2
m_LocalRotation: {x: -0.03802913, y: -0.6707644, z: 0.023411153, w: 0.74032485}
m_LocalPosition: {x: -0.07401365, y: 0.009859088, z: -0.09225297}
m_LocalScale: {x: 0.9999999, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 495756}
- {fileID: 449662}
- {fileID: 461634}
- {fileID: 442024}
- {fileID: 454242}
- {fileID: 478062}
- {fileID: 435194}
m_Father: {fileID: 414830}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &123174
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 474464}
- component: {fileID: 3312596}
- component: {fileID: 2351488}
m_Layer: 0
m_Name: Head_07d
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &474464
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 123174}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3312596
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 123174}
m_Mesh: {fileID: 4300942, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2351488
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 123174}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &123374
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 407530}
- component: {fileID: 13746494}
m_Layer: 0
m_Name: Body_02a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &407530
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 123374}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13746494
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 123374}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300728, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161}
m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &123658
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 465238}
- component: {fileID: 13766316}
m_Layer: 0
m_Name: Body_09d
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &465238
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 123658}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13766316
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 123658}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300838, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161}
m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &123762
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 439132}
- component: {fileID: 13747482}
m_Layer: 0
m_Name: Body_04e
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &439132
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 123762}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13747482
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 123762}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300854, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161}
m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &124212
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 408686}
m_Layer: 0
m_Name: Bip001 L Toe0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &408686
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 124212}
serializedVersion: 2
m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068}
m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0}
m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 426768}
m_Father: {fileID: 458218}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &124760
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 454050}
- component: {fileID: 3337732}
- component: {fileID: 2351110}
m_Layer: 0
m_Name: Head_12d
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &454050
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 124760}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3337732
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 124760}
m_Mesh: {fileID: 4300984, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2351110
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 124760}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &126650
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 409516}
m_Layer: 0
m_Name: Bip001 Footsteps
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &409516
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 126650}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725}
m_LocalPosition: {x: -0, y: 0, z: -0.43992063}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 413610}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &126846
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 405576}
- component: {fileID: 3300984}
- component: {fileID: 2358824}
m_Layer: 0
m_Name: Head_05c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &405576
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 126846}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3300984
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 126846}
m_Mesh: {fileID: 4300874, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2358824
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 126846}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &128464
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 464800}
- component: {fileID: 13710172}
m_Layer: 0
m_Name: Body_02d
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &464800
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 128464}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13710172
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 128464}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300750, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161}
m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &129082
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 435554}
- component: {fileID: 3381330}
- component: {fileID: 2334022}
m_Layer: 0
m_Name: Head_10d
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &435554
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 129082}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3381330
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 129082}
m_Mesh: {fileID: 4301004, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2334022
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 129082}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &129194
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 434574}
- component: {fileID: 3384444}
- component: {fileID: 2374320}
m_Layer: 0
m_Name: Head_09a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &434574
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 129194}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000009689331}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3384444
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 129194}
m_Mesh: {fileID: 4300884, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2374320
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 129194}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &129406
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 413020}
- component: {fileID: 3324094}
- component: {fileID: 2334212}
m_Layer: 0
m_Name: Head_10g
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &413020
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 129406}
serializedVersion: 2
m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662,
w: 1}
m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0}
m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3324094
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 129406}
m_Mesh: {fileID: 4301008, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2334212
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 129406}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &130046
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 437466}
- component: {fileID: 13779110}
m_Layer: 0
m_Name: Body_12b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &437466
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 130046}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13779110
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 130046}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300826, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 432716}
- {fileID: 411676}
- {fileID: 490334}
- {fileID: 478310}
- {fileID: 453808}
- {fileID: 460692}
- {fileID: 403528}
- {fileID: 458218}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.09097171, y: 0.007766843, z: 0.00000014901161}
m_Extent: {x: 0.5620061, y: 0.2916174, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &130942
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 461150}
- component: {fileID: 13720732}
m_Layer: 0
m_Name: Body_05a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &461150
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 130942}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13720732
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 130942}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300808, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161}
m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &131816
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 485560}
- component: {fileID: 3338122}
- component: {fileID: 2367728}
m_Layer: 0
m_Name: Head_11e
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &485560
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 131816}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: -0.000001550293, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3338122
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 131816}
m_Mesh: {fileID: 4300978, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2367728
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 131816}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &132084
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 467548}
- component: {fileID: 3359334}
- component: {fileID: 2392394}
m_Layer: 0
m_Name: w_dagger_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &467548
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 132084}
serializedVersion: 2
m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808,
w: 1}
m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3359334
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 132084}
m_Mesh: {fileID: 4300440, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2392394
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 132084}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &132090
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 481614}
m_Layer: 0
m_Name: Bip001 R Toe0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &481614
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 132090}
serializedVersion: 2
m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068}
m_LocalPosition: {x: -0.123024076, y: 0.2732259, z: 0}
m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 451116}
m_Father: {fileID: 453808}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &132390
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 424222}
- component: {fileID: 3336520}
- component: {fileID: 2382722}
m_Layer: 0
m_Name: Head_06d
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &424222
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 132390}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3336520
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 132390}
m_Mesh: {fileID: 4300916, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2382722
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 132390}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &132986
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 414830}
m_Layer: 0
m_Name: Bip001 L Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &414830
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 132986}
serializedVersion: 2
m_LocalRotation: {x: -0.7068252, y: -0.000000010540907, z: -0.000000010532516, w: 0.7073883}
m_LocalPosition: {x: -0.13800707, y: 0, z: -0.00000009689331}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 474286}
- {fileID: 412222}
m_Father: {fileID: 452058}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &133052
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 449198}
- component: {fileID: 3390540}
- component: {fileID: 2344140}
m_Layer: 0
m_Name: shield_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &449198
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 133052}
serializedVersion: 2
m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331}
m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3390540
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 133052}
m_Mesh: {fileID: 4300414, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2344140
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 133052}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &133158
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 487446}
- component: {fileID: 13710310}
m_Layer: 0
m_Name: Body_10a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &487446
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 133158}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13710310
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 133158}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300816, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161}
m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &133924
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 420068}
- component: {fileID: 3350380}
- component: {fileID: 2394370}
m_Layer: 0
m_Name: w_morning_star
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &420068
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 133924}
serializedVersion: 2
m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1}
m_LocalPosition: {x: 0.000000048446655, y: -0.00000038757324, z: -0.000000048446655}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3350380
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 133924}
m_Mesh: {fileID: 4300474, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2394370
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 133924}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &134180
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 433062}
- component: {fileID: 3352812}
- component: {fileID: 2355378}
m_Layer: 0
m_Name: Head_04f
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &433062
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 134180}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: -0.000001550293, y: 0, z: -0.00000038757324}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3352812
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 134180}
m_Mesh: {fileID: 4300988, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2355378
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 134180}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &134450
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 436310}
- component: {fileID: 3338218}
- component: {fileID: 2377706}
m_Layer: 0
m_Name: shield_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &436310
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 134450}
serializedVersion: 2
m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436,
w: 1}
m_LocalPosition: {x: -0.00000014533997, y: -0.00000038757324, z: -0.000000048446655}
m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3338218
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 134450}
m_Mesh: {fileID: 4300408, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2377706
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 134450}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &134532
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 450100}
- component: {fileID: 3312320}
- component: {fileID: 2325614}
m_Layer: 0
m_Name: w_dagger_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &450100
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 134532}
serializedVersion: 2
m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808,
w: 1}
m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.0000007024765}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3312320
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 134532}
m_Mesh: {fileID: 4300778, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2325614
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 134532}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &135576
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 483666}
- component: {fileID: 3320898}
- component: {fileID: 2394422}
m_Layer: 0
m_Name: Head_03b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &483666
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 135576}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3320898
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 135576}
m_Mesh: {fileID: 4300904, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2394422
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 135576}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &136054
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 443760}
- component: {fileID: 3370638}
- component: {fileID: 2344810}
m_Layer: 0
m_Name: Head_09d
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &443760
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 136054}
serializedVersion: 2
m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678,
w: 1}
m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0}
m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3370638
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 136054}
m_Mesh: {fileID: 4300950, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2344810
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 136054}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &136146
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 451076}
- component: {fileID: 3309410}
- component: {fileID: 2344782}
m_Layer: 0
m_Name: Head_07b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &451076
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 136146}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.00000029067994}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3309410
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 136146}
m_Mesh: {fileID: 4300968, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2344782
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 136146}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &136312
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 453928}
- component: {fileID: 3390774}
- component: {fileID: 2315370}
m_Layer: 0
m_Name: Head_05a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &453928
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 136312}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: -0.00000038757324}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3390774
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 136312}
m_Mesh: {fileID: 4300932, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2315370
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 136312}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &136650
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 460692}
m_Layer: 0
m_Name: Bip001 L Calf
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &460692
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 136650}
serializedVersion: 2
m_LocalRotation: {x: 2.1740764e-14, y: 1.6203627e-14, z: 0.08872142, w: 0.9960565}
m_LocalPosition: {x: -0.21324629, y: -0.000000004541874, z: 0}
m_LocalScale: {x: 0.9999999, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 458218}
m_Father: {fileID: 403528}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &136906
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 442024}
- component: {fileID: 3341902}
- component: {fileID: 2343368}
m_Layer: 0
m_Name: w_staff_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &442024
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 136906}
serializedVersion: 2
m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614,
w: 1}
m_LocalPosition: {x: 0.000000012111664, y: -0.00000038757324, z: 0.00000014533997}
m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 474286}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3341902
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 136906}
m_Mesh: {fileID: 4300398, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2343368
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 136906}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &137516
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 403904}
- component: {fileID: 3337592}
- component: {fileID: 2331882}
m_Layer: 0
m_Name: w_axe_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &403904
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 137516}
serializedVersion: 2
m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1}
m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.0000003391266}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3337592
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 137516}
m_Mesh: {fileID: 4300484, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2331882
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 137516}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &137636
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 417386}
m_Layer: 0
m_Name: R_hand_container
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &417386
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 137636}
serializedVersion: 2
m_LocalRotation: {x: 0.74032545, y: 0.02341178, z: -0.6707637, w: -0.038029544}
m_LocalPosition: {x: -0.073909394, y: 0.009959373, z: 0.092282094}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 405792}
- {fileID: 403904}
- {fileID: 432344}
- {fileID: 428178}
- {fileID: 466696}
- {fileID: 444958}
- {fileID: 450190}
- {fileID: 430470}
- {fileID: 465274}
- {fileID: 458634}
- {fileID: 493216}
- {fileID: 467548}
- {fileID: 471752}
- {fileID: 450100}
- {fileID: 467484}
- {fileID: 476750}
- {fileID: 497692}
- {fileID: 477790}
- {fileID: 425578}
- {fileID: 423774}
- {fileID: 482544}
- {fileID: 420068}
- {fileID: 423992}
- {fileID: 431912}
- {fileID: 499568}
- {fileID: 459050}
- {fileID: 487666}
- {fileID: 417594}
- {fileID: 471802}
- {fileID: 466606}
- {fileID: 405734}
- {fileID: 469364}
- {fileID: 433260}
- {fileID: 486492}
- {fileID: 424414}
- {fileID: 465322}
- {fileID: 418770}
- {fileID: 445468}
- {fileID: 439592}
- {fileID: 496934}
- {fileID: 441010}
m_Father: {fileID: 481176}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &137884
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 471802}
- component: {fileID: 3349946}
- component: {fileID: 2365236}
m_Layer: 0
m_Name: w_sword
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &471802
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 137884}
serializedVersion: 2
m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808,
w: 1}
m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3349946
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 137884}
m_Mesh: {fileID: 4300434, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2365236
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 137884}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &138088
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 475724}
- component: {fileID: 3380780}
- component: {fileID: 2318392}
m_Layer: 0
m_Name: Head_01e
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &475724
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 138088}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3380780
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 138088}
m_Mesh: {fileID: 4300960, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2318392
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 138088}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &139360
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 446808}
- component: {fileID: 3356602}
- component: {fileID: 2360486}
m_Layer: 0
m_Name: Head_09g
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &446808
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139360}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3356602
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139360}
m_Mesh: {fileID: 4300886, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2360486
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139360}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &139430
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 493216}
- component: {fileID: 3392244}
- component: {fileID: 2336536}
m_Layer: 0
m_Name: w_crossbow_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &493216
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139430}
serializedVersion: 2
m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3392244
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139430}
m_Mesh: {fileID: 4300776, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2336536
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139430}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &139434
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 414212}
- component: {fileID: 3346246}
- component: {fileID: 2391378}
m_Layer: 0
m_Name: Head_12b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &414212
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139434}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0.00000029067994}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3346246
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139434}
m_Mesh: {fileID: 4300982, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2391378
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139434}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &139892
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 474300}
- component: {fileID: 13772726}
m_Layer: 0
m_Name: Body_06d
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &474300
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139892}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13772726
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139892}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300866, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161}
m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &140098
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 491090}
- component: {fileID: 3353290}
- component: {fileID: 2305014}
m_Layer: 0
m_Name: Head_11c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &491090
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 140098}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3353290
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 140098}
m_Mesh: {fileID: 4300976, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2305014
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 140098}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &140984
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 433260}
- component: {fileID: 3344094}
- component: {fileID: 2322122}
m_Layer: 0
m_Name: w_TH_claymore
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &433260
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 140984}
serializedVersion: 2
m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808,
w: 1}
m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3344094
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 140984}
m_Mesh: {fileID: 4300436, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2322122
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 140984}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &141588
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 411532}
- component: {fileID: 3313202}
- component: {fileID: 2386718}
m_Layer: 0
m_Name: shield_22
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &411532
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 141588}
serializedVersion: 2
m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436,
w: 1}
m_LocalPosition: {x: -0.0000007751465, y: -0.000000048446655, z: -0.00000019378662}
m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3313202
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 141588}
m_Mesh: {fileID: 4300768, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2386718
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 141588}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &141710
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 449674}
- component: {fileID: 13781230}
m_Layer: 0
m_Name: Body_11c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &449674
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 141710}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13781230
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 141710}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300850, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161}
m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &142172
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 489586}
- component: {fileID: 3319562}
- component: {fileID: 2304798}
m_Layer: 0
m_Name: Head_01b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &489586
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 142172}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3319562
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 142172}
m_Mesh: {fileID: 4300898, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2304798
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 142172}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &142954
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 439474}
- component: {fileID: 13711850}
m_Layer: 0
m_Name: Body_01c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &439474
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 142954}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13711850
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 142954}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300718, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 432716}
- {fileID: 478310}
- {fileID: 453808}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 411676}
- {fileID: 490334}
- {fileID: 460692}
- {fileID: 403528}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
- {fileID: 458218}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929}
m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152}
m_DirtyAABB: 0
--- !u!1 &143172
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 405734}
- component: {fileID: 3352258}
- component: {fileID: 2319210}
m_Layer: 0
m_Name: w_TH_Axe_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &405734
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 143172}
serializedVersion: 2
m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853,
w: 1}
m_LocalPosition: {x: 0.00000019378662, y: 0.000001550293, z: 0.0000007266998}
m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3352258
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 143172}
m_Mesh: {fileID: 4300458, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2319210
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 143172}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &143290
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 476714}
- component: {fileID: 3325948}
- component: {fileID: 2370548}
m_Layer: 0
m_Name: Head_06e
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &476714
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 143290}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3325948
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 143290}
m_Mesh: {fileID: 4300992, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2370548
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 143290}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &144058
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 496602}
- component: {fileID: 3353842}
- component: {fileID: 2311032}
m_Layer: 0
m_Name: Head_02d
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &496602
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 144058}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3353842
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 144058}
m_Mesh: {fileID: 4300910, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2311032
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 144058}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &144398
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 482870}
- component: {fileID: 13788890}
m_Layer: 0
m_Name: Body_06b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &482870
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 144398}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13788890
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 144398}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300864, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.095826715, y: 0.020665929, z: 0.00000014901161}
m_Extent: {x: 0.54519904, y: 0.28676152, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &145600
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 407284}
- component: {fileID: 3367282}
- component: {fileID: 2344676}
m_Layer: 0
m_Name: shield_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &407284
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 145600}
serializedVersion: 2
m_LocalRotation: {x: -0.00000022165479, y: -0.000000044703537, z: 0.00000023841856,
w: 1}
m_LocalPosition: {x: -0.00000014533997, y: -0.00000048446657, z: -0.000000048446655}
m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3367282
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 145600}
m_Mesh: {fileID: 4300406, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2344676
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 145600}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &145762
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 472782}
- component: {fileID: 3342268}
- component: {fileID: 2399368}
m_Layer: 0
m_Name: shield_17
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &472782
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 145762}
serializedVersion: 2
m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214,
w: 1}
m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: 0.000000006055832}
m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3342268
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 145762}
m_Mesh: {fileID: 4300754, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2399368
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 145762}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &145786
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 411822}
- component: {fileID: 13742572}
m_Layer: 0
m_Name: Body_12c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &411822
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 145786}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13742572
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 145786}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300828, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 432716}
- {fileID: 411676}
- {fileID: 490334}
- {fileID: 478310}
- {fileID: 453808}
- {fileID: 460692}
- {fileID: 403528}
- {fileID: 458218}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161}
m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &146802
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 477790}
- component: {fileID: 3307902}
- component: {fileID: 2387222}
m_Layer: 0
m_Name: w_mace
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &477790
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 146802}
serializedVersion: 2
m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1}
m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3307902
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 146802}
m_Mesh: {fileID: 4300476, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2387222
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 146802}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &147348
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 411414}
- component: {fileID: 13776504}
m_Layer: 0
m_Name: Body_13a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &411414
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 147348}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13776504
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 147348}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300820, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 432716}
- {fileID: 478310}
- {fileID: 453808}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 411676}
- {fileID: 490334}
- {fileID: 460692}
- {fileID: 403528}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
- {fileID: 458218}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929}
m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152}
m_DirtyAABB: 0
--- !u!1 &147446
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 461634}
- component: {fileID: 3314832}
- component: {fileID: 2336568}
m_Layer: 0
m_Name: w_short_bow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &461634
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 147446}
serializedVersion: 2
m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423,
w: 1}
m_LocalPosition: {x: -0.000000048446655, y: -0.00000038757324, z: -0.00000021800994}
m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 474286}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3314832
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 147446}
m_Mesh: {fileID: 4300402, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2336568
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 147446}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &147724
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 441722}
- component: {fileID: 3334480}
- component: {fileID: 2399258}
m_Layer: 0
m_Name: Head_02f
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &441722
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 147724}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0.00000009689331}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3334480
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 147724}
m_Mesh: {fileID: 4300964, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2399258
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 147724}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &148044
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 499566}
- component: {fileID: 3396902}
- component: {fileID: 2326530}
m_Layer: 0
m_Name: Head_10e
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &499566
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 148044}
serializedVersion: 2
m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678,
w: 1}
m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0}
m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3396902
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 148044}
m_Mesh: {fileID: 4300996, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2326530
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 148044}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &148674
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 458218}
m_Layer: 0
m_Name: Bip001 L Foot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &458218
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 148674}
serializedVersion: 2
m_LocalRotation: {x: -0.0000000051264695, y: -0.00000007698254, z: -0.067478254,
w: 0.9977208}
m_LocalPosition: {x: -0.10479825, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 408686}
m_Father: {fileID: 460692}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &149094
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 413168}
- component: {fileID: 13746244}
m_Layer: 0
m_Name: Body_12d
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &413168
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 149094}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13746244
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 149094}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4301016, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 432716}
- {fileID: 411676}
- {fileID: 490334}
- {fileID: 478310}
- {fileID: 453808}
- {fileID: 460692}
- {fileID: 403528}
- {fileID: 458218}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.05415708, y: 0.0077373534, z: 0.00000014901161}
m_Extent: {x: 0.5251915, y: 0.2915879, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &149174
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 473656}
- component: {fileID: 3310072}
- component: {fileID: 2320752}
m_Layer: 0
m_Name: Head_01d
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &473656
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 149174}
serializedVersion: 2
m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3310072
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 149174}
m_Mesh: {fileID: 4300902, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2320752
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 149174}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &149842
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 403028}
- component: {fileID: 13793090}
m_Layer: 0
m_Name: Body_05d
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &403028
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 149842}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13793090
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 149842}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300836, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06498808, y: 0.020641088, z: 0.00000014901161}
m_Extent: {x: 0.51436037, y: 0.28673667, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &150214
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 420290}
- component: {fileID: 13712324}
m_Layer: 0
m_Name: Body_01b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &420290
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 150214}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13712324
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 150214}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300716, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 432716}
- {fileID: 478310}
- {fileID: 453808}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 411676}
- {fileID: 490334}
- {fileID: 460692}
- {fileID: 403528}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
- {fileID: 458218}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929}
m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152}
m_DirtyAABB: 0
--- !u!1 &150588
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 497692}
- component: {fileID: 3314574}
- component: {fileID: 2335424}
m_Layer: 0
m_Name: w_hammer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &497692
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 150588}
serializedVersion: 2
m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1}
m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3314574
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 150588}
m_Mesh: {fileID: 4300154, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2335424
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 150588}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &151160
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 441010}
- component: {fileID: 3339318}
- component: {fileID: 2330922}
m_Layer: 0
m_Name: w_warhammer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &441010
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 151160}
serializedVersion: 2
m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1}
m_LocalPosition: {x: 0.00000009689331, y: 0, z: -0.000000048446655}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3339318
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 151160}
m_Mesh: {fileID: 4300486, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2330922
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 151160}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &151188
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 410894}
- component: {fileID: 13786504}
m_Layer: 0
m_Name: Body_10b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &410894
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 151188}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13786504
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 151188}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300818, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161}
m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &151768
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 436102}
- component: {fileID: 13707776}
m_Layer: 0
m_Name: Body_07c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &436102
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 151768}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13707776
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 151768}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300862, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.092466354, y: 0.019462734, z: 0.00000014901161}
m_Extent: {x: 0.54183865, y: 0.2879593, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &151830
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 423992}
- component: {fileID: 3337002}
- component: {fileID: 2325094}
m_Layer: 0
m_Name: w_pick
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &423992
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 151830}
serializedVersion: 2
m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1}
m_LocalPosition: {x: 0.00000009689331, y: 0.00000019378662, z: 0.0000007993698}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3337002
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 151830}
m_Mesh: {fileID: 4300152, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2325094
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 151830}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &152060
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 495302}
- component: {fileID: 13786276}
m_Layer: 0
m_Name: Body_09c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &495302
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 152060}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13786276
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 152060}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300840, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161}
m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &152466
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 474498}
- component: {fileID: 3340524}
- component: {fileID: 2364508}
m_Layer: 0
m_Name: Head_06c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &474498
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 152466}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3340524
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 152466}
m_Mesh: {fileID: 4300890, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2364508
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 152466}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &153036
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 415758}
- component: {fileID: 3320420}
- component: {fileID: 2381808}
m_Layer: 0
m_Name: Head_03c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &415758
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 153036}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3320420
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 153036}
m_Mesh: {fileID: 4300958, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2381808
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 153036}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &154656
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 439166}
- component: {fileID: 3333260}
- component: {fileID: 2343988}
m_Layer: 0
m_Name: Head_11a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &439166
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 154656}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3333260
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 154656}
m_Mesh: {fileID: 4300896, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2343988
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 154656}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &154982
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400466}
- component: {fileID: 3342004}
- component: {fileID: 2369824}
m_Layer: 0
m_Name: Head_09h
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &400466
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 154982}
serializedVersion: 2
m_LocalRotation: {x: -0.0000000018177033, y: 0.00000003590687, z: 8.953578e-10,
w: 1}
m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0}
m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3342004
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 154982}
m_Mesh: {fileID: 4300956, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2369824
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 154982}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &155132
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 438990}
- component: {fileID: 9542722}
- component: {fileID: 4733059974554311748}
- component: {fileID: 8419222071034356516}
- component: {fileID: 4265671296278834780}
2023-09-11 07:16:02 +00:00
- component: {fileID: 2760820819000917674}
m_Layer: 0
m_Name: BaseCharacter
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &438990
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 155132}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2.5, y: 2.5, z: 2.5}
2023-08-29 03:41:24 +00:00
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 8216194093736172848}
- {fileID: 413610}
2023-08-29 03:41:24 +00:00
- {fileID: 1453547390671515014}
- {fileID: 3820477360039890828}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &9542722
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 155132}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 1
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!195 &4733059974554311748
NavMeshAgent:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 155132}
m_Enabled: 1
m_AgentTypeID: 0
m_Radius: 0.5
m_Speed: 3
m_Acceleration: 20
avoidancePriority: 50
m_AngularSpeed: 180
m_StoppingDistance: 3
m_AutoTraverseOffMeshLink: 1
m_AutoBraking: 1
m_AutoRepath: 1
m_Height: 1.6
m_BaseOffset: 0
m_WalkableMask: 33
m_ObstacleAvoidanceType: 4
--- !u!54 &8419222071034356516
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 155132}
serializedVersion: 4
2023-09-11 03:41:02 +00:00
m_Mass: 100
m_Drag: 0
m_AngularDrag: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 80
m_CollisionDetection: 2
--- !u!136 &4265671296278834780
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 155132}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.7
m_Height: 1.6
m_Direction: 1
m_Center: {x: 0, y: 0.8, z: 0}
2023-09-11 07:16:02 +00:00
--- !u!114 &2760820819000917674
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 155132}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8d7b55c7ecdb49a4a89fa5e6f9022861, type: 3}
m_Name:
m_EditorClassIdentifier:
startWhenEnabled: 1
asynchronousLoad: 0
pauseWhenDisabled: 0
restartWhenComplete: 0
logTaskChanges: 0
group: 0
resetValuesOnRestart: 0
externalBehavior: {fileID: 11400000, guid: 694a519b491de404d83985622db4d827, type: 2}
mBehaviorSource:
behaviorName: Behavior
behaviorDescription:
mTaskData:
types: []
parentIndex:
startIndex:
variableStartIndex:
JSONSerialization: '{"Variables":[{"Type":"BehaviorDesigner.Runtime.SharedAttackerType","Name":"AttackerType","IsShared":true,"EAttackerTypemValue":"NONE"}]}'
fieldSerializationData:
typeName: []
fieldNameHash:
startIndex:
dataPosition:
unityObjects: []
byteData:
byteDataArray:
Version: 1.7.7
gizmoViewMode: 2
showBehaviorDesignerGizmo: 1
--- !u!1 &156456
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 466606}
- component: {fileID: 3342558}
- component: {fileID: 2377206}
m_Layer: 0
m_Name: w_sword_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &466606
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 156456}
serializedVersion: 2
m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808,
w: 1}
m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3342558
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 156456}
m_Mesh: {fileID: 4300786, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2377206
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 156456}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &156536
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 473890}
- component: {fileID: 3386624}
- component: {fileID: 2376442}
m_Layer: 0
m_Name: shield_20
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &473890
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 156536}
serializedVersion: 2
m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436,
w: 1}
m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000090837474}
m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3386624
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 156536}
m_Mesh: {fileID: 4300770, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2376442
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 156536}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &157568
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 464574}
- component: {fileID: 3329298}
- component: {fileID: 2396486}
m_Layer: 0
m_Name: Head_01a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &464574
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 157568}
serializedVersion: 2
m_LocalRotation: {x: -0.0000010662404, y: 5.421005e-20, z: 5.439267e-20, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3329298
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 157568}
m_Mesh: {fileID: 4300878, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2396486
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 157568}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &157940
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 458994}
- component: {fileID: 3396086}
- component: {fileID: 2311262}
m_Layer: 0
m_Name: shield_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &458994
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 157940}
serializedVersion: 2
m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436,
w: 1}
m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331}
m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3396086
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 157940}
m_Mesh: {fileID: 4300416, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2311262
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 157940}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &158136
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 441694}
- component: {fileID: 13762432}
m_Layer: 0
m_Name: Body_12e
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &441694
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 158136}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13762432
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 158136}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4301018, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 432716}
- {fileID: 411676}
- {fileID: 490334}
- {fileID: 478310}
- {fileID: 453808}
- {fileID: 460692}
- {fileID: 403528}
- {fileID: 458218}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.09097177, y: 0.0077669173, z: 0.00000014901161}
m_Extent: {x: 0.5620062, y: 0.29161745, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &158166
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 460426}
- component: {fileID: 3348510}
- component: {fileID: 2343324}
m_Layer: 0
m_Name: Head_02b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &460426
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 158166}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3348510
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 158166}
m_Mesh: {fileID: 4300924, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2343324
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 158166}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &158658
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 417234}
m_Layer: 0
m_Name: Bip001 HeadNub
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &417234
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 158658}
serializedVersion: 2
m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1}
m_LocalPosition: {x: -0.5598671, y: 0.000000003027916, z: 0}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 436720}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &159062
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 446434}
- component: {fileID: 3349260}
- component: {fileID: 2334820}
m_Layer: 0
m_Name: Head_06a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &446434
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 159062}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3349260
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 159062}
m_Mesh: {fileID: 4300936, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2334820
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 159062}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &159334
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 478210}
- component: {fileID: 3310856}
- component: {fileID: 2378228}
m_Layer: 0
m_Name: Head_06g
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &478210
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 159334}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3310856
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 159334}
m_Mesh: {fileID: 4300938, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2378228
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 159334}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &159390
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 418494}
- component: {fileID: 3389458}
- component: {fileID: 2394798}
m_Layer: 0
m_Name: Head_10b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &418494
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 159390}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0.00000019378662}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3389458
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 159390}
m_Mesh: {fileID: 4300998, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2394798
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 159390}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &159676
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 499700}
- component: {fileID: 13717072}
m_Layer: 0
m_Name: Body_07b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &499700
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 159676}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13717072
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 159676}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300860, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161}
m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &159758
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 466252}
- component: {fileID: 13782180}
m_Layer: 0
m_Name: Body_04a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &466252
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 159758}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13782180
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 159758}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300798, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161}
m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &161418
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 416872}
- component: {fileID: 3360298}
- component: {fileID: 2314384}
m_Layer: 0
m_Name: Head_09c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &416872
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 161418}
serializedVersion: 2
m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662,
w: 1}
m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0}
m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3360298
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 161418}
m_Mesh: {fileID: 4300922, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2314384
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 161418}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &161644
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 418918}
m_Layer: 0
2023-08-29 03:41:24 +00:00
m_Name: Head_container
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &418918
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 161644}
serializedVersion: 2
m_LocalRotation: {x: 0.70710725, y: -0.00000051700005, z: -0.70710635, w: -0.0000005170007}
m_LocalPosition: {x: -0.15077102, y: 0.062292684, z: 0.00000029067994}
m_LocalScale: {x: 0.83, y: 0.83, z: 0.83}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 464574}
- {fileID: 489586}
- {fileID: 475398}
- {fileID: 473656}
- {fileID: 475724}
- {fileID: 489152}
- {fileID: 460426}
- {fileID: 437910}
- {fileID: 496602}
- {fileID: 439062}
- {fileID: 441722}
- {fileID: 461444}
- {fileID: 483666}
- {fileID: 415758}
- {fileID: 479292}
- {fileID: 458868}
- {fileID: 404968}
- {fileID: 451004}
- {fileID: 486658}
- {fileID: 412110}
- {fileID: 444018}
- {fileID: 433062}
- {fileID: 453928}
- {fileID: 479644}
- {fileID: 405576}
- {fileID: 446434}
- {fileID: 485196}
- {fileID: 474498}
- {fileID: 424222}
- {fileID: 476714}
- {fileID: 480166}
- {fileID: 478210}
- {fileID: 415594}
- {fileID: 419610}
- {fileID: 451076}
- {fileID: 423566}
- {fileID: 474464}
- {fileID: 496828}
- {fileID: 443216}
- {fileID: 469876}
- {fileID: 485034}
- {fileID: 438110}
- {fileID: 484464}
- {fileID: 445676}
- {fileID: 445322}
- {fileID: 434574}
- {fileID: 455062}
- {fileID: 416872}
- {fileID: 443760}
- {fileID: 454670}
- {fileID: 450556}
- {fileID: 446808}
- {fileID: 400466}
- {fileID: 400156}
- {fileID: 418494}
- {fileID: 462494}
- {fileID: 435554}
- {fileID: 499566}
- {fileID: 437992}
- {fileID: 413020}
- {fileID: 454854}
- {fileID: 439166}
- {fileID: 413696}
- {fileID: 491090}
- {fileID: 480120}
- {fileID: 485560}
- {fileID: 431392}
- {fileID: 414212}
- {fileID: 463366}
- {fileID: 454050}
- {fileID: 491538}
m_Father: {fileID: 436720}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &161668
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 489786}
- component: {fileID: 3339716}
- component: {fileID: 2385522}
m_Layer: 0
m_Name: shield_18
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &489786
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 161668}
serializedVersion: 2
m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436,
w: 1}
m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000019378662}
m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3339716
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 161668}
m_Mesh: {fileID: 4300760, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2385522
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 161668}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &162446
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 450556}
- component: {fileID: 3335624}
- component: {fileID: 2390540}
m_Layer: 0
m_Name: Head_09f
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &450556
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 162446}
serializedVersion: 2
m_LocalRotation: {x: -0.0000012086097, y: -0.000000017952493, z: -0.0000002386678,
w: 1}
m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0}
m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3335624
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 162446}
m_Mesh: {fileID: 4300920, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2390540
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 162446}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &162480
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 465274}
- component: {fileID: 3308420}
- component: {fileID: 2357824}
m_Layer: 0
m_Name: w_club
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &465274
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 162480}
serializedVersion: 2
m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925,
w: 1}
m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998}
m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3308420
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 162480}
m_Mesh: {fileID: 4300140, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2357824
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 162480}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &162566
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 423660}
- component: {fileID: 13793518}
m_Layer: 0
m_Name: Body_05e
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &423660
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 162566}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13793518
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 162566}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300858, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.08369765, y: 0.020656258, z: 0.00000014901161}
m_Extent: {x: 0.53306997, y: 0.28675184, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &162788
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 467756}
- component: {fileID: 13794564}
m_Layer: 0
m_Name: Body_10c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &467756
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 162788}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13794564
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 162788}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300844, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.09019899, y: 0.019462734, z: 0.00000014901161}
m_Extent: {x: 0.5395713, y: 0.2879557, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &162814
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 466696}
- component: {fileID: 3365746}
- component: {fileID: 2391390}
m_Layer: 0
m_Name: w_axe_E
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &466696
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 162814}
serializedVersion: 2
m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1}
m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3365746
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 162814}
m_Mesh: {fileID: 4300772, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2391390
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 162814}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &163032
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 403528}
m_Layer: 0
m_Name: Bip001 L Thigh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &403528
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 163032}
serializedVersion: 2
m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095}
m_LocalPosition: {x: 0.00000024223328, y: 0.0000002664566, z: 0.17689882}
m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 460692}
m_Father: {fileID: 432716}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &163076
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 441312}
- component: {fileID: 13729668}
m_Layer: 0
m_Name: Body_11b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &441312
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 163076}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13729668
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 163076}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300848, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.088632345, y: 0.020660162, z: 0.00000014901161}
m_Extent: {x: 0.53800464, y: 0.28675574, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &163142
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 452058}
m_Layer: 0
m_Name: Bip001 L Forearm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &452058
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 163142}
serializedVersion: 2
m_LocalRotation: {x: 7.3141e-10, y: 0.000000030025344, z: 0.09983345, w: 0.9950042}
m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0}
m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 414830}
m_Father: {fileID: 403762}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &163716
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 432344}
- component: {fileID: 3315674}
- component: {fileID: 2399974}
m_Layer: 0
m_Name: w_axe_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &432344
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 163716}
serializedVersion: 2
m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1}
m_LocalPosition: {x: 0.00000009689331, y: 0.00000058135987, z: 0.00000058135987}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3315674
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 163716}
m_Mesh: {fileID: 4300478, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2399974
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 163716}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &163874
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 432716}
m_Layer: 0
m_Name: Bip001 Pelvis
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &432716
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 163874}
serializedVersion: 2
m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 403528}
- {fileID: 490334}
- {fileID: 478310}
- {fileID: 694217535252510988}
m_Father: {fileID: 413610}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &164244
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 480120}
- component: {fileID: 3334894}
- component: {fileID: 2384618}
m_Layer: 0
m_Name: Head_11d
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &480120
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 164244}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0.00000009689331}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3334894
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 164244}
m_Mesh: {fileID: 4300980, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2384618
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 164244}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &166078
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 463366}
- component: {fileID: 3359488}
- component: {fileID: 2320878}
m_Layer: 0
m_Name: Head_12c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &463366
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 166078}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3359488
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 166078}
m_Mesh: {fileID: 4300912, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2320878
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 166078}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &166250
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 458868}
- component: {fileID: 3368636}
- component: {fileID: 2354350}
m_Layer: 0
m_Name: Head_03e
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &458868
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 166250}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3368636
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 166250}
m_Mesh: {fileID: 4300972, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2354350
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 166250}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &166624
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 486658}
- component: {fileID: 3313486}
- component: {fileID: 2385306}
m_Layer: 0
m_Name: Head_04c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &486658
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 166624}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3313486
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 166624}
m_Mesh: {fileID: 4300928, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2385306
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 166624}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &166690
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 455062}
- component: {fileID: 3373088}
- component: {fileID: 2364830}
m_Layer: 0
m_Name: Head_09b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &455062
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 166690}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3373088
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 166690}
m_Mesh: {fileID: 4300952, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2364830
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 166690}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &166820
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 464292}
- component: {fileID: 3390550}
- component: {fileID: 2367850}
m_Layer: 0
m_Name: shield_09
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &464292
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 166820}
serializedVersion: 2
m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214,
w: 1}
m_LocalPosition: {x: -0.00000038757324, y: 0.0000007751465, z: -0.00000009689331}
m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3390550
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 166820}
m_Mesh: {fileID: 4300420, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2367850
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 166820}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &167728
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 438110}
- component: {fileID: 3360084}
- component: {fileID: 2342730}
m_Layer: 0
m_Name: Head_08d
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &438110
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 167728}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000019378662}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3360084
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 167728}
m_Mesh: {fileID: 4300880, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2342730
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 167728}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &168650
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 423566}
- component: {fileID: 3332962}
- component: {fileID: 2347294}
m_Layer: 0
m_Name: Head_07c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &423566
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 168650}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000038757324}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3332962
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 168650}
m_Mesh: {fileID: 4300944, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2347294
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 168650}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &168948
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 490852}
- component: {fileID: 3379686}
- component: {fileID: 2363418}
m_Layer: 0
m_Name: shield_06
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &490852
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 168948}
serializedVersion: 2
m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436,
w: 1}
m_LocalPosition: {x: 0.00000024223328, y: 0.0000007751465, z: 0}
m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3379686
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 168948}
m_Mesh: {fileID: 4300412, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2363418
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 168948}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &170236
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 430470}
- component: {fileID: 3370700}
- component: {fileID: 2388024}
m_Layer: 0
m_Name: w_broad_sword_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &430470
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 170236}
serializedVersion: 2
m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808,
w: 1}
m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3370700
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 170236}
m_Mesh: {fileID: 4300774, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2388024
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 170236}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &170406
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 444958}
- component: {fileID: 3300002}
- component: {fileID: 2318390}
m_Layer: 0
m_Name: w_bardiche
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &444958
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 170406}
serializedVersion: 2
m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1}
m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465}
m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3300002
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 170406}
m_Mesh: {fileID: 4300462, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2318390
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 170406}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &170494
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 487666}
- component: {fileID: 3338312}
- component: {fileID: 2329056}
m_Layer: 0
m_Name: w_short_sword_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &487666
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 170494}
serializedVersion: 2
m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808,
w: 1}
m_LocalPosition: {x: 0.00000009689331, y: 0.000001550293, z: 0.0000007751465}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3338312
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 170494}
m_Mesh: {fileID: 4300784, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2329056
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 170494}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &170840
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 440930}
- component: {fileID: 3309944}
- component: {fileID: 2331064}
m_Layer: 0
m_Name: shield_19
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &440930
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 170840}
serializedVersion: 2
m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436,
w: 1}
m_LocalPosition: {x: -0.0000003391266, y: 0, z: -0.00000009689331}
m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3309944
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 170840}
m_Mesh: {fileID: 4300762, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2331064
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 170840}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &171446
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 453808}
m_Layer: 0
m_Name: Bip001 R Foot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &453808
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 171446}
serializedVersion: 2
m_LocalRotation: {x: -7.726713e-10, y: -0.000000010241, z: -0.067478254, w: 0.9977208}
m_LocalPosition: {x: -0.10479823, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 481614}
m_Father: {fileID: 411676}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &171480
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 466810}
- component: {fileID: 13790552}
m_Layer: 0
m_Name: Body_10d
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &466810
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 171480}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13790552
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 171480}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300842, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.09685674, y: 0.013626426, z: 0.00000014901161}
m_Extent: {x: 0.546229, y: 0.3049165, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &171722
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 482544}
- component: {fileID: 3301358}
- component: {fileID: 2318652}
m_Layer: 0
m_Name: w_maul_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &482544
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 171722}
serializedVersion: 2
m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1}
m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3301358
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 171722}
m_Mesh: {fileID: 4300782, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2318652
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 171722}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &171822
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 431678}
- component: {fileID: 3310158}
- component: {fileID: 2342174}
m_Layer: 0
m_Name: shield_21
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &431678
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 171822}
serializedVersion: 2
m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436,
w: 1}
m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331}
m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3310158
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 171822}
m_Mesh: {fileID: 4300764, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2342174
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 171822}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &171848
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 413696}
- component: {fileID: 3374290}
- component: {fileID: 2331438}
m_Layer: 0
m_Name: Head_11b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &413696
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 171848}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3374290
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 171848}
m_Mesh: {fileID: 4300900, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2331438
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 171848}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &172010
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 451004}
- component: {fileID: 3349180}
- component: {fileID: 2391348}
m_Layer: 0
m_Name: Head_04b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &451004
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 172010}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: 0.00000038757324, y: 0, z: -0.00000038757324}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3349180
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 172010}
m_Mesh: {fileID: 4300930, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2391348
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 172010}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &172042
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 496934}
- component: {fileID: 3341534}
- component: {fileID: 2331122}
m_Layer: 0
m_Name: w_TH_warhammer_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &496934
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 172042}
serializedVersion: 2
m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1}
m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3341534
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 172042}
m_Mesh: {fileID: 4300792, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2331122
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 172042}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &172220
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 491892}
- component: {fileID: 13752750}
m_Layer: 0
m_Name: Body_11a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &491892
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 172220}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13752750
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 172220}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300846, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161}
m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &172330
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 471752}
- component: {fileID: 3350230}
- component: {fileID: 2365674}
m_Layer: 0
m_Name: w_dagger_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &471752
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 172330}
serializedVersion: 2
m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808,
w: 1}
m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3350230
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 172330}
m_Mesh: {fileID: 4300442, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2365674
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 172330}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &172452
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 430160}
- component: {fileID: 13793720}
m_Layer: 0
m_Name: Body_07a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &430160
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 172452}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13793720
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 172452}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300802, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161}
m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &175174
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 412110}
- component: {fileID: 3318028}
- component: {fileID: 2382670}
m_Layer: 0
m_Name: Head_04d
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &412110
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 175174}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: -0.0000007751465, y: 0, z: -0.00000038757324}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3318028
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 175174}
m_Mesh: {fileID: 4300990, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2382670
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 175174}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &175714
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 445468}
- component: {fileID: 3344944}
- component: {fileID: 2350892}
m_Layer: 0
m_Name: w_TH_sword_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &445468
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 175714}
serializedVersion: 2
m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808,
w: 1}
m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3344944
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 175714}
m_Mesh: {fileID: 4300790, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2350892
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 175714}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &175878
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 431392}
- component: {fileID: 3392250}
- component: {fileID: 2349462}
m_Layer: 0
m_Name: Head_12a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &431392
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 175878}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: -0.00000019378665, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3392250
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 175878}
m_Mesh: {fileID: 4300914, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2349462
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 175878}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &175890
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 429408}
- component: {fileID: 3390132}
- component: {fileID: 2318160}
m_Layer: 0
m_Name: shield_23
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &429408
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 175890}
serializedVersion: 2
m_LocalRotation: {x: -0.00000019650906, y: -0.00000003166505, z: 0.00000046193588,
w: 1}
m_LocalPosition: {x: 0.000000048446655, y: 0.000001550293, z: -0.00000009689331}
m_LocalScale: {x: 1.0000006, y: 0.9999996, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3390132
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 175890}
m_Mesh: {fileID: 4300766, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2318160
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 175890}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &176012
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 449662}
- component: {fileID: 3385158}
- component: {fileID: 2375218}
m_Layer: 0
m_Name: w_recurve_bow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &449662
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 176012}
serializedVersion: 2
m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423,
w: 1}
m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.00000019378662}
m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 474286}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3385158
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 176012}
m_Mesh: {fileID: 4300394, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2375218
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 176012}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &176336
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 445600}
- component: {fileID: 3313928}
- component: {fileID: 2374866}
m_Layer: 0
m_Name: shield_12
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &445600
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 176336}
serializedVersion: 2
m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436,
w: 1}
m_LocalPosition: {x: 0.000000048446655, y: 0.0000007751465, z: -0.000000042390823}
m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3313928
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 176336}
m_Mesh: {fileID: 4300430, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2374866
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 176336}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &176476
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 451116}
m_Layer: 0
m_Name: Bip001 R Toe0Nub
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &451116
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 176476}
serializedVersion: 2
m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1}
m_LocalPosition: {x: -0.006900354, y: 0, z: 0}
m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 481614}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &176584
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 489152}
- component: {fileID: 3365908}
- component: {fileID: 2314544}
m_Layer: 0
m_Name: Head_02a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &489152
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 176584}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: -0, y: 0, z: -0.00000019378662}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3365908
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 176584}
m_Mesh: {fileID: 4300926, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2314544
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 176584}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &176970
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 467484}
- component: {fileID: 3320838}
- component: {fileID: 2339586}
m_Layer: 0
m_Name: w_glaive
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &467484
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 176970}
serializedVersion: 2
m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1}
m_LocalPosition: {x: 0.00000019984245, y: 0.000001550293, z: -0.000000024223327}
m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3320838
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 176970}
m_Mesh: {fileID: 4300472, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2339586
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 176970}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &177448
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 412222}
m_Layer: 0
m_Name: L_shield_container
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &412222
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177448}
serializedVersion: 2
m_LocalRotation: {x: 0.54483026, y: 0.83597445, z: -0.06306928, w: -0.018140804}
m_LocalPosition: {x: -0.13785277, y: -0.052890375, z: -0.05471507}
m_LocalScale: {x: 0.9999999, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 495434}
- {fileID: 407284}
- {fileID: 436310}
- {fileID: 449198}
- {fileID: 458994}
- {fileID: 490852}
- {fileID: 411146}
- {fileID: 407184}
- {fileID: 464292}
- {fileID: 439258}
- {fileID: 454740}
- {fileID: 445600}
- {fileID: 411420}
- {fileID: 472808}
- {fileID: 488208}
- {fileID: 408638}
- {fileID: 472782}
- {fileID: 489786}
- {fileID: 440930}
- {fileID: 473890}
- {fileID: 431678}
- {fileID: 411532}
- {fileID: 429408}
m_Father: {fileID: 414830}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &177792
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 426768}
m_Layer: 0
m_Name: Bip001 L Toe0Nub
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &426768
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177792}
serializedVersion: 2
m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17}
m_LocalPosition: {x: -0.006900354, y: 0, z: 0}
m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 408686}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &178270
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 490334}
m_Layer: 0
m_Name: Bip001 R Thigh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &490334
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 178270}
serializedVersion: 2
m_LocalRotation: {x: -0.021307005, y: 0.99977297, z: -0.00000068266235, w: -0.00000078458095}
m_LocalPosition: {x: -0.00000024223328, y: -0.00000022406577, z: -0.17689882}
m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 411676}
m_Father: {fileID: 432716}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &178630
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 447264}
- component: {fileID: 13734496}
m_Layer: 0
m_Name: Body_02c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &447264
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 178630}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13734496
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 178630}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300720, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161}
m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &179872
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 431232}
- component: {fileID: 13730144}
m_Layer: 0
m_Name: Body_13b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &431232
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 179872}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13730144
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 179872}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300822, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 432716}
- {fileID: 478310}
- {fileID: 453808}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 411676}
- {fileID: 490334}
- {fileID: 460692}
- {fileID: 403528}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
- {fileID: 458218}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929}
m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152}
m_DirtyAABB: 0
--- !u!1 &180108
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 437690}
m_Layer: 0
m_Name: Bip001 R UpperArm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &437690
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 180108}
serializedVersion: 2
m_LocalRotation: {x: -0.047865096, y: 0.2808051, z: 0.012259088, w: 0.9584921}
m_LocalPosition: {x: -0.10956235, y: 0, z: -0.00000009689331}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 479502}
m_Father: {fileID: 483844}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &180222
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 457012}
- component: {fileID: 13730822}
m_Layer: 0
m_Name: Body_05c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &457012
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 180222}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13730822
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 180222}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300856, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.085011095, y: 0.020657301, z: 0.00000014901161}
m_Extent: {x: 0.5343834, y: 0.28675288, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &180388
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 411676}
m_Layer: 0
m_Name: Bip001 R Calf
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &411676
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 180388}
serializedVersion: 2
m_LocalRotation: {x: 1.5907614e-14, y: -2.1498459e-15, z: 0.08872142, w: 0.9960565}
m_LocalPosition: {x: -0.2132463, y: -0.000000001513958, z: -0.000000012111664}
m_LocalScale: {x: 0.9999999, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 453808}
m_Father: {fileID: 490334}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &181042
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 479502}
m_Layer: 0
m_Name: Bip001 R Forearm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &479502
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 181042}
serializedVersion: 2
m_LocalRotation: {x: -0.0000000025847513, y: -0.000000030211297, z: 0.09983343,
w: 0.9950042}
m_LocalPosition: {x: -0.1928595, y: -0.000000012111664, z: 0.00000009689331}
m_LocalScale: {x: 0.99999994, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 481176}
m_Father: {fileID: 437690}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &181516
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 448604}
- component: {fileID: 13719872}
m_Layer: 0
m_Name: Body_04c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &448604
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 181516}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13719872
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 181516}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300852, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.088632286, y: 0.020660162, z: 0.00000014901161}
m_Extent: {x: 0.5380046, y: 0.28675574, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &181590
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 471728}
- component: {fileID: 13765650}
m_Layer: 0
m_Name: Body_04b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &471728
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 181590}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13765650
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 181590}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300800, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161}
m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &181892
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 425578}
- component: {fileID: 3300140}
- component: {fileID: 2346802}
m_Layer: 0
m_Name: w_mace_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &425578
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 181892}
serializedVersion: 2
m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1}
m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: 0.0000003391266}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3300140
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 181892}
m_Mesh: {fileID: 4300780, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2346802
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 181892}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &182052
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 414202}
- component: {fileID: 3358254}
- component: {fileID: 2353624}
m_Layer: 0
m_Name: quiver_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &414202
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 182052}
serializedVersion: 2
m_LocalRotation: {x: 0.000000080356045, y: -0.0000000059662324, z: 4.7943166e-16,
w: 1}
m_LocalPosition: {x: -0, y: 5.7752913e-15, z: 0.000000048446655}
m_LocalScale: {x: 0.9999999, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 442182}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3358254
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 182052}
m_Mesh: {fileID: 4300872, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2353624
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 182052}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &182268
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 443216}
- component: {fileID: 3323462}
- component: {fileID: 2379048}
m_Layer: 0
m_Name: Head_08a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &443216
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 182268}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3323462
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 182268}
m_Mesh: {fileID: 4300882, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2379048
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 182268}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &182556
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 478310}
m_Layer: 0
m_Name: Bip001 Spine
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &478310
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 182556}
serializedVersion: 2
m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994}
m_LocalPosition: {x: -0.08668395, y: -0.0003778294, z: 0.00000012073723}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 442182}
- {fileID: 477072}
- {fileID: 438700}
- {fileID: 483844}
m_Father: {fileID: 432716}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &182686
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 403762}
m_Layer: 0
m_Name: Bip001 L UpperArm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &403762
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 182686}
serializedVersion: 2
m_LocalRotation: {x: 0.047865096, y: -0.2808051, z: 0.012259088, w: 0.9584921}
m_LocalPosition: {x: -0.10956235, y: 0.000000003027916, z: 0.00000009689331}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 452058}
m_Father: {fileID: 477072}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &183722
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 428362}
- component: {fileID: 13766540}
m_Layer: 0
m_Name: Body_02b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &428362
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 183722}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13766540
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 183722}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300742, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161}
m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &183942
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 485034}
- component: {fileID: 3323022}
- component: {fileID: 2362896}
m_Layer: 0
m_Name: Head_08c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &485034
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 183942}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011727035, y: -0.000000019074543, z: -0.00000026784176,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: -0.00000029067994}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3323022
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 183942}
m_Mesh: {fileID: 4301012, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2362896
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 183942}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &184136
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 450190}
- component: {fileID: 3392154}
- component: {fileID: 2315094}
m_Layer: 0
m_Name: w_broad_sword
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &450190
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 184136}
serializedVersion: 2
m_LocalRotation: {x: 0.000000014901158, y: -0.000000024214392, z: -0.000000016763808,
w: 1}
m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000075092316}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000004}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3392154
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 184136}
m_Mesh: {fileID: 4300438, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2315094
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 184136}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &184766
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 445676}
- component: {fileID: 3332672}
- component: {fileID: 2383550}
m_Layer: 0
m_Name: Head_08f
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &445676
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 184766}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3332672
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 184766}
m_Mesh: {fileID: 4300888, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2383550
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 184766}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &185228
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 413610}
m_Layer: 0
m_Name: Bip001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &413610
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 185228}
serializedVersion: 2
m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036}
m_LocalPosition: {x: -0, y: 0.451089, z: -0.036125183}
m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 409516}
- {fileID: 432716}
m_Father: {fileID: 438990}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &186154
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 469364}
- component: {fileID: 3308848}
- component: {fileID: 2363452}
m_Layer: 0
m_Name: w_TH_Axe_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &469364
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 186154}
serializedVersion: 2
m_LocalRotation: {x: -0.000000014901163, y: -0.000000040978204, z: -0.000000042840853,
w: 1}
m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655}
m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000002}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3308848
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 186154}
m_Mesh: {fileID: 4300460, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2363452
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 186154}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &186232
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 488208}
- component: {fileID: 3357044}
- component: {fileID: 2300212}
m_Layer: 0
m_Name: shield_15
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &488208
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 186232}
serializedVersion: 2
m_LocalRotation: {x: -0.0000002551824, y: -0.00000001862653, z: 0.00000031292436,
w: 1}
m_LocalPosition: {x: -0.0000003391266, y: -0.0000007751465, z: -0.00000009689331}
m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3357044
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 186232}
m_Mesh: {fileID: 4300756, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2300212
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 186232}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &188014
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 454242}
- component: {fileID: 3316754}
- component: {fileID: 2315122}
m_Layer: 0
m_Name: w_staff_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &454242
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 188014}
serializedVersion: 2
m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 474286}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3316754
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 188014}
m_Mesh: {fileID: 4300400, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2315122
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 188014}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &188396
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 437992}
- component: {fileID: 3355416}
- component: {fileID: 2331648}
m_Layer: 0
m_Name: Head_10f
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &437992
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 188396}
serializedVersion: 2
m_LocalRotation: {x: -0.0000012624694, y: -0.000000035905657, z: -0.00000026503662,
w: 1}
m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0}
m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3355416
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 188396}
m_Mesh: {fileID: 4300994, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2331648
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 188396}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &188662
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 417594}
- component: {fileID: 3348354}
- component: {fileID: 2369740}
m_Layer: 0
m_Name: w_spear
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &417594
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 188662}
serializedVersion: 2
m_LocalRotation: {x: -0.000000029802319, y: -0.000000035390258, z: -0.000000024214389,
w: 1}
m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3348354
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 188662}
m_Mesh: {fileID: 4300468, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2369740
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 188662}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &188790
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 419610}
- component: {fileID: 3337020}
- component: {fileID: 2388548}
m_Layer: 0
m_Name: Head_07a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &419610
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 188790}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: 0.000000048446655, y: 0, z: -0.00000038757324}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3337020
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 188790}
m_Mesh: {fileID: 4300934, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2388548
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 188790}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &189068
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 436720}
m_Layer: 0
m_Name: Bip001 Head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &436720
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 189068}
serializedVersion: 2
m_LocalRotation: {x: -7.265599e-14, y: -0.0000000011042733, z: 0.00039883057, w: 0.99999994}
m_LocalPosition: {x: -0.08924581, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 417234}
- {fileID: 418918}
m_Father: {fileID: 438700}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &189522
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 415594}
- component: {fileID: 3307598}
- component: {fileID: 2377186}
m_Layer: 0
m_Name: Head_06h
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &415594
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 189522}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: 0.0000007751465, y: 0, z: -0.00000038757324}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3307598
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 189522}
m_Mesh: {fileID: 4300940, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2377186
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 189522}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &190000
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 475862}
- component: {fileID: 13771658}
m_Layer: 0
m_Name: Body_01a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &475862
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 190000}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13771658
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 190000}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300714, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 432716}
- {fileID: 478310}
- {fileID: 453808}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 411676}
- {fileID: 490334}
- {fileID: 460692}
- {fileID: 403528}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
- {fileID: 458218}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06254879, y: 0.024880677, z: 0.00000011920929}
m_Extent: {x: 0.5167997, y: 0.27444458, z: 0.7707152}
m_DirtyAABB: 0
--- !u!1 &190188
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 412786}
- component: {fileID: 13701246}
m_Layer: 0
m_Name: Body_03a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &412786
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 190188}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13701246
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 190188}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300796, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161}
m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &191158
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 495756}
- component: {fileID: 3368186}
- component: {fileID: 2357286}
m_Layer: 0
m_Name: w_long_bow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &495756
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 191158}
serializedVersion: 2
m_LocalRotation: {x: 0.00000013411045, y: 0.000000037252917, z: 0.000000050291423,
w: 1}
m_LocalPosition: {x: 0.000000048446655, y: 0, z: 0.0000006055832}
m_LocalScale: {x: 0.9999997, y: 1, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 474286}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3368186
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 191158}
m_Mesh: {fileID: 4300392, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2357286
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 191158}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &191174
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 499568}
- component: {fileID: 3337466}
- component: {fileID: 2360202}
m_Layer: 0
m_Name: w_sabre
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &499568
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 191174}
serializedVersion: 2
m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1}
m_LocalPosition: {x: 0.00000009689331, y: 0.0000007751465, z: -0.000000048446655}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3337466
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 191174}
m_Mesh: {fileID: 4300444, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2360202
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 191174}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &191534
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 435194}
- component: {fileID: 3333716}
- component: {fileID: 2352132}
m_Layer: 0
m_Name: w_staff_D
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &435194
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 191534}
serializedVersion: 2
m_LocalRotation: {x: -0.000000014901161, y: -0.00000004284085, z: -0.00000004656614,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 0.9999997, y: 1.0000001, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 474286}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3333716
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 191534}
m_Mesh: {fileID: 4300752, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2352132
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 191534}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &193680
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 469876}
- component: {fileID: 3344074}
- component: {fileID: 2399518}
m_Layer: 0
m_Name: Head_08b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &469876
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 193680}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.00000019378662}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3344074
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 193680}
m_Mesh: {fileID: 4300946, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2399518
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 193680}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &193882
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 444018}
- component: {fileID: 3329678}
- component: {fileID: 2342726}
m_Layer: 0
m_Name: Head_04e
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &444018
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 193882}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3329678
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 193882}
m_Mesh: {fileID: 4300966, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2342726
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 193882}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &194704
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 456406}
- component: {fileID: 13746908}
m_Layer: 0
m_Name: Body_03b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &456406
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 194704}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13746908
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 194704}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300804, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161}
m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &195630
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 484464}
- component: {fileID: 3300908}
- component: {fileID: 2328720}
m_Layer: 0
m_Name: Head_08e
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &484464
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 195630}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: 0.0000007751465, y: 0, z: 0}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3300908
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 195630}
m_Mesh: {fileID: 4300948, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2328720
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 195630}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &195682
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 486492}
- component: {fileID: 3356912}
- component: {fileID: 2322868}
m_Layer: 0
m_Name: w_TH_club
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &486492
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 195682}
serializedVersion: 2
m_LocalRotation: {x: 0.000000044703484, y: 0.000000042840842, z: -0.0000000037252925,
w: 1}
m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: -0.000000048446655}
m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3356912
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 195682}
m_Mesh: {fileID: 4300456, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2322868
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 195682}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &195864
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400156}
- component: {fileID: 3380614}
- component: {fileID: 2362378}
m_Layer: 0
m_Name: Head_10a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &400156
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 195864}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: 0.00000019378662, y: 0, z: 0.00000019378662}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3380614
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 195864}
m_Mesh: {fileID: 4301000, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2362378
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 195864}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &196164
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 479292}
- component: {fileID: 3375936}
- component: {fileID: 2330902}
m_Layer: 0
m_Name: Head_03d
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &479292
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 196164}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3375936
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 196164}
m_Mesh: {fileID: 4300974, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2330902
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 196164}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &196214
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 404968}
- component: {fileID: 3371328}
- component: {fileID: 2361750}
m_Layer: 0
m_Name: Head_04a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &404968
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 196214}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: 0.00000038757324, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3371328
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 196214}
m_Mesh: {fileID: 4300892, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2361750
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 196214}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &196268
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 439592}
- component: {fileID: 3302640}
- component: {fileID: 2380594}
m_Layer: 0
m_Name: w_TH_warhammer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &439592
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 196268}
serializedVersion: 2
m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1}
m_LocalPosition: {x: 0.00000019378662, y: 0, z: -0.000000048446655}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3302640
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 196268}
m_Mesh: {fileID: 4300450, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2380594
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 196268}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &197038
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 431912}
- component: {fileID: 3316522}
- component: {fileID: 2360114}
m_Layer: 0
m_Name: w_pike
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &431912
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197038}
serializedVersion: 2
m_LocalRotation: {x: -7.840953e-15, y: 0.00000003725291, z: 0.00000021047894, w: 1}
m_LocalPosition: {x: 0.00000019378662, y: 0.0000007751465, z: 0.0000007266998}
m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3316522
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197038}
m_Mesh: {fileID: 4300470, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2360114
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197038}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &197058
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 489228}
- component: {fileID: 13730056}
m_Layer: 0
m_Name: Body_06c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &489228
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197058}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13730056
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197058}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300868, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06498811, y: 0.020641163, z: 0.00000014901161}
m_Extent: {x: 0.5143604, y: 0.28673673, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &197124
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 405792}
- component: {fileID: 3349544}
- component: {fileID: 2360632}
m_Layer: 0
m_Name: w_axe_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &405792
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197124}
serializedVersion: 2
m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1}
m_LocalPosition: {x: 0.00000014533997, y: 0.00000038757324, z: 0.0000007266998}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3349544
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197124}
m_Mesh: {fileID: 4300482, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2360632
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197124}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &197262
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 491538}
- component: {fileID: 3341806}
- component: {fileID: 2316362}
m_Layer: 0
m_Name: Head_12e
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &491538
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197262}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: -0.0000007751465, y: 0, z: 0}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3341806
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197262}
m_Mesh: {fileID: 4301010, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2316362
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197262}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &197426
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 423774}
- component: {fileID: 3324250}
- component: {fileID: 2359750}
m_Layer: 0
m_Name: w_maul
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &423774
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197426}
serializedVersion: 2
m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1}
m_LocalPosition: {x: 0.00000009689331, y: 0.00000038757324, z: -0.000000072669984}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3324250
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197426}
m_Mesh: {fileID: 4300156, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2359750
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197426}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &197724
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 475398}
- component: {fileID: 3399810}
- component: {fileID: 2314664}
m_Layer: 0
m_Name: Head_01c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &475398
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197724}
serializedVersion: 2
m_LocalRotation: {x: -0.00000053312016, y: 5.421008e-20, z: 5.439264e-20, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3399810
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197724}
m_Mesh: {fileID: 4300894, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2314664
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197724}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &198396
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 445322}
- component: {fileID: 3309588}
- component: {fileID: 2347370}
m_Layer: 0
m_Name: Head_08g
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &445322
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 198396}
serializedVersion: 2
m_LocalRotation: {x: -0.0000011884125, y: -0.000000013744715, z: -0.00000023674359,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 418918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3309588
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 198396}
m_Mesh: {fileID: 4300954, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2347370
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 198396}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &198530
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 442182}
m_Layer: 0
m_Name: Backpack_container
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &442182
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 198530}
serializedVersion: 2
m_LocalRotation: {x: 0.4998006, y: 0.50019944, z: -0.50019866, w: -0.4998012}
m_LocalPosition: {x: -0.2635248, y: -0.22322838, z: -0.0000003391266}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 469982}
- {fileID: 414202}
m_Father: {fileID: 478310}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &198560
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 458634}
- component: {fileID: 3376580}
- component: {fileID: 2331028}
m_Layer: 0
m_Name: w_crossbow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &458634
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 198560}
serializedVersion: 2
m_LocalRotation: {x: -0.000000059604645, y: 0.000000007450585, z: -0.00000004842878,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000002}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3376580
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 198560}
m_Mesh: {fileID: 4300452, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2331028
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 198560}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &198592
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 428178}
- component: {fileID: 3328866}
- component: {fileID: 2362320}
m_Layer: 0
m_Name: w_axe_D
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &428178
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 198592}
serializedVersion: 2
m_LocalRotation: {x: 1.6486815e-14, y: -0.0000000614673, z: 0.00000026822093, w: 1}
m_LocalPosition: {x: 0.000000048446655, y: 0.00000019378662, z: 0.00000019378662}
m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 417386}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3328866
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 198592}
m_Mesh: {fileID: 4300480, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2362320
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 198592}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &198978
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 481176}
m_Layer: 0
m_Name: Bip001 R Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &481176
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 198978}
serializedVersion: 2
m_LocalRotation: {x: 0.7068252, y: -0.000000005266258, z: -0.0000000052704534, w: 0.7073883}
m_LocalPosition: {x: -0.1380071, y: 0, z: 0.00000009689331}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 417386}
m_Father: {fileID: 479502}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &199338
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 407184}
- component: {fileID: 3345436}
- component: {fileID: 2379152}
m_Layer: 0
m_Name: shield_08
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &407184
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 199338}
serializedVersion: 2
m_LocalRotation: {x: -0.00000022631146, y: 0.00000021979217, z: 0.000000014901214,
w: 1}
m_LocalPosition: {x: -0.00000014533997, y: 0, z: -0.000000036334992}
m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 412222}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3345436
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 199338}
m_Mesh: {fileID: 4300418, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
--- !u!23 &2379152
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 199338}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-08-29 03:41:24 +00:00
--- !u!1 &71517126854196219
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2023-08-29 03:41:24 +00:00
- component: {fileID: 3196960106943176604}
m_Layer: 0
2023-08-29 03:41:24 +00:00
m_Name: Bone_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
2023-08-29 03:41:24 +00:00
m_IsActive: 1
--- !u!4 &3196960106943176604
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 71517126854196219}
serializedVersion: 2
m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907}
m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4816723620482248583}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &332233560066475709
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2782985555410036102}
m_Layer: 0
m_Name: Bone_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2782985555410036102
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 332233560066475709}
serializedVersion: 2
m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727}
m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8073079244505428830}
m_Father: {fileID: 4474122488113416466}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &414714223610969600
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1056820944335503080}
- component: {fileID: 4423113753554089236}
m_Layer: 0
m_Name: TT_Banner_Pole_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1056820944335503080
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 414714223610969600}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 5203129073232592942}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-08-29 03:41:24 +00:00
--- !u!137 &4423113753554089236
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 414714223610969600}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
2023-08-29 03:41:24 +00:00
- {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
2023-08-29 03:41:24 +00:00
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
2023-08-29 03:41:24 +00:00
m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
2023-08-29 03:41:24 +00:00
- {fileID: 3657631952372943943}
m_BlendShapeWeights: []
2023-08-29 03:41:24 +00:00
m_RootBone: {fileID: 3657631952372943943}
m_AABB:
2023-08-29 03:41:24 +00:00
m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465}
m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692}
m_DirtyAABB: 0
2023-08-29 03:41:24 +00:00
--- !u!1 &416567427601652217
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2023-08-29 03:41:24 +00:00
- component: {fileID: 4631060489123719039}
- component: {fileID: 4747815258210977542}
m_Layer: 0
2023-08-29 03:41:24 +00:00
m_Name: TT_Banner_Pole_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
2023-08-29 03:41:24 +00:00
m_IsActive: 1
--- !u!4 &4631060489123719039
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 416567427601652217}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 7408408338122130109}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-08-29 03:41:24 +00:00
--- !u!137 &4747815258210977542
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 416567427601652217}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
2023-08-29 03:41:24 +00:00
- {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
2023-08-29 03:41:24 +00:00
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
2023-08-29 03:41:24 +00:00
m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
2023-08-29 03:41:24 +00:00
- {fileID: 8778780943571046173}
m_BlendShapeWeights: []
2023-08-29 03:41:24 +00:00
m_RootBone: {fileID: 8778780943571046173}
m_AABB:
2023-08-29 03:41:24 +00:00
m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465}
m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692}
m_DirtyAABB: 0
2023-08-29 03:41:24 +00:00
--- !u!1 &451018239526890423
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2023-08-29 03:41:24 +00:00
- component: {fileID: 6723595480711254589}
m_Layer: 0
2023-08-29 03:41:24 +00:00
m_Name: Bone_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6723595480711254589
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 451018239526890423}
serializedVersion: 2
m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727}
m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 400167238925070797}
m_Father: {fileID: 5234011001907277804}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &537725770833637712
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3151073545391396662}
- component: {fileID: 8284554878561161210}
m_Layer: 0
m_Name: TT_Banner_Pole_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
2023-08-29 03:41:24 +00:00
--- !u!4 &3151073545391396662
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 537725770833637712}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 7047888931951583342}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-08-29 03:41:24 +00:00
--- !u!137 &8284554878561161210
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 537725770833637712}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
2023-08-29 03:41:24 +00:00
- {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
2023-08-29 03:41:24 +00:00
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
2023-08-29 03:41:24 +00:00
m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
2023-08-29 03:41:24 +00:00
- {fileID: 5234011001907277804}
m_BlendShapeWeights: []
2023-08-29 03:41:24 +00:00
m_RootBone: {fileID: 5234011001907277804}
m_AABB:
2023-08-29 03:41:24 +00:00
m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373}
m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687}
m_DirtyAABB: 0
2023-08-29 03:41:24 +00:00
--- !u!1 &570377002631099918
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2023-08-29 03:41:24 +00:00
- component: {fileID: 4358523153735763797}
m_Layer: 0
2023-08-29 03:41:24 +00:00
m_Name: Bone_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4358523153735763797
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 570377002631099918}
serializedVersion: 2
m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727}
m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7921566971836525367}
m_Father: {fileID: 851825707014898327}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &601708201115619866
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7487207783951461536}
- component: {fileID: 4969823481198438872}
m_Layer: 0
m_Name: TT_Banner_Pole_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
2023-08-29 03:41:24 +00:00
--- !u!4 &7487207783951461536
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 601708201115619866}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1572976845824073999}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-08-29 03:41:24 +00:00
--- !u!137 &4969823481198438872
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 601708201115619866}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
2023-08-29 03:41:24 +00:00
- {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
2023-08-29 03:41:24 +00:00
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
2023-08-29 03:41:24 +00:00
m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
2023-08-29 03:41:24 +00:00
- {fileID: 5660875838862986692}
m_BlendShapeWeights: []
2023-08-29 03:41:24 +00:00
m_RootBone: {fileID: 5660875838862986692}
m_AABB:
2023-08-29 03:41:24 +00:00
m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373}
m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687}
m_DirtyAABB: 0
2023-08-29 03:41:24 +00:00
--- !u!1 &612283843281798227
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2023-08-29 03:41:24 +00:00
- component: {fileID: 7373512873463991188}
- component: {fileID: 2539209146069219883}
m_Layer: 0
2023-08-29 03:41:24 +00:00
m_Name: TT_Banner_Orange
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
2023-08-29 03:41:24 +00:00
--- !u!4 &7373512873463991188
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 612283843281798227}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.3, z: -0.295}
m_LocalScale: {x: 1, y: 1, z: 1}
2023-08-29 03:41:24 +00:00
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 63358794340404201}
- {fileID: 6579044833985224211}
- {fileID: 8816382228216515615}
- {fileID: 4291743785541152586}
- {fileID: 6980592997681065249}
- {fileID: 2968939645847609865}
- {fileID: 7647346148294889839}
- {fileID: 3849740168687306886}
m_Father: {fileID: 3820477360039890828}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &2539209146069219883
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 612283843281798227}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &637545170343980029
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6099091204058009794}
- component: {fileID: 4601532094587656586}
m_Layer: 0
m_Name: Body_13d
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6099091204058009794
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 637545170343980029}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-08-29 03:41:24 +00:00
--- !u!137 &4601532094587656586
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 637545170343980029}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
2023-08-29 03:41:24 +00:00
m_Mesh: {fileID: -8981870199652989170, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
- {fileID: 694217535252510988}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
2023-08-29 03:41:24 +00:00
m_Center: {x: -0.09134555, y: -0.04128635, z: 0.00000014901161}
m_Extent: {x: 0.54071784, y: 0.3487065, z: 0.7707151}
m_DirtyAABB: 0
2023-08-29 03:41:24 +00:00
--- !u!1 &637683904971936030
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2023-08-29 03:41:24 +00:00
- component: {fileID: 7087689218079145109}
m_Layer: 0
2023-08-29 03:41:24 +00:00
m_Name: Bone_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-08-29 03:41:24 +00:00
--- !u!4 &7087689218079145109
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 637683904971936030}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907}
m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 400167238925070797}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-08-29 03:41:24 +00:00
--- !u!1 &719741456923329773
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2023-08-29 03:41:24 +00:00
- component: {fileID: 7749804583455162949}
- component: {fileID: 2307228765350885214}
m_Layer: 0
2023-08-29 03:41:24 +00:00
m_Name: Body_08c
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
2023-08-29 03:41:24 +00:00
--- !u!4 &7749804583455162949
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 719741456923329773}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-08-29 03:41:24 +00:00
--- !u!137 &2307228765350885214
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 719741456923329773}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
2023-08-29 03:41:24 +00:00
m_Mesh: {fileID: -3101880161367376279, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
- {fileID: 694217535252510988}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
2023-08-29 03:41:24 +00:00
m_Center: {x: -0.069048375, y: -0.043952137, z: 0.00000014901161}
m_Extent: {x: 0.5184207, y: 0.3513364, z: 0.7707151}
m_DirtyAABB: 0
2023-08-29 03:41:24 +00:00
--- !u!1 &755873396900428216
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2023-08-29 03:41:24 +00:00
- component: {fileID: 7610039090073179320}
- component: {fileID: 8470821635001012411}
m_Layer: 0
2023-08-29 03:41:24 +00:00
m_Name: Body_05g
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
2023-08-29 03:41:24 +00:00
--- !u!4 &7610039090073179320
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 755873396900428216}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-08-29 03:41:24 +00:00
--- !u!137 &8470821635001012411
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 755873396900428216}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
2023-08-29 03:41:24 +00:00
m_Mesh: {fileID: -8554529886823616353, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
- {fileID: 694217535252510988}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
2023-08-29 03:41:24 +00:00
m_Center: {x: -0.08504334, y: -0.031687796, z: 0.00000014901161}
m_Extent: {x: 0.5344156, y: 0.33909798, z: 0.7707151}
m_DirtyAABB: 0
2023-08-29 03:41:24 +00:00
--- !u!1 &857534934180533537
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2023-08-29 03:41:24 +00:00
- component: {fileID: 2887876215790635496}
- component: {fileID: 2468593139126388117}
m_Layer: 0
2023-08-29 03:41:24 +00:00
m_Name: TT_Banner_Pole_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
2023-08-29 03:41:24 +00:00
--- !u!4 &2887876215790635496
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 857534934180533537}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 7658699306733442290}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-08-29 03:41:24 +00:00
--- !u!137 &2468593139126388117
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 857534934180533537}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
2023-08-29 03:41:24 +00:00
- {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
2023-08-29 03:41:24 +00:00
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
2023-08-29 03:41:24 +00:00
m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
2023-08-29 03:41:24 +00:00
- {fileID: 6989473619539101678}
m_BlendShapeWeights: []
2023-08-29 03:41:24 +00:00
m_RootBone: {fileID: 6989473619539101678}
m_AABB:
2023-08-29 03:41:24 +00:00
m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915}
m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304}
m_DirtyAABB: 0
2023-08-29 03:41:24 +00:00
--- !u!1 &935075364573203570
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2023-08-29 03:41:24 +00:00
- component: {fileID: 6608885023563887338}
- component: {fileID: 160614045834684662}
m_Layer: 0
2023-08-29 03:41:24 +00:00
m_Name: TT_Banner_Pole_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
2023-08-29 03:41:24 +00:00
--- !u!4 &6608885023563887338
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 935075364573203570}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 3694856644621981912}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-08-29 03:41:24 +00:00
--- !u!137 &160614045834684662
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 935075364573203570}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
2023-08-29 03:41:24 +00:00
- {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
2023-08-29 03:41:24 +00:00
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
2023-08-29 03:41:24 +00:00
m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
2023-08-29 03:41:24 +00:00
- {fileID: 4474122488113416466}
m_BlendShapeWeights: []
2023-08-29 03:41:24 +00:00
m_RootBone: {fileID: 4474122488113416466}
m_AABB:
2023-08-29 03:41:24 +00:00
m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373}
m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687}
m_DirtyAABB: 0
2023-08-29 03:41:24 +00:00
--- !u!1 &977389833477581472
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2023-08-29 03:41:24 +00:00
- component: {fileID: 6337480400157946041}
- component: {fileID: 4063306750896404784}
m_Layer: 0
2023-08-29 03:41:24 +00:00
m_Name: TT_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
2023-08-29 03:41:24 +00:00
--- !u!4 &6337480400157946041
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 977389833477581472}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1572976845824073999}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-08-29 03:41:24 +00:00
--- !u!137 &4063306750896404784
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 977389833477581472}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
2023-08-29 03:41:24 +00:00
- {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
2023-08-29 03:41:24 +00:00
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
2023-08-29 03:41:24 +00:00
m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
2023-08-29 03:41:24 +00:00
- {fileID: 8157242490104240834}
- {fileID: 5660875838862986692}
- {fileID: 461654823089895097}
- {fileID: 2008161340415113829}
m_BlendShapeWeights: []
2023-08-29 03:41:24 +00:00
m_RootBone: {fileID: 5660875838862986692}
m_AABB:
2023-08-29 03:41:24 +00:00
m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605}
m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595}
m_DirtyAABB: 0
2023-08-29 03:41:24 +00:00
--- !u!1 &1021372478203161595
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2023-08-29 03:41:24 +00:00
- component: {fileID: 2162463145337405471}
m_Layer: 0
2023-08-29 03:41:24 +00:00
m_Name: Bone_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
2023-08-29 03:41:24 +00:00
m_IsActive: 1
--- !u!4 &2162463145337405471
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 1021372478203161595}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727}
m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
2023-08-29 03:41:24 +00:00
m_Children:
- {fileID: 2704449554661681948}
m_Father: {fileID: 6989473619539101678}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1054614807256286517
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1690047504433758718}
- component: {fileID: 5631345314143588044}
m_Layer: 0
m_Name: Body_11e
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1690047504433758718
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1054614807256286517}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-08-29 03:41:24 +00:00
--- !u!137 &5631345314143588044
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 1054614807256286517}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
2023-08-29 03:41:24 +00:00
m_Mesh: {fileID: -3873850064266942859, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
2023-08-29 03:41:24 +00:00
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
2023-08-29 03:41:24 +00:00
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
- {fileID: 694217535252510988}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
2023-08-29 03:41:24 +00:00
m_Center: {x: -0.08920467, y: -0.043706864, z: 0.00000014901161}
m_Extent: {x: 0.53857696, y: 0.3512396, z: 0.7707151}
m_DirtyAABB: 0
2023-08-29 03:41:24 +00:00
--- !u!1 &1150854815890567867
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2023-08-29 03:41:24 +00:00
- component: {fileID: 5278835482744731382}
- component: {fileID: 5930527827124219417}
m_Layer: 0
2023-08-29 03:41:24 +00:00
m_Name: Body_06f
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
2023-08-29 03:41:24 +00:00
--- !u!4 &5278835482744731382
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 1150854815890567867}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-08-29 03:41:24 +00:00
--- !u!137 &5930527827124219417
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 1150854815890567867}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
2023-08-29 03:41:24 +00:00
m_Mesh: {fileID: 2946625303333787439, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
2023-08-29 03:41:24 +00:00
- {fileID: 411676}
- {fileID: 403528}
2023-08-29 03:41:24 +00:00
- {fileID: 432716}
- {fileID: 458218}
2023-08-29 03:41:24 +00:00
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
- {fileID: 694217535252510988}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
2023-08-29 03:41:24 +00:00
m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161}
m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151}
m_DirtyAABB: 0
2023-08-29 03:41:24 +00:00
--- !u!1 &1242761918664072384
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2023-08-29 03:41:24 +00:00
- component: {fileID: 3849740168687306886}
- component: {fileID: 618318915974513865}
m_Layer: 0
2023-08-29 03:41:24 +00:00
m_Name: TT_Flag_D
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-08-29 03:41:24 +00:00
--- !u!4 &3849740168687306886
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 1242761918664072384}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
2023-08-29 03:41:24 +00:00
m_Children: []
m_Father: {fileID: 7373512873463991188}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-08-29 03:41:24 +00:00
--- !u!137 &618318915974513865
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1242761918664072384}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 1668466386940735593}
- {fileID: 63358794340404201}
- {fileID: 4345140195947355231}
- {fileID: 7436941070543580765}
m_BlendShapeWeights: []
m_RootBone: {fileID: 63358794340404201}
m_AABB:
m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836}
m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816}
m_DirtyAABB: 0
--- !u!1 &1263605339959472899
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 492015137325648947}
m_Layer: 0
m_Name: Bip001 TailNub
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &492015137325648947
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1263605339959472899}
serializedVersion: 2
m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249}
m_LocalPosition: {x: -0.27917695, y: 0, z: -1.8480932e-13}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 694217535252510988}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1270055800252836146
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6018209097916392396}
m_Layer: 0
m_Name: Bone_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6018209097916392396
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1270055800252836146}
serializedVersion: 2
m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907}
m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3544910293563622095}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1270129353479971411
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7756454457623859363}
- component: {fileID: 5019229468874173062}
m_Layer: 0
m_Name: TT_Flag_D
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7756454457623859363
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1270129353479971411}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7658699306733442290}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5019229468874173062
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1270129353479971411}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 4451632849385354898}
- {fileID: 6989473619539101678}
- {fileID: 2162463145337405471}
- {fileID: 2704449554661681948}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6989473619539101678}
m_AABB:
m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836}
m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816}
m_DirtyAABB: 0
--- !u!1 &1395056425137622710
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2626221084481473083}
- component: {fileID: 640969407931306003}
m_Layer: 0
m_Name: TT_Flag_D
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2626221084481473083
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1395056425137622710}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3209293871077764151}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &640969407931306003
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1395056425137622710}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 3196960106943176604}
- {fileID: 2257428815309838277}
- {fileID: 3610483080634159746}
- {fileID: 4816723620482248583}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2257428815309838277}
m_AABB:
m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836}
m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816}
m_DirtyAABB: 0
--- !u!1 &1416245701295724020
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4345140195947355231}
m_Layer: 0
m_Name: Bone_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4345140195947355231
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1416245701295724020}
serializedVersion: 2
m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727}
m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7436941070543580765}
m_Father: {fileID: 63358794340404201}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1500526691752176807
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7440700900516633010}
- component: {fileID: 7232840579642227280}
m_Layer: 0
m_Name: TT_Banner_Purple
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7440700900516633010
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1500526691752176807}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.3, z: -0.295}
m_LocalScale: {x: 1, y: 1, z: 1}
2023-08-29 03:41:24 +00:00
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 2465098882291399731}
- {fileID: 214253030170853594}
- {fileID: 5086597413095350419}
- {fileID: 8215597260603478905}
- {fileID: 3379389564208609672}
- {fileID: 2365852949520368837}
- {fileID: 5013385975144327104}
- {fileID: 5856059567942113080}
m_Father: {fileID: 3820477360039890828}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &7232840579642227280
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1500526691752176807}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &1533010055727311866
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1800641972678118260}
- component: {fileID: 6487063894739184447}
m_Layer: 0
m_Name: TT_Banner_Pole_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1800641972678118260
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1533010055727311866}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7468684795553312367}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6487063894739184447
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1533010055727311866}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 851825707014898327}
m_BlendShapeWeights: []
m_RootBone: {fileID: 851825707014898327}
m_AABB:
m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915}
m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304}
m_DirtyAABB: 0
--- !u!1 &1575628972535050913
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5013385975144327104}
- component: {fileID: 94785484203229844}
m_Layer: 0
m_Name: TT_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5013385975144327104
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1575628972535050913}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7440700900516633010}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &94785484203229844
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1575628972535050913}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 1837221118643011492}
- {fileID: 2465098882291399731}
- {fileID: 1726294059456966885}
- {fileID: 1945579039331833289}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2465098882291399731}
m_AABB:
m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605}
m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595}
m_DirtyAABB: 0
--- !u!1 &1616161183088944158
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2565936409891444795}
- component: {fileID: 2006349009654470395}
m_Layer: 0
m_Name: TT_Banner_Pole_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2565936409891444795
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1616161183088944158}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3694856644621981912}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2006349009654470395
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1616161183088944158}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 4474122488113416466}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4474122488113416466}
m_AABB:
m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465}
m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692}
m_DirtyAABB: 0
--- !u!1 &1656657058892078313
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5856059567942113080}
- component: {fileID: 123650630628462556}
m_Layer: 0
m_Name: TT_Flag_D
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5856059567942113080
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1656657058892078313}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7440700900516633010}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &123650630628462556
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1656657058892078313}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 1837221118643011492}
- {fileID: 2465098882291399731}
- {fileID: 1726294059456966885}
- {fileID: 1945579039331833289}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2465098882291399731}
m_AABB:
m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836}
m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816}
m_DirtyAABB: 0
--- !u!1 &1666106266669059014
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3820477360039890828}
- component: {fileID: 9107736161700266012}
2023-08-29 03:41:24 +00:00
m_Layer: 0
m_Name: Flag_container
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3820477360039890828
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1666106266669059014}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3209293871077764151}
- {fileID: 7468684795553312367}
- {fileID: 1572976845824073999}
- {fileID: 5203129073232592942}
- {fileID: 7658699306733442290}
- {fileID: 6148596228195077447}
- {fileID: 7373512873463991188}
- {fileID: 7408408338122130109}
- {fileID: 7440700900516633010}
- {fileID: 7047888931951583342}
- {fileID: 3694856644621981912}
- {fileID: 1547071791325143040}
m_Father: {fileID: 438990}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1183024399 &9107736161700266012
LookAtConstraint:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1666106266669059014}
m_Enabled: 1
serializedVersion: 2
m_Weight: 1
m_RotationAtRest: {x: 0, y: 0, z: 0}
m_RotationOffset: {x: 0, y: 0, z: 0}
m_Roll: 0
m_WorldUpObject: {fileID: 0}
m_UseUpObject: 0
m_Active: 1
m_IsLocked: 1
m_Sources: []
2023-08-29 03:41:24 +00:00
--- !u!1 &1697676565323874356
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4269358081336374324}
- component: {fileID: 8373395219451909979}
m_Layer: 0
m_Name: Body_07d
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4269358081336374324
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1697676565323874356}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8373395219451909979
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1697676565323874356}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -4725108884353565146, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
- {fileID: 694217535252510988}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.069048375, y: -0.043781057, z: 0.00000014901161}
m_Extent: {x: 0.5184207, y: 0.35116535, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &1699037368967165190
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7921566971836525367}
m_Layer: 0
m_Name: Bone_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7921566971836525367
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1699037368967165190}
serializedVersion: 2
m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844}
m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7903445875969552759}
m_Father: {fileID: 4358523153735763797}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1828153826904855918
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2141919609355799693}
- component: {fileID: 2551766645100009240}
m_Layer: 0
m_Name: TT_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2141919609355799693
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1828153826904855918}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7408408338122130109}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2551766645100009240
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1828153826904855918}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 8290508483287536256}
- {fileID: 8778780943571046173}
- {fileID: 5025821391518044128}
- {fileID: 3381696379392276930}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8778780943571046173}
m_AABB:
m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642}
m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246}
m_DirtyAABB: 0
--- !u!1 &1877799989611066576
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6980592997681065249}
- component: {fileID: 6700747011267818460}
m_Layer: 0
m_Name: TT_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6980592997681065249
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1877799989611066576}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7373512873463991188}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6700747011267818460
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1877799989611066576}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 1668466386940735593}
- {fileID: 63358794340404201}
- {fileID: 4345140195947355231}
- {fileID: 7436941070543580765}
m_BlendShapeWeights: []
m_RootBone: {fileID: 63358794340404201}
m_AABB:
m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642}
m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246}
m_DirtyAABB: 0
--- !u!1 &2002420655249786293
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5048756910258164263}
- component: {fileID: 6488204012204962293}
m_Layer: 0
m_Name: TT_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5048756910258164263
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2002420655249786293}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7658699306733442290}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6488204012204962293
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2002420655249786293}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 4451632849385354898}
- {fileID: 6989473619539101678}
- {fileID: 2162463145337405471}
- {fileID: 2704449554661681948}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6989473619539101678}
m_AABB:
m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605}
m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595}
m_DirtyAABB: 0
--- !u!1 &2078262202768241283
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7047888931951583342}
- component: {fileID: 5355467688203966879}
m_Layer: 0
m_Name: TT_Banner_Red
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7047888931951583342
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2078262202768241283}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.3, z: -0.295}
m_LocalScale: {x: 1, y: 1, z: 1}
2023-08-29 03:41:24 +00:00
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 5234011001907277804}
- {fileID: 5869719342971157899}
- {fileID: 5217573831222733800}
- {fileID: 3151073545391396662}
- {fileID: 3796308340917426914}
- {fileID: 8267162095346788278}
- {fileID: 7839091712456908449}
- {fileID: 8834655105944055721}
m_Father: {fileID: 3820477360039890828}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &5355467688203966879
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2078262202768241283}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &2295863309962781799
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8116532847345114024}
- component: {fileID: 7940042123023658883}
m_Layer: 0
m_Name: TT_Banner_Pole_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8116532847345114024
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2295863309962781799}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3209293871077764151}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7940042123023658883
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2295863309962781799}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 2257428815309838277}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2257428815309838277}
m_AABB:
m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915}
m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304}
m_DirtyAABB: 0
--- !u!1 &2314215967615191893
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 63358794340404201}
m_Layer: 0
m_Name: Bone_Pole
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &63358794340404201
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2314215967615191893}
serializedVersion: 2
m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928}
m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4345140195947355231}
m_Father: {fileID: 7373512873463991188}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2340991169410104878
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2365852949520368837}
- component: {fileID: 4664074814507744226}
m_Layer: 0
m_Name: TT_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2365852949520368837
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2340991169410104878}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7440700900516633010}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4664074814507744226
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2340991169410104878}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 2465098882291399731}
- {fileID: 1945579039331833289}
- {fileID: 1837221118643011492}
- {fileID: 1726294059456966885}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2465098882291399731}
m_AABB:
m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883}
m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443}
m_DirtyAABB: 0
--- !u!1 &2394561155517631044
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2093458653323705181}
- component: {fileID: 5698561306057079068}
m_Layer: 0
m_Name: TT_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2093458653323705181
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2394561155517631044}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1572976845824073999}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5698561306057079068
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2394561155517631044}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 8157242490104240834}
- {fileID: 5660875838862986692}
- {fileID: 461654823089895097}
- {fileID: 2008161340415113829}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5660875838862986692}
m_AABB:
m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642}
m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246}
m_DirtyAABB: 0
--- !u!1 &2435180965612940183
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5384328062803873508}
- component: {fileID: 8944337982011120193}
m_Layer: 0
m_Name: TT_Banner_Pole_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5384328062803873508
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2435180965612940183}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7658699306733442290}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8944337982011120193
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2435180965612940183}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 6989473619539101678}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6989473619539101678}
m_AABB:
m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373}
m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687}
m_DirtyAABB: 0
--- !u!1 &2544705165140301303
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1837221118643011492}
m_Layer: 0
m_Name: Bone_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1837221118643011492
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2544705165140301303}
serializedVersion: 2
m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907}
m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1945579039331833289}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2562017756386036404
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5660875838862986692}
m_Layer: 0
m_Name: Bone_Pole
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5660875838862986692
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2562017756386036404}
serializedVersion: 2
m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928}
m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 461654823089895097}
m_Father: {fileID: 1572976845824073999}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2577466025187724586
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6529194124444874642}
- component: {fileID: 947981847344774756}
m_Layer: 0
m_Name: TT_Flag_D
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6529194124444874642
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2577466025187724586}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6148596228195077447}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &947981847344774756
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2577466025187724586}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 6018209097916392396}
- {fileID: 4132786258334076740}
- {fileID: 3845163369859796534}
- {fileID: 3544910293563622095}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4132786258334076740}
m_AABB:
m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836}
m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816}
m_DirtyAABB: 0
--- !u!1 &2593718585397248077
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3209293871077764151}
- component: {fileID: 8912456608714744768}
m_Layer: 0
m_Name: TT_Banner_Black
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
2023-09-04 07:31:04 +00:00
m_IsActive: 0
2023-08-29 03:41:24 +00:00
--- !u!4 &3209293871077764151
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2593718585397248077}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.3, z: -0.295}
m_LocalScale: {x: 1, y: 1, z: 1}
2023-08-29 03:41:24 +00:00
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 2257428815309838277}
- {fileID: 8116532847345114024}
- {fileID: 7751219399881288895}
- {fileID: 7250531769262750527}
- {fileID: 7316227350584533753}
- {fileID: 1927405538430730814}
- {fileID: 6539514201166728846}
- {fileID: 2626221084481473083}
m_Father: {fileID: 3820477360039890828}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &8912456608714744768
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2593718585397248077}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &2610063564726565844
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8267162095346788278}
- component: {fileID: 4293449337528631313}
m_Layer: 0
m_Name: TT_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8267162095346788278
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2610063564726565844}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7047888931951583342}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4293449337528631313
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2610063564726565844}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 5234011001907277804}
- {fileID: 400167238925070797}
- {fileID: 7087689218079145109}
- {fileID: 6723595480711254589}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5234011001907277804}
m_AABB:
m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883}
m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443}
m_DirtyAABB: 0
--- !u!1 &2656278272432429974
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8531284587643130853}
- component: {fileID: 9213247213984731904}
m_Layer: 0
m_Name: TT_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8531284587643130853
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2656278272432429974}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5203129073232592942}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &9213247213984731904
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2656278272432429974}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 3657631952372943943}
- {fileID: 973199908076595336}
- {fileID: 5205336067400105332}
- {fileID: 8328495658083685485}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3657631952372943943}
m_AABB:
m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883}
m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443}
m_DirtyAABB: 0
--- !u!1 &2712407100507376081
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2923306208811608096}
m_Layer: 0
m_Name: Bone_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2923306208811608096
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2712407100507376081}
serializedVersion: 2
m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907}
m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6885731718801688070}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2763666819145429167
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3845163369859796534}
m_Layer: 0
m_Name: Bone_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3845163369859796534
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2763666819145429167}
serializedVersion: 2
m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727}
m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3544910293563622095}
m_Father: {fileID: 4132786258334076740}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2801562442682297840
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6582189826488240253}
- component: {fileID: 6591845409856773643}
m_Layer: 0
m_Name: TT_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6582189826488240253
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2801562442682297840}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5203129073232592942}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6591845409856773643
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2801562442682297840}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 5205336067400105332}
- {fileID: 3657631952372943943}
- {fileID: 8328495658083685485}
- {fileID: 973199908076595336}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3657631952372943943}
m_AABB:
m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605}
m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595}
m_DirtyAABB: 0
--- !u!1 &2941742960700933522
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7250531769262750527}
- component: {fileID: 1884919022353312863}
m_Layer: 0
m_Name: TT_Banner_Pole_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7250531769262750527
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2941742960700933522}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3209293871077764151}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1884919022353312863
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2941742960700933522}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 2257428815309838277}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2257428815309838277}
m_AABB:
m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373}
m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687}
m_DirtyAABB: 0
--- !u!1 &2980284800555824048
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3544910293563622095}
m_Layer: 0
m_Name: Bone_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3544910293563622095
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2980284800555824048}
serializedVersion: 2
m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844}
m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6018209097916392396}
m_Father: {fileID: 3845163369859796534}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3007335904095288537
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7316227350584533753}
- component: {fileID: 8017004087285019128}
m_Layer: 0
m_Name: TT_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7316227350584533753
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3007335904095288537}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3209293871077764151}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8017004087285019128
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3007335904095288537}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 3196960106943176604}
- {fileID: 2257428815309838277}
- {fileID: 3610483080634159746}
- {fileID: 4816723620482248583}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2257428815309838277}
m_AABB:
m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642}
m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246}
m_DirtyAABB: 0
--- !u!1 &3041985140224802803
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6148596228195077447}
- component: {fileID: 8111582986068224633}
m_Layer: 0
m_Name: TT_Banner_Green_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6148596228195077447
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3041985140224802803}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.3, z: -0.295}
m_LocalScale: {x: 1, y: 1, z: 1}
2023-08-29 03:41:24 +00:00
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 4132786258334076740}
- {fileID: 776408021038322348}
- {fileID: 4582793735472542443}
- {fileID: 5356611901072855491}
- {fileID: 2471812869854606271}
- {fileID: 6499647759593241704}
- {fileID: 6584543732442108258}
- {fileID: 6529194124444874642}
m_Father: {fileID: 3820477360039890828}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &8111582986068224633
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3041985140224802803}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &3166706324314125080
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2521182533919420993}
- component: {fileID: 2040674638526148452}
m_Layer: 0
m_Name: TT_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2521182533919420993
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3166706324314125080}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1547071791325143040}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2040674638526148452
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3166706324314125080}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 2923306208811608096}
- {fileID: 1017353229399720737}
- {fileID: 3599822987431170171}
- {fileID: 6885731718801688070}
m_BlendShapeWeights: []
m_RootBone: {fileID: 1017353229399720737}
m_AABB:
m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642}
m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246}
m_DirtyAABB: 0
--- !u!1 &3408315930159749587
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4123465876937911439}
- component: {fileID: 9186131575418686274}
m_Layer: 0
m_Name: TT_Banner_Pole_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4123465876937911439
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3408315930159749587}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3694856644621981912}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &9186131575418686274
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3408315930159749587}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 4474122488113416466}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4474122488113416466}
m_AABB:
m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915}
m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304}
m_DirtyAABB: 0
--- !u!1 &3522267030563960893
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 973199908076595336}
m_Layer: 0
m_Name: Bone_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &973199908076595336
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3522267030563960893}
serializedVersion: 2
m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844}
m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5205336067400105332}
m_Father: {fileID: 8328495658083685485}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3528172999077177913
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1453547390671515014}
- component: {fileID: 8589430503143481414}
2023-08-29 03:41:24 +00:00
m_Layer: 0
m_Name: Body_container
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1453547390671515014
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3528172999077177913}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
2023-08-29 03:41:24 +00:00
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 475862}
- {fileID: 420290}
- {fileID: 439474}
- {fileID: 5173622425654444995}
- {fileID: 5212507802084043511}
- {fileID: 407530}
- {fileID: 428362}
- {fileID: 447264}
- {fileID: 464800}
- {fileID: 412786}
- {fileID: 456406}
- {fileID: 466252}
- {fileID: 471728}
- {fileID: 448604}
- {fileID: 482472}
- {fileID: 439132}
- {fileID: 461150}
- {fileID: 465062}
- {fileID: 457012}
- {fileID: 403028}
- {fileID: 423660}
- {fileID: 6015462448313467756}
- {fileID: 7610039090073179320}
- {fileID: 4601448480501645619}
- {fileID: 485946}
- {fileID: 482870}
- {fileID: 489228}
- {fileID: 474300}
- {fileID: 2878878032879335767}
- {fileID: 5278835482744731382}
- {fileID: 430160}
- {fileID: 499700}
- {fileID: 436102}
- {fileID: 4269358081336374324}
- {fileID: 428450}
- {fileID: 497518}
- {fileID: 7749804583455162949}
- {fileID: 495302}
- {fileID: 465238}
- {fileID: 487446}
- {fileID: 410894}
- {fileID: 467756}
- {fileID: 466810}
- {fileID: 727450635872819168}
- {fileID: 491892}
- {fileID: 441312}
- {fileID: 449674}
- {fileID: 2159751609869419837}
- {fileID: 1690047504433758718}
- {fileID: 419878}
- {fileID: 437466}
- {fileID: 411822}
- {fileID: 413168}
- {fileID: 441694}
- {fileID: 7257157145025925766}
- {fileID: 8692244365076031028}
- {fileID: 7122495450003815217}
- {fileID: 411414}
- {fileID: 431232}
- {fileID: 442184}
- {fileID: 6099091204058009794}
m_Father: {fileID: 438990}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1183024399 &8589430503143481414
LookAtConstraint:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3528172999077177913}
m_Enabled: 1
serializedVersion: 2
m_Weight: 1
m_RotationAtRest: {x: 0, y: 0, z: 0}
m_RotationOffset: {x: 0, y: 0, z: 0}
m_Roll: 0
m_WorldUpObject: {fileID: 0}
m_UseUpObject: 0
m_Active: 1
m_IsLocked: 1
m_Sources: []
2023-08-29 03:41:24 +00:00
--- !u!1 &3577565490594274997
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 214253030170853594}
- component: {fileID: 7657093145193020078}
m_Layer: 0
m_Name: TT_Banner_Pole_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &214253030170853594
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3577565490594274997}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7440700900516633010}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7657093145193020078
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3577565490594274997}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 2465098882291399731}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2465098882291399731}
m_AABB:
m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915}
m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304}
m_DirtyAABB: 0
--- !u!1 &3683145372167508813
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8290508483287536256}
m_Layer: 0
m_Name: Bone_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8290508483287536256
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3683145372167508813}
serializedVersion: 2
m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907}
m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3381696379392276930}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3691294109611859228
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2159751609869419837}
- component: {fileID: 360931171642713986}
m_Layer: 0
m_Name: Body_11d
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2159751609869419837
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3691294109611859228}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &360931171642713986
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3691294109611859228}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 7191022490122548500, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
- {fileID: 694217535252510988}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06807414, y: -0.04378183, z: 0.00000014901161}
m_Extent: {x: 0.5174464, y: 0.35116458, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &3692390661488022424
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5356611901072855491}
- component: {fileID: 8674782727929078313}
m_Layer: 0
m_Name: TT_Banner_Pole_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5356611901072855491
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3692390661488022424}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6148596228195077447}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8674782727929078313
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3692390661488022424}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 4132786258334076740}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4132786258334076740}
m_AABB:
m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373}
m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687}
m_DirtyAABB: 0
--- !u!1 &3706621675916494973
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8216194093736172848}
- component: {fileID: 941195215031347763}
m_Layer: 12
m_Name: HitBox
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8216194093736172848
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3706621675916494973}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 1
2023-08-29 03:41:24 +00:00
m_Children: []
m_Father: {fileID: 438990}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!136 &941195215031347763
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3706621675916494973}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.7
m_Height: 1.6
m_Direction: 1
m_Center: {x: 0, y: 0.8, z: 0}
--- !u!1 &3905847270767183128
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3381696379392276930}
m_Layer: 0
m_Name: Bone_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3381696379392276930
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3905847270767183128}
serializedVersion: 2
m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844}
m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8290508483287536256}
m_Father: {fileID: 5025821391518044128}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3917316543289989838
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1791661768853620865}
- component: {fileID: 323592157559722737}
m_Layer: 0
m_Name: TT_Banner_Pole_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1791661768853620865
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3917316543289989838}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7658699306733442290}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &323592157559722737
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3917316543289989838}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 6989473619539101678}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6989473619539101678}
m_AABB:
m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465}
m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692}
m_DirtyAABB: 0
--- !u!1 &3921104920448678063
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 727450635872819168}
- component: {fileID: 4258650014060089634}
m_Layer: 0
m_Name: Body_10e
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &727450635872819168
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3921104920448678063}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4258650014060089634
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3921104920448678063}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 2380337207424222434, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
- {fileID: 694217535252510988}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.09022954, y: -0.04376401, z: 0.00000014901161}
m_Extent: {x: 0.5396018, y: 0.35118246, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &3935283009749320884
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4291743785541152586}
- component: {fileID: 3287305899033555695}
m_Layer: 0
m_Name: TT_Banner_Pole_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4291743785541152586
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3935283009749320884}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7373512873463991188}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3287305899033555695
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3935283009749320884}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 63358794340404201}
m_BlendShapeWeights: []
m_RootBone: {fileID: 63358794340404201}
m_AABB:
m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373}
m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687}
m_DirtyAABB: 0
--- !u!1 &3996111797053783679
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8632012912750513459}
- component: {fileID: 2209717736327818174}
m_Layer: 0
m_Name: TT_Banner_Pole_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8632012912750513459
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3996111797053783679}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1547071791325143040}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2209717736327818174
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3996111797053783679}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 1017353229399720737}
m_BlendShapeWeights: []
m_RootBone: {fileID: 1017353229399720737}
m_AABB:
m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915}
m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304}
m_DirtyAABB: 0
--- !u!1 &4059258132959618541
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6348610634957771501}
- component: {fileID: 7072057047627230414}
m_Layer: 0
m_Name: TT_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6348610634957771501
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4059258132959618541}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7408408338122130109}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7072057047627230414
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4059258132959618541}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 8290508483287536256}
- {fileID: 8778780943571046173}
- {fileID: 5025821391518044128}
- {fileID: 3381696379392276930}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8778780943571046173}
m_AABB:
m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605}
m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595}
m_DirtyAABB: 0
--- !u!1 &4136454921358637127
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6916222076517776932}
- component: {fileID: 4535999673327776114}
m_Layer: 0
m_Name: TT_Banner_Pole_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6916222076517776932
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4136454921358637127}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1572976845824073999}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4535999673327776114
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4136454921358637127}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 5660875838862986692}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5660875838862986692}
m_AABB:
m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465}
m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692}
m_DirtyAABB: 0
--- !u!1 &4152606156250136569
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7436941070543580765}
m_Layer: 0
m_Name: Bone_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7436941070543580765
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4152606156250136569}
serializedVersion: 2
m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844}
m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1668466386940735593}
m_Father: {fileID: 4345140195947355231}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4167576843965054423
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8061715365354021081}
- component: {fileID: 8127339936299206615}
m_Layer: 0
m_Name: TT_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8061715365354021081
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4167576843965054423}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3694856644621981912}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8127339936299206615
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4167576843965054423}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 1372515611742580561}
- {fileID: 4474122488113416466}
- {fileID: 2782985555410036102}
- {fileID: 8073079244505428830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4474122488113416466}
m_AABB:
m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605}
m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595}
m_DirtyAABB: 0
--- !u!1 &4187660312163626883
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7995704162518385729}
- component: {fileID: 8554690822824008473}
m_Layer: 0
m_Name: TT_Flag_D
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7995704162518385729
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4187660312163626883}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5203129073232592942}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8554690822824008473
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4187660312163626883}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 5205336067400105332}
- {fileID: 3657631952372943943}
- {fileID: 8328495658083685485}
- {fileID: 973199908076595336}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3657631952372943943}
m_AABB:
m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836}
m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816}
m_DirtyAABB: 0
--- !u!1 &4268534650603875434
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4816723620482248583}
m_Layer: 0
m_Name: Bone_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4816723620482248583
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4268534650603875434}
serializedVersion: 2
m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844}
m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3196960106943176604}
m_Father: {fileID: 3610483080634159746}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4273395342075675026
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8778780943571046173}
m_Layer: 0
m_Name: Bone_Pole
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8778780943571046173
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4273395342075675026}
serializedVersion: 2
m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928}
m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5025821391518044128}
m_Father: {fileID: 7408408338122130109}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4303676754431342197
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5908885015944030223}
- component: {fileID: 9182419761303985241}
m_Layer: 0
m_Name: TT_Banner_Pole_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5908885015944030223
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4303676754431342197}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7408408338122130109}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &9182419761303985241
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4303676754431342197}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 8778780943571046173}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8778780943571046173}
m_AABB:
m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915}
m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304}
m_DirtyAABB: 0
--- !u!1 &4325387235477487944
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8326899626575071715}
- component: {fileID: 4088445492335012509}
m_Layer: 0
m_Name: TT_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8326899626575071715
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4325387235477487944}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1572976845824073999}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4088445492335012509
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4325387235477487944}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 5660875838862986692}
- {fileID: 2008161340415113829}
- {fileID: 8157242490104240834}
- {fileID: 461654823089895097}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5660875838862986692}
m_AABB:
m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883}
m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443}
m_DirtyAABB: 0
--- !u!1 &4329365497634804087
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3694856644621981912}
- component: {fileID: 6725991698616100452}
m_Layer: 0
m_Name: TT_Banner_White
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3694856644621981912
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4329365497634804087}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.3, z: -0.295}
m_LocalScale: {x: 1, y: 1, z: 1}
2023-08-29 03:41:24 +00:00
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 4474122488113416466}
- {fileID: 4123465876937911439}
- {fileID: 2565936409891444795}
- {fileID: 6608885023563887338}
- {fileID: 2788372319358515297}
- {fileID: 5403582241811615906}
- {fileID: 8061715365354021081}
- {fileID: 6839597408679202543}
m_Father: {fileID: 3820477360039890828}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &6725991698616100452
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4329365497634804087}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &4385683275033362501
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5205336067400105332}
m_Layer: 0
m_Name: Bone_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5205336067400105332
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4385683275033362501}
serializedVersion: 2
m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907}
m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 973199908076595336}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4431473811645379896
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6015462448313467756}
- component: {fileID: 4199024492341923086}
m_Layer: 0
m_Name: Body_05f
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6015462448313467756
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4431473811645379896}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4199024492341923086
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4431473811645379896}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -7087074374700946686, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
- {fileID: 694217535252510988}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06806499, y: -0.041668788, z: 0.00000014901161}
m_Extent: {x: 0.5174373, y: 0.34905136, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &4507276004342399005
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6480183495319287868}
- component: {fileID: 7204678605613769999}
m_Layer: 0
m_Name: TT_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6480183495319287868
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4507276004342399005}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7408408338122130109}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7204678605613769999
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4507276004342399005}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 8778780943571046173}
- {fileID: 3381696379392276930}
- {fileID: 8290508483287536256}
- {fileID: 5025821391518044128}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8778780943571046173}
m_AABB:
m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883}
m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443}
m_DirtyAABB: 0
--- !u!1 &4539798328936290145
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2033461513886250614}
- component: {fileID: 2661992044491707273}
m_Layer: 0
m_Name: TT_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2033461513886250614
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4539798328936290145}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7468684795553312367}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2661992044491707273
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4539798328936290145}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 7903445875969552759}
- {fileID: 851825707014898327}
- {fileID: 4358523153735763797}
- {fileID: 7921566971836525367}
m_BlendShapeWeights: []
m_RootBone: {fileID: 851825707014898327}
m_AABB:
m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605}
m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595}
m_DirtyAABB: 0
--- !u!1 &4610591196968286826
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3796308340917426914}
- component: {fileID: 6448424991880404018}
m_Layer: 0
m_Name: TT_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3796308340917426914
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4610591196968286826}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7047888931951583342}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6448424991880404018
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4610591196968286826}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 7087689218079145109}
- {fileID: 5234011001907277804}
- {fileID: 6723595480711254589}
- {fileID: 400167238925070797}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5234011001907277804}
m_AABB:
m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642}
m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246}
m_DirtyAABB: 0
--- !u!1 &4633603327514275412
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3593409597463548}
- component: {fileID: 8113469157371668927}
m_Layer: 0
m_Name: TT_Flag_D
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3593409597463548
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4633603327514275412}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7468684795553312367}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8113469157371668927
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4633603327514275412}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 7903445875969552759}
- {fileID: 851825707014898327}
- {fileID: 4358523153735763797}
- {fileID: 7921566971836525367}
m_BlendShapeWeights: []
m_RootBone: {fileID: 851825707014898327}
m_AABB:
m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836}
m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816}
m_DirtyAABB: 0
--- !u!1 &4654593450157772364
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6093118144119365601}
- component: {fileID: 6423008770438994164}
m_Layer: 0
m_Name: TT_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6093118144119365601
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4654593450157772364}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7658699306733442290}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6423008770438994164
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4654593450157772364}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 6989473619539101678}
- {fileID: 2704449554661681948}
- {fileID: 4451632849385354898}
- {fileID: 2162463145337405471}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6989473619539101678}
m_AABB:
m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883}
m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443}
m_DirtyAABB: 0
--- !u!1 &4836026639428955755
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8073079244505428830}
m_Layer: 0
m_Name: Bone_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8073079244505428830
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4836026639428955755}
serializedVersion: 2
m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844}
m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1372515611742580561}
m_Father: {fileID: 2782985555410036102}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4842341743374947355
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8816382228216515615}
- component: {fileID: 4333367319176373517}
m_Layer: 0
m_Name: TT_Banner_Pole_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8816382228216515615
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4842341743374947355}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7373512873463991188}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4333367319176373517
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4842341743374947355}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 63358794340404201}
m_BlendShapeWeights: []
m_RootBone: {fileID: 63358794340404201}
m_AABB:
m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465}
m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692}
m_DirtyAABB: 0
--- !u!1 &4853393376972553837
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2068963189008650188}
- component: {fileID: 7514389344530857977}
m_Layer: 0
m_Name: TT_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2068963189008650188
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4853393376972553837}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7468684795553312367}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7514389344530857977
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4853393376972553837}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 7903445875969552759}
- {fileID: 851825707014898327}
- {fileID: 4358523153735763797}
- {fileID: 7921566971836525367}
m_BlendShapeWeights: []
m_RootBone: {fileID: 851825707014898327}
m_AABB:
m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642}
m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246}
m_DirtyAABB: 0
--- !u!1 &4989315515424937378
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4451632849385354898}
m_Layer: 0
m_Name: Bone_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4451632849385354898
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4989315515424937378}
serializedVersion: 2
m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907}
m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2704449554661681948}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5040100046054190010
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3599822987431170171}
m_Layer: 0
m_Name: Bone_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3599822987431170171
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5040100046054190010}
serializedVersion: 2
m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727}
m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6885731718801688070}
m_Father: {fileID: 1017353229399720737}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5048409998349358678
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4132786258334076740}
m_Layer: 0
m_Name: Bone_Pole
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4132786258334076740
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5048409998349358678}
serializedVersion: 2
m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928}
m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3845163369859796534}
m_Father: {fileID: 6148596228195077447}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5193672798992112748
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5086597413095350419}
- component: {fileID: 7435913204597338335}
m_Layer: 0
m_Name: TT_Banner_Pole_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5086597413095350419
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5193672798992112748}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7440700900516633010}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7435913204597338335
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5193672798992112748}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 2465098882291399731}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2465098882291399731}
m_AABB:
m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465}
m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692}
m_DirtyAABB: 0
--- !u!1 &5296237630370868418
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3379389564208609672}
- component: {fileID: 3258866250742436111}
m_Layer: 0
m_Name: TT_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3379389564208609672
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5296237630370868418}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7440700900516633010}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3258866250742436111
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5296237630370868418}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 1837221118643011492}
- {fileID: 2465098882291399731}
- {fileID: 1726294059456966885}
- {fileID: 1945579039331833289}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2465098882291399731}
m_AABB:
m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642}
m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246}
m_DirtyAABB: 0
--- !u!1 &5297635990462738334
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7751219399881288895}
- component: {fileID: 1494696105462481126}
m_Layer: 0
m_Name: TT_Banner_Pole_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7751219399881288895
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5297635990462738334}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3209293871077764151}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1494696105462481126
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5297635990462738334}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 2257428815309838277}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2257428815309838277}
m_AABB:
m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465}
m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692}
m_DirtyAABB: 0
--- !u!1 &5344698859949139326
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3610483080634159746}
m_Layer: 0
m_Name: Bone_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3610483080634159746
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5344698859949139326}
serializedVersion: 2
m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727}
m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4816723620482248583}
m_Father: {fileID: 2257428815309838277}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5436545736736179746
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1572976845824073999}
- component: {fileID: 3387995861293069725}
m_Layer: 0
m_Name: TT_Banner_Blue_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1572976845824073999
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5436545736736179746}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.3, z: -0.295}
m_LocalScale: {x: 1, y: 1, z: 1}
2023-08-29 03:41:24 +00:00
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 5660875838862986692}
- {fileID: 129059828726361355}
- {fileID: 6916222076517776932}
- {fileID: 7487207783951461536}
- {fileID: 2093458653323705181}
- {fileID: 8326899626575071715}
- {fileID: 6337480400157946041}
- {fileID: 2362716180429183241}
m_Father: {fileID: 3820477360039890828}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &3387995861293069725
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5436545736736179746}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &5472564398922069029
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2788372319358515297}
- component: {fileID: 355185421863976998}
m_Layer: 0
m_Name: TT_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2788372319358515297
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5472564398922069029}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3694856644621981912}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &355185421863976998
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5472564398922069029}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 1372515611742580561}
- {fileID: 4474122488113416466}
- {fileID: 2782985555410036102}
- {fileID: 8073079244505428830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4474122488113416466}
m_AABB:
m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642}
m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246}
m_DirtyAABB: 0
--- !u!1 &5474124843505942338
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4174842518969940169}
- component: {fileID: 3177790777276401870}
m_Layer: 0
m_Name: TT_Banner_Pole_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4174842518969940169
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5474124843505942338}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1547071791325143040}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3177790777276401870
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5474124843505942338}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 1017353229399720737}
m_BlendShapeWeights: []
m_RootBone: {fileID: 1017353229399720737}
m_AABB:
m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373}
m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687}
m_DirtyAABB: 0
--- !u!1 &5552364134096484721
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1945579039331833289}
m_Layer: 0
m_Name: Bone_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1945579039331833289
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5552364134096484721}
serializedVersion: 2
m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844}
m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1837221118643011492}
m_Father: {fileID: 1726294059456966885}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5732821683789387958
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7122495450003815217}
- component: {fileID: 4139186725555892536}
m_Layer: 0
m_Name: Body_12h
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7122495450003815217
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5732821683789387958}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4139186725555892536
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5732821683789387958}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 2983295362586242239, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 432716}
- {fileID: 411676}
- {fileID: 490334}
- {fileID: 478310}
- {fileID: 453808}
- {fileID: 460692}
- {fileID: 403528}
- {fileID: 458218}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
- {fileID: 694217535252510988}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.05821733, y: -0.047807425, z: 0.00000014901161}
m_Extent: {x: 0.5292517, y: 0.34713906, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &5968393429577195037
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6499647759593241704}
- component: {fileID: 3375646155694296635}
m_Layer: 0
m_Name: TT_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6499647759593241704
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5968393429577195037}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6148596228195077447}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3375646155694296635
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5968393429577195037}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 4132786258334076740}
- {fileID: 3544910293563622095}
- {fileID: 6018209097916392396}
- {fileID: 3845163369859796534}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4132786258334076740}
m_AABB:
m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883}
m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443}
m_DirtyAABB: 0
--- !u!1 &5972985909401755643
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5173622425654444995}
- component: {fileID: 9174042445937338323}
m_Layer: 0
m_Name: Body_01d
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5173622425654444995
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5972985909401755643}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &9174042445937338323
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5972985909401755643}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 1239271331647582761, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 432716}
- {fileID: 478310}
- {fileID: 453808}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 411676}
- {fileID: 490334}
- {fileID: 460692}
- {fileID: 403528}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
- {fileID: 458218}
- {fileID: 694217535252510988}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.066609025, y: -0.043437093, z: 0.00000014901161}
m_Extent: {x: 0.52085996, y: 0.34276873, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &6054960364090223571
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7658699306733442290}
- component: {fileID: 5430707534520398193}
m_Layer: 0
m_Name: TT_Banner_Green_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7658699306733442290
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6054960364090223571}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.3, z: -0.295}
m_LocalScale: {x: 1, y: 1, z: 1}
2023-08-29 03:41:24 +00:00
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 6989473619539101678}
- {fileID: 2887876215790635496}
- {fileID: 1791661768853620865}
- {fileID: 5384328062803873508}
- {fileID: 2400829738161667860}
- {fileID: 6093118144119365601}
- {fileID: 5048756910258164263}
- {fileID: 7756454457623859363}
m_Father: {fileID: 3820477360039890828}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &5430707534520398193
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6054960364090223571}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &6060545491300067758
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5217573831222733800}
- component: {fileID: 6981660779414869654}
m_Layer: 0
m_Name: TT_Banner_Pole_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5217573831222733800
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060545491300067758}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7047888931951583342}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6981660779414869654
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060545491300067758}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 5234011001907277804}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5234011001907277804}
m_AABB:
m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465}
m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692}
m_DirtyAABB: 0
--- !u!1 &6107351066077104617
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3657631952372943943}
m_Layer: 0
m_Name: Bone_Pole
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3657631952372943943
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6107351066077104617}
serializedVersion: 2
m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928}
m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8328495658083685485}
m_Father: {fileID: 5203129073232592942}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6149396161044922567
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 516138538731423091}
- component: {fileID: 4763143115382704145}
m_Layer: 0
m_Name: TT_Flag_D
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &516138538731423091
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6149396161044922567}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7408408338122130109}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4763143115382704145
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6149396161044922567}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 8290508483287536256}
- {fileID: 8778780943571046173}
- {fileID: 5025821391518044128}
- {fileID: 3381696379392276930}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8778780943571046173}
m_AABB:
m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836}
m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816}
m_DirtyAABB: 0
--- !u!1 &6196309260900002531
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6843603587033041218}
- component: {fileID: 3190795506591048578}
m_Layer: 0
m_Name: TT_Banner_Pole_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6843603587033041218
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6196309260900002531}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5203129073232592942}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3190795506591048578
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6196309260900002531}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 3657631952372943943}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3657631952372943943}
m_AABB:
m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915}
m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304}
m_DirtyAABB: 0
--- !u!1 &6250039667326861634
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1726294059456966885}
m_Layer: 0
m_Name: Bone_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1726294059456966885
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6250039667326861634}
serializedVersion: 2
m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727}
m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1945579039331833289}
m_Father: {fileID: 2465098882291399731}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6328103990106045926
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5403582241811615906}
- component: {fileID: 4452824794982906205}
m_Layer: 0
m_Name: TT_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5403582241811615906
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6328103990106045926}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3694856644621981912}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4452824794982906205
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6328103990106045926}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 4474122488113416466}
- {fileID: 8073079244505428830}
- {fileID: 1372515611742580561}
- {fileID: 2782985555410036102}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4474122488113416466}
m_AABB:
m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883}
m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443}
m_DirtyAABB: 0
--- !u!1 &6389519138695655168
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5203129073232592942}
- component: {fileID: 1986843879097755686}
m_Layer: 0
m_Name: TT_Banner_Brown
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5203129073232592942
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6389519138695655168}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.3, z: -0.295}
m_LocalScale: {x: 1, y: 1, z: 1}
2023-08-29 03:41:24 +00:00
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 3657631952372943943}
- {fileID: 6843603587033041218}
- {fileID: 1056820944335503080}
- {fileID: 1093868499738620862}
- {fileID: 5011007941335228510}
- {fileID: 8531284587643130853}
- {fileID: 6582189826488240253}
- {fileID: 7995704162518385729}
m_Father: {fileID: 3820477360039890828}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &1986843879097755686
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6389519138695655168}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &6415528675179735908
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 129059828726361355}
- component: {fileID: 7196340596018069040}
m_Layer: 0
m_Name: TT_Banner_Pole_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &129059828726361355
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6415528675179735908}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1572976845824073999}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7196340596018069040
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6415528675179735908}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 5660875838862986692}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5660875838862986692}
m_AABB:
m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915}
m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304}
m_DirtyAABB: 0
--- !u!1 &6456221680753510305
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1389913187190648687}
- component: {fileID: 7958460537864090577}
m_Layer: 0
m_Name: TT_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1389913187190648687
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6456221680753510305}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1547071791325143040}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7958460537864090577
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6456221680753510305}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 1017353229399720737}
- {fileID: 6885731718801688070}
- {fileID: 2923306208811608096}
- {fileID: 3599822987431170171}
m_BlendShapeWeights: []
m_RootBone: {fileID: 1017353229399720737}
m_AABB:
m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883}
m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443}
m_DirtyAABB: 0
--- !u!1 &6519524689077208926
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6041232401588806028}
- component: {fileID: 918394729783021850}
m_Layer: 0
m_Name: TT_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6041232401588806028
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6519524689077208926}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1547071791325143040}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &918394729783021850
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6519524689077208926}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 2923306208811608096}
- {fileID: 1017353229399720737}
- {fileID: 3599822987431170171}
- {fileID: 6885731718801688070}
m_BlendShapeWeights: []
m_RootBone: {fileID: 1017353229399720737}
m_AABB:
m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605}
m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595}
m_DirtyAABB: 0
--- !u!1 &6523550736384906178
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2008161340415113829}
m_Layer: 0
m_Name: Bone_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2008161340415113829
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6523550736384906178}
serializedVersion: 2
m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844}
m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8157242490104240834}
m_Father: {fileID: 461654823089895097}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6643485545329003170
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5025821391518044128}
m_Layer: 0
m_Name: Bone_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5025821391518044128
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6643485545329003170}
serializedVersion: 2
m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727}
m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3381696379392276930}
m_Father: {fileID: 8778780943571046173}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6823650149233712640
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2581912706058910690}
- component: {fileID: 8648947327871260443}
m_Layer: 0
m_Name: TT_Banner_Pole_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2581912706058910690
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6823650149233712640}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7468684795553312367}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8648947327871260443
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6823650149233712640}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 851825707014898327}
m_BlendShapeWeights: []
m_RootBone: {fileID: 851825707014898327}
m_AABB:
m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373}
m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687}
m_DirtyAABB: 0
--- !u!1 &6827031446020220749
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8834655105944055721}
- component: {fileID: 7716560122510407212}
m_Layer: 0
m_Name: TT_Flag_D
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8834655105944055721
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6827031446020220749}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7047888931951583342}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &7716560122510407212
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6827031446020220749}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 7087689218079145109}
- {fileID: 5234011001907277804}
- {fileID: 6723595480711254589}
- {fileID: 400167238925070797}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5234011001907277804}
m_AABB:
m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836}
m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816}
m_DirtyAABB: 0
--- !u!1 &6877269647565843331
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2257428815309838277}
m_Layer: 0
m_Name: Bone_Pole
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2257428815309838277
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6877269647565843331}
serializedVersion: 2
m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928}
m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3610483080634159746}
m_Father: {fileID: 3209293871077764151}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6993407368043671931
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8328495658083685485}
m_Layer: 0
m_Name: Bone_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8328495658083685485
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6993407368043671931}
serializedVersion: 2
m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727}
m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 973199908076595336}
m_Father: {fileID: 3657631952372943943}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6996783916463509043
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6989473619539101678}
m_Layer: 0
m_Name: Bone_Pole
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6989473619539101678
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6996783916463509043}
serializedVersion: 2
m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928}
m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2162463145337405471}
m_Father: {fileID: 7658699306733442290}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7024250863690293727
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6885731718801688070}
m_Layer: 0
m_Name: Bone_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6885731718801688070
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7024250863690293727}
serializedVersion: 2
m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844}
m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2923306208811608096}
m_Father: {fileID: 3599822987431170171}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7032381796185539214
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2362716180429183241}
- component: {fileID: 3349172812567303646}
m_Layer: 0
m_Name: TT_Flag_D
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2362716180429183241
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7032381796185539214}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1572976845824073999}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3349172812567303646
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7032381796185539214}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e8077999935278e4caabc0d0be1484c5, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 8157242490104240834}
- {fileID: 5660875838862986692}
- {fileID: 461654823089895097}
- {fileID: 2008161340415113829}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5660875838862986692}
m_AABB:
m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836}
m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816}
m_DirtyAABB: 0
--- !u!1 &7088015328303257672
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4806412186359779660}
- component: {fileID: 847845533442815597}
m_Layer: 0
m_Name: TT_Banner_Pole_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4806412186359779660
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7088015328303257672}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7408408338122130109}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &847845533442815597
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7088015328303257672}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 067aba24957fc444ba378e645e65af1e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 8778780943571046173}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8778780943571046173}
m_AABB:
m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373}
m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687}
m_DirtyAABB: 0
--- !u!1 &7195306060579549574
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4474122488113416466}
m_Layer: 0
m_Name: Bone_Pole
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4474122488113416466
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7195306060579549574}
serializedVersion: 2
m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928}
m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2782985555410036102}
m_Father: {fileID: 3694856644621981912}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7242469389867136428
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8692244365076031028}
- component: {fileID: 1809429295738108246}
m_Layer: 0
m_Name: Body_12g
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8692244365076031028
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7242469389867136428}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1809429295738108246
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7242469389867136428}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 6146068653151716803, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 432716}
- {fileID: 411676}
- {fileID: 490334}
- {fileID: 478310}
- {fileID: 453808}
- {fileID: 460692}
- {fileID: 403528}
- {fileID: 458218}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
- {fileID: 694217535252510988}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.091000274, y: -0.050085932, z: 0.00000014901161}
m_Extent: {x: 0.56203467, y: 0.34947035, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &7276029445266516100
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7839091712456908449}
- component: {fileID: 4274587555429338589}
m_Layer: 0
m_Name: TT_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7839091712456908449
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7276029445266516100}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7047888931951583342}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4274587555429338589
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7276029445266516100}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 7087689218079145109}
- {fileID: 5234011001907277804}
- {fileID: 6723595480711254589}
- {fileID: 400167238925070797}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5234011001907277804}
m_AABB:
m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605}
m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595}
m_DirtyAABB: 0
--- !u!1 &7292057533567655272
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 694217535252510988}
m_Layer: 0
m_Name: Bip001 Tail
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &694217535252510988
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7292057533567655272}
serializedVersion: 2
m_LocalRotation: {x: 0.00000037548176, y: -0.00000064550863, z: 0.99786997, w: 0.06523505}
m_LocalPosition: {x: -0.23693466, y: -0.30114496, z: 0.0000010791309}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 492015137325648947}
m_Father: {fileID: 432716}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7292973464316054101
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2400829738161667860}
- component: {fileID: 8568687732028378813}
m_Layer: 0
m_Name: TT_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2400829738161667860
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7292973464316054101}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7658699306733442290}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8568687732028378813
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7292973464316054101}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e953939025dacd249a5c42297263c47c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 4451632849385354898}
- {fileID: 6989473619539101678}
- {fileID: 2162463145337405471}
- {fileID: 2704449554661681948}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6989473619539101678}
m_AABB:
m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642}
m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246}
m_DirtyAABB: 0
--- !u!1 &7301572385188368168
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400167238925070797}
m_Layer: 0
m_Name: Bone_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400167238925070797
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7301572385188368168}
serializedVersion: 2
m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844}
m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7087689218079145109}
m_Father: {fileID: 6723595480711254589}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7364771265893547434
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 461654823089895097}
m_Layer: 0
m_Name: Bone_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &461654823089895097
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7364771265893547434}
serializedVersion: 2
m_LocalRotation: {x: -0.003399263, y: 0.7070997, z: -0.7070976, w: -0.0033992727}
m_LocalPosition: {x: -4.715566, y: -0.16149612, z: -0.0000019378663}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2008161340415113829}
m_Father: {fileID: 5660875838862986692}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7371635402247120163
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5011007941335228510}
- component: {fileID: 6433790368817334135}
m_Layer: 0
m_Name: TT_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5011007941335228510
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7371635402247120163}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5203129073232592942}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6433790368817334135
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7371635402247120163}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 5205336067400105332}
- {fileID: 3657631952372943943}
- {fileID: 8328495658083685485}
- {fileID: 973199908076595336}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3657631952372943943}
m_AABB:
m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642}
m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246}
m_DirtyAABB: 0
--- !u!1 &7444947793634495602
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2471812869854606271}
- component: {fileID: 1436680324237265204}
m_Layer: 0
m_Name: TT_Flag_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2471812869854606271
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7444947793634495602}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6148596228195077447}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1436680324237265204
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7444947793634495602}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300002, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 6018209097916392396}
- {fileID: 4132786258334076740}
- {fileID: 3845163369859796534}
- {fileID: 3544910293563622095}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4132786258334076740}
m_AABB:
m_Center: {x: -3.037315, y: -0.16242945, z: 0.0017783642}
m_Extent: {x: 1.6850129, y: 0.013213582, z: 0.91438246}
m_DirtyAABB: 0
--- !u!1 &7477720304213949494
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6839597408679202543}
- component: {fileID: 2992090248677410672}
m_Layer: 0
m_Name: TT_Flag_D
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6839597408679202543
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7477720304213949494}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3694856644621981912}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2992090248677410672
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7477720304213949494}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d8f2803cee1a9c4478c93d1858cc5037, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 1372515611742580561}
- {fileID: 4474122488113416466}
- {fileID: 2782985555410036102}
- {fileID: 8073079244505428830}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4474122488113416466}
m_AABB:
m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836}
m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816}
m_DirtyAABB: 0
--- !u!1 &7555401897151122910
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2465098882291399731}
m_Layer: 0
m_Name: Bone_Pole
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2465098882291399731
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7555401897151122910}
serializedVersion: 2
m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928}
m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1726294059456966885}
m_Father: {fileID: 7440700900516633010}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7644616752032473716
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5212507802084043511}
- component: {fileID: 8301456424936116760}
m_Layer: 0
m_Name: Body_01e
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5212507802084043511
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7644616752032473716}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8301456424936116760
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7644616752032473716}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 1166290168724319011, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 432716}
- {fileID: 478310}
- {fileID: 453808}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 411676}
- {fileID: 490334}
- {fileID: 460692}
- {fileID: 403528}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
- {fileID: 458218}
- {fileID: 694217535252510988}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.06562567, y: -0.047808185, z: 0.00000014901161}
m_Extent: {x: 0.5198766, y: 0.3471383, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &7661949587860909836
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2704449554661681948}
m_Layer: 0
m_Name: Bone_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2704449554661681948
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7661949587860909836}
serializedVersion: 2
m_LocalRotation: {x: 3.7663236e-10, y: -0.00000007834412, z: 0.0048074536, w: 0.99998844}
m_LocalPosition: {x: -1.2579627, y: 0.00000009689331, z: 0.00000006055832}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4451632849385354898}
m_Father: {fileID: 2162463145337405471}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7713099624315430516
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8215597260603478905}
- component: {fileID: 1709883681553614883}
m_Layer: 0
m_Name: TT_Banner_Pole_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8215597260603478905
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7713099624315430516}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7440700900516633010}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1709883681553614883
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7713099624315430516}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2ebd809f85e812145a04495b21bbca36, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 2465098882291399731}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2465098882291399731}
m_AABB:
m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373}
m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687}
m_DirtyAABB: 0
--- !u!1 &7774484931313733488
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1093868499738620862}
- component: {fileID: 1325604811944561982}
m_Layer: 0
m_Name: TT_Banner_Pole_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1093868499738620862
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7774484931313733488}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5203129073232592942}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1325604811944561982
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7774484931313733488}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 5615b41f1d37f3545b466eaf2cea0ee2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300006, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 3657631952372943943}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3657631952372943943}
m_AABB:
m_Center: {x: -2.6278043, y: -0.0457796, z: -0.0107373}
m_Extent: {x: 2.9271088, y: 0.21452628, z: 1.4139687}
m_DirtyAABB: 0
--- !u!1 &7780922990499348802
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8157242490104240834}
m_Layer: 0
m_Name: Bone_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8157242490104240834
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7780922990499348802}
serializedVersion: 2
m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907}
m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2008161340415113829}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7816448233062887194
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6584543732442108258}
- component: {fileID: 4951606871439284741}
m_Layer: 0
m_Name: TT_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6584543732442108258
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7816448233062887194}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6148596228195077447}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4951606871439284741
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7816448233062887194}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 6018209097916392396}
- {fileID: 4132786258334076740}
- {fileID: 3845163369859796534}
- {fileID: 3544910293563622095}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4132786258334076740}
m_AABB:
m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605}
m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595}
m_DirtyAABB: 0
--- !u!1 &7817093683334795429
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7647346148294889839}
- component: {fileID: 4680211955302336698}
m_Layer: 0
m_Name: TT_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7647346148294889839
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7817093683334795429}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7373512873463991188}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4680211955302336698
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7817093683334795429}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 1668466386940735593}
- {fileID: 63358794340404201}
- {fileID: 4345140195947355231}
- {fileID: 7436941070543580765}
m_BlendShapeWeights: []
m_RootBone: {fileID: 63358794340404201}
m_AABB:
m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605}
m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595}
m_DirtyAABB: 0
--- !u!1 &7887336879384809803
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5869719342971157899}
- component: {fileID: 8620915613518342437}
m_Layer: 0
m_Name: TT_Banner_Pole_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5869719342971157899
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7887336879384809803}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7047888931951583342}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8620915613518342437
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7887336879384809803}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 5b3184522dc5e5041810df0af22f4b47, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 5234011001907277804}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5234011001907277804}
m_AABB:
m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915}
m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304}
m_DirtyAABB: 0
--- !u!1 &7895606039852632592
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7408408338122130109}
- component: {fileID: 3114493454356947190}
m_Layer: 0
m_Name: TT_Banner_Pink
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7408408338122130109
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7895606039852632592}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.3, z: -0.295}
m_LocalScale: {x: 1, y: 1, z: 1}
2023-08-29 03:41:24 +00:00
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 8778780943571046173}
- {fileID: 5908885015944030223}
- {fileID: 4631060489123719039}
- {fileID: 4806412186359779660}
- {fileID: 2141919609355799693}
- {fileID: 6480183495319287868}
- {fileID: 6348610634957771501}
- {fileID: 516138538731423091}
m_Father: {fileID: 3820477360039890828}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &3114493454356947190
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7895606039852632592}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &8052944742306659190
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1372515611742580561}
m_Layer: 0
m_Name: Bone_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1372515611742580561
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8052944742306659190}
serializedVersion: 2
m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907}
m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8073079244505428830}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8060377903334314727
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8651410457533514038}
- component: {fileID: 6451176581184843350}
m_Layer: 0
m_Name: TT_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8651410457533514038
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8060377903334314727}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7468684795553312367}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6451176581184843350
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8060377903334314727}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 851825707014898327}
- {fileID: 7921566971836525367}
- {fileID: 7903445875969552759}
- {fileID: 4358523153735763797}
m_BlendShapeWeights: []
m_RootBone: {fileID: 851825707014898327}
m_AABB:
m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883}
m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443}
m_DirtyAABB: 0
--- !u!1 &8149167778993011654
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7257157145025925766}
- component: {fileID: 6227864707781039411}
m_Layer: 0
m_Name: Body_12f
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7257157145025925766
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8149167778993011654}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6227864707781039411
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8149167778993011654}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 2207527137315707668, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 432716}
- {fileID: 411676}
- {fileID: 490334}
- {fileID: 478310}
- {fileID: 453808}
- {fileID: 460692}
- {fileID: 403528}
- {fileID: 458218}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
- {fileID: 694217535252510988}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
m_Center: {x: -0.09100516, y: -0.05209069, z: 0.00000014901161}
m_Extent: {x: 0.56203955, y: 0.351475, z: 0.7707151}
m_DirtyAABB: 0
--- !u!1 &8165024975257587733
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6579044833985224211}
- component: {fileID: 6753203546473998850}
m_Layer: 0
m_Name: TT_Banner_Pole_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6579044833985224211
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8165024975257587733}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7373512873463991188}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6753203546473998850
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8165024975257587733}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 63358794340404201}
m_BlendShapeWeights: []
m_RootBone: {fileID: 63358794340404201}
m_AABB:
m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915}
m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304}
m_DirtyAABB: 0
--- !u!1 &8187551911778626463
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5234011001907277804}
m_Layer: 0
m_Name: Bone_Pole
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5234011001907277804
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8187551911778626463}
serializedVersion: 2
m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928}
m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6723595480711254589}
m_Father: {fileID: 7047888931951583342}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8221918400592262275
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 851825707014898327}
m_Layer: 0
m_Name: Bone_Pole
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &851825707014898327
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8221918400592262275}
serializedVersion: 2
m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928}
m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4358523153735763797}
m_Father: {fileID: 7468684795553312367}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8290418887238486368
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6539514201166728846}
- component: {fileID: 4350375066020867312}
m_Layer: 0
m_Name: TT_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6539514201166728846
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8290418887238486368}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3209293871077764151}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &4350375066020867312
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8290418887238486368}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300010, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 3196960106943176604}
- {fileID: 2257428815309838277}
- {fileID: 3610483080634159746}
- {fileID: 4816723620482248583}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2257428815309838277}
m_AABB:
m_Center: {x: -3.084474, y: -0.16242947, z: 0.0013718605}
m_Extent: {x: 1.6378536, y: 0.013213575, z: 0.91397595}
m_DirtyAABB: 0
--- !u!1 &8428918657589669325
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1668466386940735593}
m_Layer: 0
m_Name: Bone_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1668466386940735593
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8428918657589669325}
serializedVersion: 2
m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907}
m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7436941070543580765}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8492390231661200221
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3905982172461537226}
- component: {fileID: 9069588209518551457}
m_Layer: 0
m_Name: TT_Flag_D
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3905982172461537226
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8492390231661200221}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1547071791325143040}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &9069588209518551457
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8492390231661200221}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300012, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 2923306208811608096}
- {fileID: 1017353229399720737}
- {fileID: 3599822987431170171}
- {fileID: 6885731718801688070}
m_BlendShapeWeights: []
m_RootBone: {fileID: 1017353229399720737}
m_AABB:
m_Center: {x: -3.041955, y: -0.16242945, z: -0.0000010728836}
m_Extent: {x: 1.6803727, y: 0.01321359, z: 0.9160816}
m_DirtyAABB: 0
--- !u!1 &8639097858134890709
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1927405538430730814}
- component: {fileID: 5627007354030353671}
m_Layer: 0
m_Name: TT_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1927405538430730814
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8639097858134890709}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3209293871077764151}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5627007354030353671
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8639097858134890709}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 51931757c17f7c240a9ad3240b009869, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 2257428815309838277}
- {fileID: 4816723620482248583}
- {fileID: 3196960106943176604}
- {fileID: 3610483080634159746}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2257428815309838277}
m_AABB:
m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883}
m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443}
m_DirtyAABB: 0
--- !u!1 &8667010667873161126
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1588210158006846237}
- component: {fileID: 2012094633263103308}
m_Layer: 0
m_Name: TT_Banner_Pole_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1588210158006846237
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8667010667873161126}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1547071791325143040}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2012094633263103308
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8667010667873161126}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 26b609e8e2a36204c8b979aa0a1d6832, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 1017353229399720737}
m_BlendShapeWeights: []
m_RootBone: {fileID: 1017353229399720737}
m_AABB:
m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465}
m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692}
m_DirtyAABB: 0
--- !u!1 &8683694641219069584
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2968939645847609865}
- component: {fileID: 6579558984664498198}
m_Layer: 0
m_Name: TT_Flag_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2968939645847609865
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8683694641219069584}
serializedVersion: 2
m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 2.911066, z: 0.17563999}
m_LocalScale: {x: 1.0557127, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7373512873463991188}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6579558984664498198
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8683694641219069584}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 916f77efb964ce541b5645a874950137, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300008, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 63358794340404201}
- {fileID: 7436941070543580765}
- {fileID: 1668466386940735593}
- {fileID: 4345140195947355231}
m_BlendShapeWeights: []
m_RootBone: {fileID: 63358794340404201}
m_AABB:
m_Center: {x: -3.1299572, y: -0.16242947, z: -0.0000011324883}
m_Extent: {x: 1.5923705, y: 0.013213575, z: 0.91456443}
m_DirtyAABB: 0
--- !u!1 &8714122017121590092
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8100130553682859507}
- component: {fileID: 8093106364037882662}
m_Layer: 0
m_Name: TT_Banner_Pole_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8100130553682859507
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8714122017121590092}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7468684795553312367}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8093106364037882662
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8714122017121590092}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f806521b69283c046a40f43fa2679d40, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
- {fileID: 851825707014898327}
m_BlendShapeWeights: []
m_RootBone: {fileID: 851825707014898327}
m_AABB:
m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465}
m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692}
m_DirtyAABB: 0
--- !u!1 &8776455669356997340
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2023-08-29 03:41:24 +00:00
- component: {fileID: 776408021038322348}
- component: {fileID: 6794668298143955342}
m_Layer: 0
2023-08-29 03:41:24 +00:00
m_Name: TT_Banner_Pole_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
2023-08-29 03:41:24 +00:00
--- !u!4 &776408021038322348
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 8776455669356997340}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 6148596228195077447}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-08-29 03:41:24 +00:00
--- !u!137 &6794668298143955342
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 8776455669356997340}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
2023-08-29 03:41:24 +00:00
- {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
2023-08-29 03:41:24 +00:00
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
2023-08-29 03:41:24 +00:00
m_Mesh: {fileID: 4300004, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
2023-08-29 03:41:24 +00:00
- {fileID: 4132786258334076740}
m_BlendShapeWeights: []
2023-08-29 03:41:24 +00:00
m_RootBone: {fileID: 4132786258334076740}
m_AABB:
2023-08-29 03:41:24 +00:00
m_Center: {x: -2.450478, y: -0.037529632, z: -0.011102915}
m_Extent: {x: 2.7497826, y: 0.20627628, z: 1.0783304}
m_DirtyAABB: 0
2023-08-29 03:41:24 +00:00
--- !u!1 &8815220885722005715
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2023-08-29 03:41:24 +00:00
- component: {fileID: 7468684795553312367}
- component: {fileID: 7491013269455466196}
m_Layer: 0
2023-08-29 03:41:24 +00:00
m_Name: TT_Banner_Blue_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
2023-09-04 07:31:04 +00:00
m_IsActive: 1
2023-08-29 03:41:24 +00:00
--- !u!4 &7468684795553312367
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 8815220885722005715}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.3, z: -0.295}
m_LocalScale: {x: 1, y: 1, z: 1}
2023-08-29 03:41:24 +00:00
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 851825707014898327}
- {fileID: 1800641972678118260}
- {fileID: 8100130553682859507}
- {fileID: 2581912706058910690}
- {fileID: 2068963189008650188}
- {fileID: 8651410457533514038}
- {fileID: 2033461513886250614}
- {fileID: 3593409597463548}
m_Father: {fileID: 3820477360039890828}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &7491013269455466196
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8815220885722005715}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &8853814020345294409
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2878878032879335767}
- component: {fileID: 409155523050485614}
m_Layer: 0
m_Name: Body_06e
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2878878032879335767
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8853814020345294409}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-08-29 03:41:24 +00:00
--- !u!137 &409155523050485614
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 8853814020345294409}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
2023-08-29 03:41:24 +00:00
m_Mesh: {fileID: 6014831192934261456, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
2023-08-29 03:41:24 +00:00
- {fileID: 411676}
- {fileID: 403528}
2023-08-29 03:41:24 +00:00
- {fileID: 432716}
- {fileID: 458218}
2023-08-29 03:41:24 +00:00
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
- {fileID: 694217535252510988}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
2023-08-29 03:41:24 +00:00
m_Center: {x: -0.09586474, y: -0.04375951, z: 0.00000014901161}
m_Extent: {x: 0.54523706, y: 0.35118693, z: 0.7707151}
m_DirtyAABB: 0
2023-08-29 03:41:24 +00:00
--- !u!1 &8854565067621771420
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2023-08-29 03:41:24 +00:00
- component: {fileID: 7903445875969552759}
m_Layer: 0
2023-08-29 03:41:24 +00:00
m_Name: Bone_Flag_C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
2023-08-29 03:41:24 +00:00
m_IsActive: 1
--- !u!4 &7903445875969552759
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 8854565067621771420}
serializedVersion: 2
2023-08-29 03:41:24 +00:00
m_LocalRotation: {x: -1.137968e-14, y: -4.9050927e-17, z: 0.004310356, w: 0.9999907}
m_LocalPosition: {x: -0.9918094, y: -0.000000072669984, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 7921566971836525367}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-08-29 03:41:24 +00:00
--- !u!1 &8871028483812720661
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4601448480501645619}
- component: {fileID: 8783548976084608973}
m_Layer: 0
m_Name: Body_05h
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4601448480501645619
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8871028483812720661}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1453547390671515014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8783548976084608973
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 8871028483812720661}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dccf8e44ede71db42b49378af93c5fb7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
2023-08-29 03:41:24 +00:00
m_Mesh: {fileID: 3333483032428431388, guid: 02ded044b8e0963439276550f50be6f9, type: 3}
m_Bones:
- {fileID: 490334}
- {fileID: 453808}
- {fileID: 411676}
- {fileID: 403528}
- {fileID: 432716}
- {fileID: 458218}
- {fileID: 460692}
- {fileID: 478310}
- {fileID: 481176}
- {fileID: 479502}
- {fileID: 437690}
- {fileID: 452058}
- {fileID: 403762}
- {fileID: 414830}
- {fileID: 694217535252510988}
m_BlendShapeWeights: []
m_RootBone: {fileID: 432716}
m_AABB:
2023-08-29 03:41:24 +00:00
m_Center: {x: -0.083735675, y: -0.04376918, z: 0.00000014901161}
m_Extent: {x: 0.533108, y: 0.35117728, z: 0.7707151}
m_DirtyAABB: 0
2023-08-29 03:41:24 +00:00
--- !u!1 &8903877269750440993
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2023-08-29 03:41:24 +00:00
- component: {fileID: 1017353229399720737}
m_Layer: 0
2023-08-29 03:41:24 +00:00
m_Name: Bone_Pole
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
2023-08-29 03:41:24 +00:00
m_IsActive: 1
--- !u!4 &1017353229399720737
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 8903877269750440993}
serializedVersion: 2
m_LocalRotation: {x: 0.50000083, y: -0.5000007, z: 0.49999914, w: -0.49999928}
m_LocalPosition: {x: -0, y: 0, z: 0.0000000016608608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3599822987431170171}
m_Father: {fileID: 1547071791325143040}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9030810546420976364
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4582793735472542443}
- component: {fileID: 5411801346246899267}
m_Layer: 0
m_Name: TT_Banner_Pole_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4582793735472542443
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9030810546420976364}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
2023-08-29 03:41:24 +00:00
m_Father: {fileID: 6148596228195077447}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-08-29 03:41:24 +00:00
--- !u!137 &5411801346246899267
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-08-29 03:41:24 +00:00
m_GameObject: {fileID: 9030810546420976364}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
2023-08-29 03:41:24 +00:00
- {fileID: 2100000, guid: 4eb6e46a6afc1c04fadba143c8e47591, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
2023-08-29 03:41:24 +00:00
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
2023-08-29 03:41:24 +00:00
m_Mesh: {fileID: 4300000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Bones:
2023-08-29 03:41:24 +00:00
- {fileID: 4132786258334076740}
m_BlendShapeWeights: []
2023-08-29 03:41:24 +00:00
m_RootBone: {fileID: 4132786258334076740}
m_AABB:
2023-08-29 03:41:24 +00:00
m_Center: {x: -2.5472252, y: -0.039566025, z: 0.000000834465}
m_Extent: {x: 2.8465297, y: 0.20831269, z: 1.293692}
m_DirtyAABB: 0
2023-08-29 03:41:24 +00:00
--- !u!1 &9165913831438172654
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1547071791325143040}
- component: {fileID: 1320939221515727276}
m_Layer: 0
m_Name: TT_Banner_Yellow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1547071791325143040
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9165913831438172654}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.3, z: -0.295}
m_LocalScale: {x: 1, y: 1, z: 1}
2023-08-29 03:41:24 +00:00
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 1017353229399720737}
- {fileID: 8632012912750513459}
- {fileID: 1588210158006846237}
- {fileID: 4174842518969940169}
- {fileID: 2521182533919420993}
- {fileID: 1389913187190648687}
- {fileID: 6041232401588806028}
- {fileID: 3905982172461537226}
m_Father: {fileID: 3820477360039890828}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &1320939221515727276
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9165913831438172654}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: d40f4dc5b4fae4c46a3cc5d4da0f6cf6, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0