13 lines
321 B
C#
13 lines
321 B
C#
|
using System;
|
||
|
using UnityEngine;
|
||
|
|
||
|
// ReSharper disable once CheckNamespace
|
||
|
namespace BlueWaterProject
|
||
|
{
|
||
|
[Serializable]
|
||
|
public class SkillInputData
|
||
|
{
|
||
|
[field: SerializeField] public Vector3 TargetPosition { get; set; }
|
||
|
[field: SerializeField] public GameObject TargetObject { get; set; }
|
||
|
}
|
||
|
}
|