OldBlueWater/BlueWater/Assets/02.Scripts/NewSkill/SkillInputData.cs

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using System;
using UnityEngine;
// ReSharper disable once CheckNamespace
namespace BlueWaterProject
{
[Serializable]
public class SkillInputData
{
[field: SerializeField] public Vector3 TargetPosition { get; set; }
[field: SerializeField] public GameObject TargetObject { get; set; }
}
}