15 lines
435 B
C#
15 lines
435 B
C#
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using UnityEngine;
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// ReSharper disable once CheckNamespace
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namespace BlueWaterProject
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{
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public abstract class SkillBase : MonoBehaviour
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{
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[field: SerializeField] public float Cooldown { get; set; }
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[field: SerializeField] public float Range { get; set; }
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public abstract void Activate(SkillInputData inputData);
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protected abstract void ApplyEffect(GameObject target);
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}
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}
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