OldBlueWater/BlueWater/Assets/02.Scripts/Skill/Data/SkillData.cs

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2023-10-31 07:37:23 +00:00
using System;
using UnityEngine;
// ReSharper disable once CheckNamespace
namespace BlueWaterProject
{
[Serializable]
[CreateAssetMenu(fileName = "ActiveSkillData", menuName = "ScriptableObjects/Skills/SkillData")]
public class SkillData : ScriptableObject
{
[field: SerializeField] public string Name { get; set; }
[field: SerializeField] public string Description { get; set; }
}
}