17 lines
626 B
C#
17 lines
626 B
C#
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using System;
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using UnityEngine;
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// ReSharper disable once CheckNamespace
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namespace BlueWaterProject
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{
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[Serializable]
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[CreateAssetMenu(fileName = "ActiveSkillData", menuName = "ScriptableObjects/Skills/ActiveSkillData")]
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public class ActiveSkillData : SkillData
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{
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[field: SerializeField] public float Cooldown { get; set; }
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[field: SerializeField] public float CastingTime { get; set; }
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[field: SerializeField] public float Duration { get; set; }
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[field: SerializeField] public float Damage { get; set; }
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[field: SerializeField] public float Range { get; set; }
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}
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}
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