69 lines
2.6 KiB
C#
69 lines
2.6 KiB
C#
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using System.Collections;
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using UnityEngine;
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using UnityEngine.UI;
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// ReSharper disable once CheckNamespace
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namespace BlueWaterProject
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{
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public class ProcessBar : MonoBehaviour
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{
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[field: SerializeField] public GameObject Obj { get; set; }
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[field: SerializeField] public Image Fill { get; set; }
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[field: SerializeField] public Transform PreviousGaugeLine { get; set; }
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[field: SerializeField] public Slider ReloadSlider { get; set; }
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[field: SerializeField] public float ShakeDuration { get; set; } = 0.5f;
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[field: SerializeField] public float ShakePower { get; set; } = 10f;
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private AudioSource reloadingAttackSound;
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private bool isShaking;
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public ProcessBar(GameObject obj, Image fill, Transform previousGaugeLine, Slider reloadSlider)
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{
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Obj = obj;
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Fill = fill;
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PreviousGaugeLine = previousGaugeLine;
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ReloadSlider = reloadSlider;
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reloadingAttackSound = ReloadSlider.GetComponent<AudioSource>();
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SetFillAmount(0f);
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}
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public void SetActive(bool value) => Obj.SetActive(value);
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public void SetPosition(Vector3 value) => Obj.transform.position = value;
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public void SetFillAmount(float value) => Fill.fillAmount = value;
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public void SetRotateZ(float value) => PreviousGaugeLine.rotation = Quaternion.Euler(0f, 0f, value);
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public void SetActiveReloadSlider(bool value) => ReloadSlider.gameObject.SetActive(value);
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public void SetSliderValue(float value) => ReloadSlider.value = value;
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public IEnumerator ShakeProcessBarCoroutine()
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{
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if (isShaking) yield break;
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isShaking = true;
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reloadingAttackSound.Play();
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var time = 0f;
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var processBarOriginalPos = Obj.transform.localPosition;
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while (time < ShakeDuration)
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{
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if (!Obj.gameObject.activeSelf)
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{
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Obj.transform.localPosition = processBarOriginalPos;
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isShaking = false;
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yield break;
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}
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time += Time.deltaTime;
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var shakeAmount = Random.Range(-1f, 1f) * ShakePower;
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var processBarLocalPos = Obj.transform.localPosition;
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Obj.transform.localPosition = new Vector3(processBarLocalPos.x + shakeAmount, processBarLocalPos.y,
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processBarLocalPos.z);
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yield return null;
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}
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Obj.transform.localPosition = processBarOriginalPos;
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isShaking = false;
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}
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}
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}
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