OldBlueWater/BlueWater/Assets/02.Scripts/Data/EnemyViewDataSo.cs

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2023-09-12 14:46:57 +00:00
using System.Collections.Generic;
using UnityEngine;
// ReSharper disable once CheckNamespace
namespace BlueWaterProject
{
[CreateAssetMenu(fileName = "EnemyViewDataSo", menuName = "ScriptableObjects/EnemyViewData", order = 1)]
public class EnemyViewDataSo : ScriptableObject
{
public List<EnemyView> enemyViewDataList = new(GlobalValue.ENEMY_VIEW_DATA_CAPACITY);
}
}