30 lines
748 B
C#
30 lines
748 B
C#
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using Assets.PixelHeroes.Scripts.CollectionScripts;
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using UnityEditor;
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using UnityEngine;
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namespace Assets.PixelHeroes.Scripts.Editor
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{
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/// <summary>
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/// Adds "Refresh" button to SpriteCollection script.
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/// </summary>
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[CustomEditor(typeof(SpriteCollection))]
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public class SpriteCollectionEditor : UnityEditor.Editor
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{
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public override void OnInspectorGUI()
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{
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DrawDefaultInspector();
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var collection = (SpriteCollection) target;
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if (GUILayout.Button("Refresh"))
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{
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collection.Refresh();
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}
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if (GUILayout.Button("Apply Palette"))
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{
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collection.ApplyPalette();
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}
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}
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}
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}
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