OldBlueWater/BlueWater/Assets/NWH/Common/Models/Character/Character Variant.prefab

915 lines
24 KiB
Plaintext
Raw Normal View History

2023-12-19 02:31:29 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!54 &4366774029683384662
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1669568421398330451}
serializedVersion: 2
m_Mass: 3.75
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!136 &5381886166345111008
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1669568421398330451}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.00055727334
m_Height: 0.0022290933
m_Direction: 1
m_Center: {x: 0, y: 0.0011145467, z: 0}
--- !u!144 &5598778059773915000
CharacterJoint:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1669568421398330451}
m_ConnectedBody: {fileID: 6508073823361918273}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 0.0015824317, y: 0.0019057774, z: 0.00012682987}
serializedVersion: 2
m_SwingAxis: {x: 1, y: 0, z: 0}
m_TwistLimitSpring:
spring: 0
damper: 0
m_LowTwistLimit:
limit: -70
bounciness: 0
contactDistance: 0
m_HighTwistLimit:
limit: 10
bounciness: 0
contactDistance: 0
m_SwingLimitSpring:
spring: 0
damper: 0
m_Swing1Limit:
limit: 50
bounciness: 0
contactDistance: 0
m_Swing2Limit:
limit: 0
bounciness: 0
contactDistance: 0
m_EnableProjection: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 0
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!54 &6667498013135617387
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2237649966740137612}
serializedVersion: 2
m_Mass: 5.625
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!136 &7534720338710063341
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2237649966740137612}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.0012485316
m_Height: 0.004161772
m_Direction: 1
m_Center: {x: 0, y: 0.002080886, z: 0}
--- !u!144 &1787496426013301619
CharacterJoint:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2237649966740137612}
m_ConnectedBody: {fileID: 5685765070671233833}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: -0.0008917618, y: -0.00040676718, z: -0.00025815802}
serializedVersion: 2
m_SwingAxis: {x: 1, y: 0, z: 0}
m_TwistLimitSpring:
spring: 0
damper: 0
m_LowTwistLimit:
limit: -20
bounciness: 0
contactDistance: 0
m_HighTwistLimit:
limit: 70
bounciness: 0
contactDistance: 0
m_SwingLimitSpring:
spring: 0
damper: 0
m_Swing1Limit:
limit: 30
bounciness: 0
contactDistance: 0
m_Swing2Limit:
limit: 0
bounciness: 0
contactDistance: 0
m_EnableProjection: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 0
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!54 &6435937337478214138
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2344393171001254540}
serializedVersion: 2
m_Mass: 3.75
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!135 &1553456009745475743
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2344393171001254540}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.002
m_Center: {x: 0, y: 0.002, z: 0}
--- !u!144 &3423697467721312266
CharacterJoint:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2344393171001254540}
m_ConnectedBody: {fileID: 6508073823361918273}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 1, y: 0, z: 0}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 7.565025e-12, y: 0.003143527, z: 0.0000014987891}
serializedVersion: 2
m_SwingAxis: {x: 0, y: 0, z: 1}
m_TwistLimitSpring:
spring: 0
damper: 0
m_LowTwistLimit:
limit: -40
bounciness: 0
contactDistance: 0
m_HighTwistLimit:
limit: 25
bounciness: 0
contactDistance: 0
m_SwingLimitSpring:
spring: 0
damper: 0
m_Swing1Limit:
limit: 25
bounciness: 0
contactDistance: 0
m_Swing2Limit:
limit: 0
bounciness: 0
contactDistance: 0
m_EnableProjection: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 0
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!54 &1667505594472378099
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2535799742129119524}
serializedVersion: 2
m_Mass: 3.75
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!136 &2798907072842450426
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2535799742129119524}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.0010326925
m_Height: 0.0051634624
m_Direction: 1
m_Center: {x: 0, y: 0.0025817312, z: 0}
--- !u!144 &4644711138102017098
CharacterJoint:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2535799742129119524}
m_ConnectedBody: {fileID: 4366774029683384662}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: -0.0000000062864283, y: 0.0022290933, z: -0.0000000042782635}
serializedVersion: 2
m_SwingAxis: {x: -1, y: 0, z: 0}
m_TwistLimitSpring:
spring: 0
damper: 0
m_LowTwistLimit:
limit: -90
bounciness: 0
contactDistance: 0
m_HighTwistLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_SwingLimitSpring:
spring: 0
damper: 0
m_Swing1Limit:
limit: 0
bounciness: 0
contactDistance: 0
m_Swing2Limit:
limit: 0
bounciness: 0
contactDistance: 0
m_EnableProjection: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 0
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!54 &4760133491206691705
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3288051379793716276}
serializedVersion: 2
m_Mass: 5.625
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!136 &4290024855928272360
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3288051379793716276}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.001248532
m_Height: 0.0041617732
m_Direction: 1
m_Center: {x: 0, y: 0.0020808866, z: 0}
--- !u!144 &5835798672725792827
CharacterJoint:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3288051379793716276}
m_ConnectedBody: {fileID: 5685765070671233833}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 0.0008917617, y: -0.00040676718, z: -0.00025815843}
serializedVersion: 2
m_SwingAxis: {x: 1, y: 0, z: 0}
m_TwistLimitSpring:
spring: 0
damper: 0
m_LowTwistLimit:
limit: -20
bounciness: 0
contactDistance: 0
m_HighTwistLimit:
limit: 70
bounciness: 0
contactDistance: 0
m_SwingLimitSpring:
spring: 0
damper: 0
m_Swing1Limit:
limit: 30
bounciness: 0
contactDistance: 0
m_Swing2Limit:
limit: 0
bounciness: 0
contactDistance: 0
m_EnableProjection: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 0
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!54 &2065542864099188324
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3790759326974649518}
serializedVersion: 2
m_Mass: 5.625
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!136 &942260023105347063
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3790759326974649518}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.0013108474
m_Height: 0.0052433894
m_Direction: 1
m_Center: {x: 0, y: 0.0026216947, z: 0}
--- !u!144 &1970416271574234321
CharacterJoint:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3790759326974649518}
m_ConnectedBody: {fileID: 4760133491206691705}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 0.000000009895423, y: 0.0041617732, z: 0.000000007974723}
serializedVersion: 2
m_SwingAxis: {x: 1, y: 0, z: 0}
m_TwistLimitSpring:
spring: 0
damper: 0
m_LowTwistLimit:
limit: -80
bounciness: 0
contactDistance: 0
m_HighTwistLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_SwingLimitSpring:
spring: 0
damper: 0
m_Swing1Limit:
limit: 0
bounciness: 0
contactDistance: 0
m_Swing2Limit:
limit: 0
bounciness: 0
contactDistance: 0
m_EnableProjection: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 0
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!54 &5685765070671233833
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4518048983303369900}
serializedVersion: 2
m_Mass: 9.375
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!65 &5243378588056031682
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4518048983303369900}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.0031648634, y: 0.0033704657, z: 0.0026366564}
m_Center: {x: 0, y: 0.0012784656, z: -0.00012907921}
--- !u!54 &4821391469390928656
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5812924873496384626}
serializedVersion: 2
m_Mass: 3.75
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!136 &4916143079356571465
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5812924873496384626}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.0005572733
m_Height: 0.002229093
m_Direction: 1
m_Center: {x: 0, y: 0.0011145466, z: 0}
--- !u!144 &2964802382530788149
CharacterJoint:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5812924873496384626}
m_ConnectedBody: {fileID: 6508073823361918273}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 1, y: 0, z: 0}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: -0.0015824317, y: 0.0019057773, z: 0.00012683004}
serializedVersion: 2
m_SwingAxis: {x: 0, y: 0, z: 1}
m_TwistLimitSpring:
spring: 0
damper: 0
m_LowTwistLimit:
limit: -70
bounciness: 0
contactDistance: 0
m_HighTwistLimit:
limit: 10
bounciness: 0
contactDistance: 0
m_SwingLimitSpring:
spring: 0
damper: 0
m_Swing1Limit:
limit: 50
bounciness: 0
contactDistance: 0
m_Swing2Limit:
limit: 0
bounciness: 0
contactDistance: 0
m_EnableProjection: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 0
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!54 &6508073823361918273
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6235931897094386517}
serializedVersion: 2
m_Mass: 9.375
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!65 &8668211533486933180
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6235931897094386517}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.0031648634, y: 0.0019057761, z: 0.0025987695}
m_Center: {x: 0, y: 0.0009528892, z: -0.00032096345}
--- !u!144 &1732855181518449154
CharacterJoint:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6235931897094386517}
m_ConnectedBody: {fileID: 5685765070671233833}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 1, y: 0, z: 0}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 7.563072e-12, y: 0.0029636985, z: -0.000000007683411}
serializedVersion: 2
m_SwingAxis: {x: 0, y: 0, z: 1}
m_TwistLimitSpring:
spring: 0
damper: 0
m_LowTwistLimit:
limit: -20
bounciness: 0
contactDistance: 0
m_HighTwistLimit:
limit: 20
bounciness: 0
contactDistance: 0
m_SwingLimitSpring:
spring: 0
damper: 0
m_Swing1Limit:
limit: 10
bounciness: 0
contactDistance: 0
m_Swing2Limit:
limit: 0
bounciness: 0
contactDistance: 0
m_EnableProjection: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 0
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!54 &299315870735684240
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6825945279372376750}
serializedVersion: 2
m_Mass: 3.75
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!136 &952089967813978085
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6825945279372376750}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.0010326923
m_Height: 0.005163461
m_Direction: 1
m_Center: {x: 0, y: 0.0025817305, z: 0}
--- !u!144 &8025335656579958403
CharacterJoint:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6825945279372376750}
m_ConnectedBody: {fileID: 4821391469390928656}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: -1, y: 0, z: 0}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 0.0000000013387761, y: 0.002229093, z: -0.000000007064955}
serializedVersion: 2
m_SwingAxis: {x: 0, y: 0, z: 1}
m_TwistLimitSpring:
spring: 0
damper: 0
m_LowTwistLimit:
limit: -90
bounciness: 0
contactDistance: 0
m_HighTwistLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_SwingLimitSpring:
spring: 0
damper: 0
m_Swing1Limit:
limit: 0
bounciness: 0
contactDistance: 0
m_Swing2Limit:
limit: 0
bounciness: 0
contactDistance: 0
m_EnableProjection: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 0
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!54 &835376829946187471
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7207172525457819086}
serializedVersion: 2
m_Mass: 5.625
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!136 &296110068645425668
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7207172525457819086}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.0013108483
m_Height: 0.005243393
m_Direction: 1
m_Center: {x: 0, y: 0.0026216966, z: 0}
--- !u!144 &6430181088114366544
CharacterJoint:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7207172525457819086}
m_ConnectedBody: {fileID: 6667498013135617387}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 0.000000009575039, y: 0.004161772, z: 8.731449e-10}
serializedVersion: 2
m_SwingAxis: {x: 1, y: 0, z: 0}
m_TwistLimitSpring:
spring: 0
damper: 0
m_LowTwistLimit:
limit: -80
bounciness: 0
contactDistance: 0
m_HighTwistLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_SwingLimitSpring:
spring: 0
damper: 0
m_Swing1Limit:
limit: 0
bounciness: 0
contactDistance: 0
m_Swing2Limit:
limit: 0
bounciness: 0
contactDistance: 0
m_EnableProjection: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 0
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!1001 &4855940517308785001
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: -4216859302048453862, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
propertyPath: m_Name
value: character Variant
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 0243ae182c1cab5469c3d280cb24b5cb, type: 3}
--- !u!1 &5812924873496384626 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 1425508527506797851, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
m_PrefabInstance: {fileID: 4855940517308785001}
m_PrefabAsset: {fileID: 0}
--- !u!1 &4518048983303369900 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 9065906238872704453, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
m_PrefabInstance: {fileID: 4855940517308785001}
m_PrefabAsset: {fileID: 0}
--- !u!1 &2344393171001254540 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 7199902334543741925, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
m_PrefabInstance: {fileID: 4855940517308785001}
m_PrefabAsset: {fileID: 0}
--- !u!1 &7207172525457819086 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 2839168916247520423, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
m_PrefabInstance: {fileID: 4855940517308785001}
m_PrefabAsset: {fileID: 0}
--- !u!1 &6235931897094386517 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -7644368708306251204, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
m_PrefabInstance: {fileID: 4855940517308785001}
m_PrefabAsset: {fileID: 0}
--- !u!1 &3288051379793716276 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 7981017781951497565, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
m_PrefabInstance: {fileID: 4855940517308785001}
m_PrefabAsset: {fileID: 0}
--- !u!1 &2535799742129119524 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 6940957705204908109, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
m_PrefabInstance: {fileID: 4855940517308785001}
m_PrefabAsset: {fileID: 0}
--- !u!1 &1669568421398330451 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -3150061720295842502, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
m_PrefabInstance: {fileID: 4855940517308785001}
m_PrefabAsset: {fileID: 0}
--- !u!1 &3790759326974649518 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 8644870222572897735, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
m_PrefabInstance: {fileID: 4855940517308785001}
m_PrefabAsset: {fileID: 0}
--- !u!1 &6825945279372376750 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 2150861608667274183, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
m_PrefabInstance: {fileID: 4855940517308785001}
m_PrefabAsset: {fileID: 0}
--- !u!1 &2237649966740137612 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 6660400426168879077, guid: 0243ae182c1cab5469c3d280cb24b5cb,
type: 3}
m_PrefabInstance: {fileID: 4855940517308785001}
m_PrefabAsset: {fileID: 0}