15 lines
532 B
C#
15 lines
532 B
C#
![]() |
// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
|
|||
|
// This code can only be used under the standard Unity Asset Store End User License Agreement
|
|||
|
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
|
|||
|
|
|||
|
using Doozy.Runtime.Reactor;
|
|||
|
using Doozy.Runtime.UIManager.Triggers.Internal;
|
|||
|
|
|||
|
namespace Doozy.Runtime.UIManager.Triggers
|
|||
|
{
|
|||
|
public class ProgressorValueTrigger : BaseValueTrigger<Progressor>
|
|||
|
{
|
|||
|
protected override float value => Target.currentValue;
|
|||
|
}
|
|||
|
}
|