18 lines
630 B
C#
18 lines
630 B
C#
![]() |
// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
|
|||
|
// This code can only be used under the standard Unity Asset Store End User License Agreement
|
|||
|
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
|
|||
|
|
|||
|
using UnityEngine.Events;
|
|||
|
namespace Doozy.Editor.Common
|
|||
|
{
|
|||
|
public interface IUpdateCallback
|
|||
|
{
|
|||
|
UnityAction onUpdateCallback { get; set; }
|
|||
|
|
|||
|
void SetOnUpdateCallback(UnityAction callback);
|
|||
|
void AddOnUpdateCallback(UnityAction callback);
|
|||
|
void RemoveOnUpdateCallback(UnityAction callback);
|
|||
|
void ClearOnUpdateCallback();
|
|||
|
}
|
|||
|
}
|