OldBlueWater/BlueWater/Assets/AstarPathfindingProject/ExampleScenes/Example6_Navmesh_RichAI/NavmeshExample.unity

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Due to technical resons, meshes
must always be in the resources folder
however I haven''t been able to distribute
the project with the mesh there
so you will have to link it yourself.
1.
On the A* object, drag the navmesh_example6navmesh mesh (not prefab) from the
Example6
folder to the "Source Mesh" field on the navmesh graph.
2.
Click on any "Fix" buttons which will appear.
3. You should now be able
to test this example
This example is the same as Example6_Navmesh
except
that it is using a different AI script (RichAI)'
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