2023-08-17 07:57:46 +00:00
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using UnityEngine;
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2023-08-03 03:38:50 +00:00
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// ReSharper disable once CheckNamespace
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2023-08-03 05:49:05 +00:00
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namespace BlueWaterProject
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{
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2023-08-31 07:38:08 +00:00
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public interface IDamageable
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{
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public void TakeDamage(float attackerPower, float attackerShieldPenetrationRate = default, Vector3? attackPos = null);
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2023-08-03 03:38:50 +00:00
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}
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}
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