CapersProject/Assets/02.Scripts/BehaviorTree/Action/PlaySpineAnimation.cs
Nam Tae Gun fd688231c2 타이쿤 맵 수정 및 손님 기능 추가
+ 요리 주문 기능 추가
+ Props 프리팹 일부 수정
+ 오늘의 메뉴 기능 연동
2024-07-17 01:05:53 +09:00

32 lines
778 B
C#

using System;
using BehaviorDesigner.Runtime.Tasks;
using BlueWater.Players;
using UnityEngine;
using Action = BehaviorDesigner.Runtime.Tasks.Action;
namespace BlueWater.BehaviorTrees.Actions
{
[Serializable]
[TaskCategory("Custom")]
public class PlaySpineAnimation : Action
{
[SerializeField]
private string _animationName;
[SerializeField]
private bool _loop;
private SpineController _spineController;
public override void OnAwake()
{
_spineController = GetComponent<SpineController>();
}
public override TaskStatus OnUpdate()
{
_spineController.PlayAnimation(_animationName, _loop);
return TaskStatus.Success;
}
}
}