CapersProject/Assets/Behavior Designer/Runtime/Tasks/EntryTask.cs
2024-06-04 03:26:03 +09:00

13 lines
422 B
C#

namespace BehaviorDesigner.Runtime.Tasks
{
// The entry task is a task that is used for display purposes within Behavior Designer to indicate the root of the tree. It is not a real task and
// cannot be used within the behavior tree.
[TaskIcon("{SkinColor}EntryIcon.png")]
public class EntryTask : ParentTask
{
public override int MaxChildren()
{
return 1;
}
}
}