CapersProject/Assets/02.Scripts/Prop/Tycoon/Pump.cs
2024-12-17 20:25:53 +09:00

138 lines
4.0 KiB
C#

using System;
using BlueWater.Audios;
using BlueWater.Players;
using BlueWater.Uis;
using UnityEngine;
namespace BlueWater.Tycoons
{
public static class PumpSpineAnimation
{
public const string Idle = "Idle";
public const string Stop = "IdleStop";
public const string Run = "Run";
}
[Serializable]
public class Pump : InteractionFurniture
{
[SerializeField]
private SpineController _spineController;
[SerializeField]
private float _playerHoldingTime = 1f;
[SerializeField]
private PumpingMessage _pumpingMessageObject;
[SerializeField]
private Vector3 _offset;
[SerializeField, Range(0, 1000)]
private int addedLiquid = 400;
[SerializeField]
private string _attackSfxName = "AttackWhip";
[SerializeField]
private string _playPumpSfxName = "PlayPump";
private bool _isPlayerInteracting;
private bool _isActivated;
protected override void Awake()
{
base.Awake();
EventManager.OnActivatePump += Activate;
_spineController = GetComponent<SpineController>();
}
protected override void Start()
{
base.Start();
_spineController.PlayAnimation(PumpSpineAnimation.Stop, false);
}
private void Update()
{
if (IsShowing)
{
EventManager.InvokeHoldInteracting(HoldingElapsedTime);
}
if (HoldingElapsedTime > _playerHoldingTime)
{
HoldingElapsedTime -= _playerHoldingTime;
EventManager.InvokeAddBarrels(addedLiquid);
var pumpingMessage = Instantiate(_pumpingMessageObject, transform.position + _offset,
Quaternion.identity, TycoonUiManager.Instance.WorldCanvas.transform);
pumpingMessage.Initialize(addedLiquid);
}
float playerHoldingDeltaTime = Time.deltaTime / _playerHoldingTime;
if (_isPlayerInteracting)
{
HoldingElapsedTime += playerHoldingDeltaTime;
}
else
{
if (HoldingElapsedTime > 0f)
{
HoldingElapsedTime -= playerHoldingDeltaTime;
}
}
}
private void OnDestroy()
{
EventManager.OnActivatePump -= Activate;
}
public override void Interaction()
{
AudioManager.Instance.PlaySfx(_attackSfxName, true);
AudioManager.Instance.PlaySfx(_playPumpSfxName, true);
GameManager.Instance.CurrentTycoonPlayer.IsPumping = true;
_isPlayerInteracting = true;
_spineController.PlayAnimation(PumpSpineAnimation.Run, true);
}
public override void CancelInteraction()
{
AudioManager.Instance.StopSfx(_attackSfxName);
AudioManager.Instance.StopSfx(_playPumpSfxName);
GameManager.Instance.CurrentTycoonPlayer.IsPumping = false;
_isPlayerInteracting = false;
_spineController.PlayAnimation(PumpSpineAnimation.Idle, true);
}
public override bool CanInteraction()
{
return _isActivated && !GameManager.Instance.CurrentTycoonPlayer.TycoonPickupHandler.IsPickedUpAnything();
}
public override void ShowInteractionUi()
{
_spineController.EnableCustomMaterial();
EventManager.InvokeShowInteractionUi(InteractionMessage);
IsShowing = true;
}
public override void HideInteractionUi()
{
_spineController.DisableCustomMaterial();
EventManager.InvokeHideInteractionUi();
IsShowing = false;
}
public void Activate()
{
_isActivated = true;
_spineController.PlayAnimation(PumpSpineAnimation.Idle, true);
}
}
}