CapersProject/Assets/02.Scripts/Prop/Tycoon/Bar.cs
2024-09-23 11:00:21 +09:00

25 lines
562 B
C#

using UnityEngine;
namespace BlueWater.Tycoons
{
public class Bar : InteractionFurniture
{
[SerializeField]
private LiquidController _liquidController;
public override void Interaction()
{
// TycoonUiManager.Instance.BarUi.Open(TycoonUiManager.Instance.PopupUiList);
}
public void ActiveIsPouring()
{
//_liquidController.ActiveIsPouring();
}
public void InActiveIsPouring()
{
//_liquidController.InActiveIsPouring();
}
}
}