CapersProject/Assets/02.Scripts/ShaderUnscaledTime.cs
2024-11-19 23:19:54 +09:00

18 lines
384 B
C#

using System;
using BlueWater.Titles;
using UnityEngine;
using UnityEngine.UI;
public class ShaderUnscaledTime : MonoBehaviour
{
[SerializeField]
private TycoonTitle _tycoonTitle;
void Update()
{
if (_tycoonTitle.inkMaterialInstance != null)
{
_tycoonTitle.inkMaterialInstance.SetFloat("_CustomTime", Time.unscaledTime);
}
}
}