26 lines
757 B
C#
26 lines
757 B
C#
namespace BehaviorDesigner.Runtime.Tasks.Unity.SharedVariables
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{
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[TaskCategory("Unity/SharedVariable")]
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[TaskDescription("Sets the SharedString variable to the specified object. Returns Success.")]
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public class SetSharedString : Action
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{
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[Tooltip("The value to set the SharedString to")]
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public SharedString targetValue;
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[RequiredField]
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[Tooltip("The SharedString to set")]
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public SharedString targetVariable;
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public override TaskStatus OnUpdate()
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{
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targetVariable.Value = targetValue.Value;
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return TaskStatus.Success;
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}
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public override void OnReset()
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{
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targetValue = "";
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targetVariable = "";
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}
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}
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} |