CapersProject/Assets/02.Scripts/BlueWater/Ui/Tycoon/TycoonStatusUi.cs
2025-02-10 11:13:46 +09:00

32 lines
772 B
C#

using TMPro;
using UnityEngine;
namespace DDD
{
public class TycoonStatusUi : MonoBehaviour
{
[SerializeField]
private TMP_Text _bartenderCrewText;
[SerializeField]
private TMP_Text _serverCrewText;
[SerializeField]
private TMP_Text _cleanerCrewText;
private void Start()
{
UpdateUi(0, 0, 0);
EventManager.OnUpdateCrewUi += UpdateUi;
}
private void UpdateUi(int bartenderCount, int serverCount, int cleanerCount)
{
_bartenderCrewText.text = bartenderCount.ToString();
_serverCrewText.text = serverCount.ToString();
_cleanerCrewText.text = cleanerCount.ToString();
}
}
}