CapersProject/Assets/02.Scripts/Ui/PopupUi.cs
2024-11-17 13:29:57 +09:00

35 lines
763 B
C#

using UnityEngine;
namespace BlueWater.Uis
{
public class PopupUi : MonoBehaviour
{
public bool IsOpened { get; protected set; }
public virtual void Open()
{
// 화면의 가장 앞으로 가져오기
// transform.SetAsLastSibling();
gameObject.SetActive(true);
PopupUiController.RegisterPopup(this);
IsOpened = true;
}
public virtual void Close()
{
gameObject.SetActive(false);
PopupUiController.UnregisterPopup(this);
IsOpened = false;
}
public virtual void EnableInput()
{
}
public virtual void DisableInput()
{
}
}
}