+ Props 레이어, DamageableProps 레이어 구분 + 변경된 레이어에 따라서 TargetLayer들 변경 + ProjectileController, GateOfSpike 로직 수정 + Daily Bgm2로 변경
32 lines
1.0 KiB
Plaintext
32 lines
1.0 KiB
Plaintext
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