CapersProject/Assets/02.Scripts/BlueWater/Item/ItemSlotDataSo.cs
2025-02-03 19:03:41 +09:00

35 lines
1.0 KiB
C#

using UnityEngine;
namespace BlueWater
{
[CreateAssetMenu(fileName = "ItemSlotData", menuName = "ScriptableObjects/ItemSlotData")]
public class ItemSlotDataSo : ScriptableObject
{
[field: SerializeField]
public Color SoupFood { get; private set; }
[field: SerializeField]
public Color GrillFood { get; private set; }
[field: SerializeField]
public Color SkewerPanFood { get; private set; }
[field: SerializeField]
public Color DessertFood { get; private set; }
[field: SerializeField]
public Color NormalItemBox { get; private set; }
[field: SerializeField]
public Color HighlightingItemBox { get; private set; }
[field: SerializeField]
public Sprite ItemBox { get; private set; }
[field: SerializeField]
public Sprite SelectedItemBox { get; private set; }
[field: SerializeField]
public Sprite LockSprite { get; private set; }
}
}