CapersProject/Assets/02.Scripts/SetParent.cs

17 lines
381 B
C#

using BlueWater.Tycoons;
using UnityEngine;
namespace BlueWater
{
public class SetParent : MonoBehaviour
{
[SerializeField]
private BuildableObjectType _buildableObject;
public void OnParentSet()
{
var parent = TycoonManager.Instance.GetParent(_buildableObject);
transform.parent = parent;
}
}
}