CapersProject/Assets/02.Scripts/Item/ItemDataSo.cs
2024-06-04 03:26:03 +09:00

23 lines
594 B
C#

using System.Collections.Generic;
using BlueWater.Interfaces;
using UnityEngine;
namespace BlueWater.Items
{
[CreateAssetMenu(fileName = "ItemTable", menuName = "ScriptableObjects/ItemTable")]
public class ItemDataSo : ScriptableObject, IDataContainer<ItemData>
{
[field: SerializeField]
public List<ItemData> ItemDataList { get; private set; }
public List<ItemData> GetData()
{
return ItemDataList;
}
public void SetData(List<ItemData> itemDataList)
{
ItemDataList = itemDataList;
}
}
}