19 lines
605 B
C#
19 lines
605 B
C#
// Copyright (c) Pixel Crushers. All rights reserved.
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using UnityEngine;
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namespace PixelCrushers.DialogueSystem.Wrappers
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{
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/// <summary>
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/// This wrapper class keeps references intact if you switch between the
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/// compiled assembly and source code versions of the original class.
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/// </summary>
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[HelpURL("http://www.pixelcrushers.com/dialogue_system/manual2x/html/increment_on_destroy.html")]
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[AddComponentMenu("Pixel Crushers/Dialogue System/Actor/Increment On Destroy")]
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public class IncrementOnDestroy : PixelCrushers.DialogueSystem.IncrementOnDestroy
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{
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}
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}
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