CapersProject/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Importers/Celtx3/CeltxCondition.cs

23 lines
596 B
C#

#if USE_CELTX3
using System.Collections.Generic;
namespace PixelCrushers.DialogueSystem.Celtx
{
public class CeltxCondition
{
public string id;
public string catalogId;
public string name;
public string description;
public bool delay;
public string luaConditionString = null;
public Dictionary<string, CeltxConditionLiteral> literalsLookup = new Dictionary<string, CeltxConditionLiteral>();
}
public class CeltxConditionLiteral
{
public dynamic literalData;
public string followingOp;
}
}
#endif