CapersProject/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/Dimension.cs

25 lines
465 B
C#

// Copyright (c) Pixel Crushers. All rights reserved.
using UnityEngine;
namespace PixelCrushers
{
/// <summary>
/// This enum is used to specify 2D or 3D.
/// </summary>
public enum Dimension
{
/// <summary>
/// The context is 2D (e.g., sprites, 2D Physics, etc.).
/// </summary>
Is2D,
/// <summary>
/// The context is 3D (e.g., models, 3D Physics, etc.).
/// </summary>
Is3D
}
}