CapersProject/Assets/02.Scripts/Character/Npc/Customer/State/HappyState.cs
2024-10-22 21:41:31 +09:00

26 lines
625 B
C#

using BlueWater.Interfaces;
namespace BlueWater.Npcs.Customers
{
public class HappyStateMachine : IStateMachine<Customer>
{
public void EnterState(Customer character)
{
character.SpineController.PlayAnimation(CustomerSpineAnimation.Happy, true);
}
public void UpdateState(Customer character)
{
if (character.IsMoving)
{
character.StateMachineController.TransitionToState(character.WalkingState, character);
}
}
public void ExitState(Customer character)
{
}
}
}