21 lines
459 B
C#
21 lines
459 B
C#
using System;
|
|
using UnityEngine;
|
|
|
|
namespace BlueWater.Items
|
|
{
|
|
[Serializable]
|
|
public class DropItem
|
|
{
|
|
[field: SerializeField]
|
|
public string ItemIdx { get; set; }
|
|
|
|
[field: SerializeField]
|
|
public int DropRate { get; set; }
|
|
|
|
[field: SerializeField]
|
|
public int QuantityMin { get; set; }
|
|
|
|
[field: SerializeField]
|
|
public int QuantityMax { get; set; }
|
|
}
|
|
} |