CapersProject/Assets/AllIn1VfxToolkit/Demo & Assets/Demo/EffectsScriptableObjects/Statics1 Blue Fire.asset
SweetJJuya 11bc3b60ca 임시
2025-02-10 14:47:48 +09:00

32 lines
889 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
m_Name: Statics1 Blue Fire
m_EditorClassIdentifier:
onlyOneAtATime: 1
canBePlayedAgain: 0
randomSpreadRadius: 0
cooldown: 0.25
isShootProjectile: 0
effectPrefab: {fileID: 179617693071064624, guid: 76557be7663b50b4b9e3239617c76343,
type: 3}
spawnTouchingFloor: 1
projectileSpeed: 15
projectilePrefab: {fileID: 0}
muzzleFlashPrefab: {fileID: 0}
impactPrefab: {fileID: 0}
doCameraShake: 0
mainEffectShakeAmount: 1
projectileImpactShakeAmount: 1
positionOffset: {x: 0, y: 0.5, z: 0}
scaleMultiplier: 2