21 lines
618 B
C#
21 lines
618 B
C#
using Sirenix.OdinInspector;
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using UnityEngine;
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namespace BlueWater.Uis
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{
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public class CookMenuUi : MonoBehaviour
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{
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[field: Title("컴포넌트")]
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[field: SerializeField, Required]
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public InventoryUi InventoryUi { get; private set; }
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[field: SerializeField, Required]
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public CookUi CookUi { get; private set; }
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[field: SerializeField, Required]
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public DailyFoodMenuUi DailyFoodMenuUi { get; private set; }
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public void ShowUi() => gameObject.SetActive(true);
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public void HideUi() => gameObject.SetActive(false);
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}
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} |