CapersProject/Assets/02.Scripts/Character/Player/Tycoon/TycoonPlayer.cs
2024-08-22 19:39:15 +09:00

155 lines
4.6 KiB
C#

using BlueWater.Items;
using BlueWater.Uis;
using Sirenix.OdinInspector;
using Spine.Unity;
using UnityEngine;
using UnityEngine.InputSystem;
namespace BlueWater.Players.Tycoons
{
public static class TycoonPlayerSpineAnimation
{
public const string Idle = "Idle";
public const string IdleSide = "IdleSide";
public const string IdleServingDown = "ServingIdleDown";
public const string IdleServingUpside = "ServingIdleUpside";
public const string RunDown = "Tycoon/RunDown";
public const string RunSide = "Tycoon/RunUpSide";
public const string ServingDown = "Tycoon/ServingDown";
public const string ServingSide = "Tycoon/ServingUpSide";
}
[DefaultExecutionOrder(-1)]
public class TycoonPlayer : MonoBehaviour
{
// Variables
#region Variables
// Components
[field: SerializeField]
public Rigidbody Rigidbody { get; private set; }
[field: SerializeField]
public CapsuleCollider CharacterCollider { get; private set; }
[field: SerializeField]
public PlayerInput PlayerInput { get; private set; }
[field: SerializeField]
public Transform VisualLook { get; private set; }
[field: SerializeField]
public SkeletonAnimation SkeletonAnimation { get; private set; }
[field: SerializeField]
public FoodBalloonUi FoodBalloonUi { get; private set; }
[field: SerializeField]
public TycoonInput TycoonInput { get; private set; }
[field: SerializeField]
public TycoonMovement TycoonMovement { get; private set; }
[field: SerializeField]
public TycoonCarryHandler TycoonCarryHandler { get; private set; }
#endregion
// Unity events
#region Unity events
private void Awake()
{
InitializeComponents();
InitializeChileComponents();
if (!GameManager.Instance.CurrentTycoonPlayer)
{
GameManager.Instance.SetCurrentTycoonPlayer(this);
}
}
private void Start()
{
SubscribeEvents();
}
private void OnDestroy()
{
UnSubscribeEvents();
}
#endregion
// Initialize methods
#region Initialize methods
[Button("컴포넌트 초기화")]
private void InitializeComponents()
{
Rigidbody = GetComponent<Rigidbody>();
CharacterCollider = GetComponent<CapsuleCollider>();
PlayerInput = GetComponent<PlayerInput>();
VisualLook = transform.Find("VisualLook");
SkeletonAnimation = VisualLook.GetComponent<SkeletonAnimation>();
FoodBalloonUi = transform.Find("Canvas/FoodBalloonUi").GetComponent<FoodBalloonUi>();
TycoonInput = GetComponent<TycoonInput>();
TycoonMovement = GetComponent<TycoonMovement>();
TycoonCarryHandler = GetComponent<TycoonCarryHandler>();
}
private void InitializeChileComponents()
{
TycoonMovement.InitializeComponents(Rigidbody, VisualLook);
}
#endregion
// Methods
#region Methods
private void SubscribeEvents()
{
// Input
TycoonInput.OnMoveInputReceived += TycoonMovement.HandleInputMovement;
}
private void UnSubscribeEvents()
{
// Input
TycoonInput.OnMoveInputReceived -= TycoonMovement.HandleInputMovement;
}
// Wrapping
public void GetMoney(int money) => DataManager.Instance.GetMoney(money);
public bool IsCarriedItem() => TycoonCarryHandler.IsCarriedItem();
public void CarryItem(string itemIdx, bool isUsingSprite = true, ItemQuality itemQuality = ItemQuality.Normal)
{
TycoonCarryHandler.CarryItem(itemIdx, isUsingSprite, itemQuality);
if (!isUsingSprite)
{
FoodBalloonUi.SetFoodImage(GetCurrentItemData().Idx);
FoodBalloonUi.ShowUi();
}
}
public void GiveItem()
{
TycoonCarryHandler.GiveItem();
FoodBalloonUi.HideUi();
FoodBalloonUi.SetFoodImage(null);
}
public void DiscardItem()
{
TycoonCarryHandler.DiscardItem();
FoodBalloonUi.HideUi();
FoodBalloonUi.SetFoodImage(null);
}
public ItemData GetCurrentItemData() => TycoonCarryHandler.GetCurrentItemData();
#endregion
}
}