CapersProject/Packages/com.singularitygroup.hotreload/Editor/HotReloadOverlay.cs

179 lines
7.2 KiB
C#

#if UNITY_2021_2_OR_NEWER
using System;
using System.Collections.Generic;
using UnityEditor.Overlays;
using UnityEngine.UIElements;
using UnityEditor;
using UnityEngine;
using UnityEditor.Toolbars;
namespace SingularityGroup.HotReload.Editor {
[Overlay(typeof(SceneView), "Hot Reload", true)]
[Icon("Assets/HotReload/Editor/Resources/Icon_DarkMode.png")]
internal class HotReloadOverlay : ToolbarOverlay {
HotReloadOverlay() : base(HotReloadToolbarIndicationButton.id, HotReloadToolbarEventsButton.id, HotReloadToolbarRecompileButton.id) {
EditorApplication.update += Update;
}
EditorIndicationState.IndicationStatus lastIndicationStatus;
[EditorToolbarElement(id, typeof(SceneView))]
class HotReloadToolbarIndicationButton : EditorToolbarButton, IAccessContainerWindow {
internal const string id = "HotReloadOverlay/LogoButton";
public EditorWindow containerWindow { get; set; }
EditorIndicationState.IndicationStatus lastIndicationStatus;
internal HotReloadToolbarIndicationButton() {
icon = GetIndicationIcon();
tooltip = EditorIndicationState.IndicationStatusText;
clicked += OnClick;
EditorApplication.update += Update;
}
void OnClick() {
EditorWindow.GetWindow<HotReloadWindow>().Show();
EditorWindow.GetWindow<HotReloadWindow>().SelectTab(typeof(HotReloadRunTab));
}
void Update() {
if (lastIndicationStatus != EditorIndicationState.CurrentIndicationStatus) {
icon = GetIndicationIcon();
tooltip = EditorIndicationState.IndicationStatusText;
lastIndicationStatus = EditorIndicationState.CurrentIndicationStatus;
}
}
~HotReloadToolbarIndicationButton() {
clicked -= OnClick;
EditorApplication.update -= Update;
}
}
[EditorToolbarElement(id, typeof(SceneView))]
class HotReloadToolbarEventsButton : EditorToolbarButton, IAccessContainerWindow {
internal const string id = "HotReloadOverlay/EventsButton";
public EditorWindow containerWindow { get; set; }
bool lastShowingRedDot;
internal HotReloadToolbarEventsButton() {
icon = HotReloadState.ShowingRedDot ? GUIHelper.GetInvertibleIcon(InvertibleIcon.EventsNew) : GUIHelper.GetInvertibleIcon(InvertibleIcon.Events);
tooltip = "Events";
clicked += OnClick;
EditorApplication.update += Update;
}
void OnClick() {
HotReloadEventPopup.Open(PopupSource.Overlay, Event.current.mousePosition);
}
void Update() {
if (lastShowingRedDot != HotReloadState.ShowingRedDot) {
icon = HotReloadState.ShowingRedDot ? GUIHelper.GetInvertibleIcon(InvertibleIcon.EventsNew) : GUIHelper.GetInvertibleIcon(InvertibleIcon.Events);
lastShowingRedDot = HotReloadState.ShowingRedDot;
}
}
~HotReloadToolbarEventsButton() {
clicked -= OnClick;
EditorApplication.update -= Update;
}
}
[EditorToolbarElement(id, typeof(SceneView))]
class HotReloadToolbarRecompileButton : EditorToolbarButton, IAccessContainerWindow {
internal const string id = "HotReloadOverlay/RecompileButton";
public EditorWindow containerWindow { get; set; }
private Texture2D refreshIcon => GUIHelper.GetInvertibleIcon(InvertibleIcon.Recompile);
internal HotReloadToolbarRecompileButton() {
icon = refreshIcon;
tooltip = "Recompile";
clicked += HotReloadRunTab.RecompileWithChecks;
}
}
private static Texture2D latestIcon;
private static Dictionary<string, Texture2D> iconTextures = new Dictionary<string, Texture2D>();
private static Spinner spinner = new Spinner(100);
private static Texture2D GetIndicationIcon() {
if (EditorIndicationState.IndicationIconPath == null || EditorIndicationState.SpinnerActive) {
latestIcon = spinner.GetIcon();
} else {
latestIcon = GUIHelper.GetLocalIcon(EditorIndicationState.IndicationIconPath);
}
return latestIcon;
}
private static Image indicationIcon;
private static Label indicationText;
bool initialized;
/// <summary>
/// Create Hot Reload overlay panel.
/// </summary>
public override VisualElement CreatePanelContent() {
var root = new VisualElement() { name = "Hot Reload Indication" };
root.style.flexDirection = FlexDirection.Row;
indicationIcon = new Image() { image = GUIHelper.GetLocalIcon(EditorIndicationState.greyIconPath) };
indicationIcon.style.height = 30;
indicationIcon.style.width = 30;
indicationIcon.style.marginLeft = 2;
indicationIcon.style.marginTop = 1;
indicationIcon.style.marginRight = 5;
indicationText = new Label(){text = EditorIndicationState.IndicationStatusText};
indicationText.style.paddingTop = 9;
indicationText.style.marginLeft = new StyleLength(StyleKeyword.Auto);
indicationText.style.marginRight = new StyleLength(StyleKeyword.Auto);
root.Add(indicationIcon);
root.Add(indicationText);
root.style.width = 190;
root.style.height = 32;
initialized = true;
return root;
}
static bool _repaint;
static bool _instantRepaint;
static DateTime _lastRepaint;
private void Update() {
if (!initialized) {
return;
}
if (lastIndicationStatus != EditorIndicationState.CurrentIndicationStatus) {
indicationIcon.image = GetIndicationIcon();
indicationText.text = EditorIndicationState.IndicationStatusText;
lastIndicationStatus = EditorIndicationState.CurrentIndicationStatus;
}
try {
if (HotReloadEventPopup.I.open
&& EditorWindow.mouseOverWindow
&& EditorWindow.mouseOverWindow?.GetType() == typeof(UnityEditor.PopupWindow)
) {
_repaint = true;
}
} catch (NullReferenceException) {
// Unity randomly throws nullrefs when EditorWindow.mouseOverWindow gets accessed
}
if (_repaint && DateTime.UtcNow - _lastRepaint > TimeSpan.FromMilliseconds(33)) {
_repaint = false;
_instantRepaint = true;
}
if (_instantRepaint) {
HotReloadEventPopup.I.Repaint();
}
}
~HotReloadOverlay() {
EditorApplication.update -= Update;
}
}
}
#endif